I rather like rcon support a lot, works a lot like airborne commanded in being able to get the pakhowie while still going lieut although airborne depending can be a better decisions and gives usf even better adaptibility. The air strike on I&R can be super good against okw on there trucks especially catching one being built as i believe it can be used at starty might be vet locked
Buy paths vet fast. And the cluster bombs can be great in team games and its reasonably cheap and 2 drops on a lefh will destroy it with put being repaired and also super handy on support weps and catching a mass retreat on okws med truck
Just wish after calling the initial airborne and pak howie that you could call airborne by themselves
Lieutenant and pakhowie drop? How do you stop the enemy tank rush then?
2nd big problem is the cooldown of the I&R pathfinder callin. It's way too long for being able to do a pure pathfinder build at the start. I&R pathfinder also have trouble finding the perfect engagements I feel like. 1 sniper rifle isnt enough vs german LMG blobs and they are too squishy for closerange combat fights.
3rd big problem: with recon support you are completely munitions starved. Everything costs an obnoxious amount of ammo, something which you cant afford as USF imo. With airborne you paradrop 1 or 2 50cals and thats it, which costs a total of 50-100 ammo.
The Butterfly bombs are nice but they don't rly help much against stuff like KT + JP4 or brummbars and elefant, the usual units why allies lose. I prefer to have anti tank skillplanes.
M8 Greyhound is nice in 1v1, mediocre in 2v2 and meme in 3v3/4v4.
TL;DR
In teamgames, recon support doctrine is the handicapped version of airborne doc