2020/2021 Winter Balance Update NOW LIVE
Posts: 59 | Subs: 12
A special thanks to Miragefla for leading the balance team, test mod implementation, and patch integration process.
Of course, a big thanks to the rest of the community balance team; Sander93, Sturmpanther, Tightrope, JibberJabberJobber, Aerafield, Stark_PL, and Whorunbartertown, with mod and UI support from Osinyagov, and Janne252. These folks have invested a lot of time and effort designing, discussing, testing, and surfacing your feedback for consideration.
A massive thanks to the wider community for engaging in discussion, testing mods, and providing feedback. Much of this update is informed by community input, and we're confident that this patch will freshen up the game and result in a more enjoyable experience overall! Again, thanks for your continued passion.
We hope you enjoy the update.
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Thanks to all involved!
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Jaegar Armor Commander
The following change was to address the issue of the Jaegar Armor commander being able to both spot and hardcounter artillery units which would be able to pressure the Elefant.
Stuka dive-bomb replaced with JU-87 Anti-tank Strafe from the Close Air Support Commander.
Soviet Mechanized Support and Shock Motor Commanders
Similar to the Jaegar Armor Commander, we are removing the abilities of these commanders to knock out heavy artillery pieces that would otherwise put pressure on the ISU and Elefant. The Sturmovick Attack Strafe has been added to gives these commanders potent AI power.
IL-2 Bombing Runs exchanged for IL-2 Sturmovik Attack Strafe from the Advanced Warfare Commander
I thought this was planned for the next patch. Neat!
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did any preview changes not make it into live version?
according to the notes only soviet changes...
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Posts: 1890 | Subs: 1
according to the notes only soviet changes...
Lol I just noticed this as well. Quick test in cheat mods and Churchill has the the Tank Commander upgrade available. So I'm guessing they just didn't post the complete change log.
Edit. They posted several posts for the changelog. If you scroll up the other factions are there.
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Panzerfausts, AT Grenades for Mainline Infantry
For consistency across all factions, the snares for these infantry units have been standardized for all mainline infantry.
All positions standardized to UI location 32 in the command bar
A medal to whoever made this change, finally.
Posts: 4474
Similar to the Jaegar Armor Commander, we are removing the abilities of these commanders to knock out heavy artillery pieces that would otherwise put pressure on the ISU and Elefant. The Sturmovick Attack Strafe has been added to gives these commanders potent AI power.
IL-2 Bombing Runs exchanged for IL-2 Sturmovik Attack Strafe from the Advanced Warfare Commander
isn't the strafe still bugged tho ?
Posts: 254
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Is there any news about the mod tools? The last update to the object files was 12 April 2020. A lot of changes are currently missing.
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did any preview changes not make it into live version?
Brit infantry section capture speed nerf was partially reverted to 1.15
M20 build time buff was partially reverted to 45 seconds (it's now 10 seconds faster instead of 20)
Oh and not a revert but stuff that's new in the final notes:
- assgren sprint to BP 1
- offmap bombs removed from ISU and Elefant docs
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Posts: 1594
The sandbag cover change is terrible and makes putting units in cover awkward. They are often behind the sandbag without actually getting the green cover icon. Or they get the green cover but then it disappears for no reason after 2-3 seconds of standing still.
I wonder if making barbed wire emit a small amount of red cover would be a better solution, if there's even any way to make that overwrite the green cover from sandbags.
The idea behind the change is fantastic, Barbing cover barely works on the old patch without a lot of fiddling, but if its causing bugs that might need a little bit of a look at.
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I would also appreciate an update to the attribute editor.
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