However, I spotted a hilarious bug, happening exactly at 22:34 with the Sherman Firefly of the brit player near the ammo point.
![](https://www.coh2.org/file/15705/abandonbug1.png)
As we all know, if a tank reaches 0 HP, it either explodes immediately or it continues being alive for ~2 sec before it burns out. In this example, the tank was about to burn out, but during these 2 seconds, it got repaired by a USF vehicle crew squad with the "crit fix" ability.
This is what happened next, the picture was taken 5 seconds later...
![](https://www.coh2.org/file/15706/abandonbug2.png)
The hatches were open and emitted smoke (as usual when a tank got destroyed and burns out), and the tank scout was stuck in a weird position permanently, but the sherman firefly was still alive!
![:D :D](/images/Smileys/biggrin.gif)
It was possible to fully repair and use the tank normally, as if nothing happened. The hatches stay open and the scout is is still stuck in a weird position, but apart from that, just a normal Sherman Firefly
![](https://www.coh2.org/file/15707/abandonbug3.png)
![](https://www.coh2.org/file/15708/abandonbug4.png)