Wow thanks haha, This makes that kid look like a complete fool.
This was done in the test mod.
It took around 30 seconds or so to kill the KT standing still with no support with 8 zooks shooting in a non game / combat atmosphere.
Really you full of it. you said
if zooks could pen panthers or tiger, then yup it would be way too good. but never put zooks on rifles, bad idea
and i said it has been proven that zooks in fact can do decent damage to even the kt and is on par with the shrek.
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I don't think this video proves that 4 rifle zooks can easily handle a king tiger. There is 0 micro going on in this video. A good player would be reversing the king tiger and shooting at max range. I think the video shows more that zooks aren't as useless as people say they are when compared to schreks.
i should have worded that a bit more carefully. but i was surprised that that the zooks performed on par with the shreks against heavies. especially jarring considering the zook is much better against medium tanks then the shreks. |
3 things:
#1 show your player card.
#2 post replay to back up your noobish claims.
#3 What noob OKW player charges KT into a blob on rifles? You shoot at max range and squad wipe the shit out of them. Its impossible for zooks to pen the front of a KT.
i dont need to do jack shit. their is a vid that shows that 4 rifle zooks can easily handle a kt. your argument that the zook is not effective is not valid. also i let the kids play on my steam account during lan parties creating an unusable player card. |
dont fuckup something that isnt broken. and the su as a whole isnt broken.
i dont see any reason to buff scripts. |
if zooks could pen panthers or tiger, then yup it would be way too good. but never put zooks on rifles, bad idea
you know a week ago somebody posted a vid that showed that 4 rifles with zooks can completely thrash a kt. your arguments are invalid. |
I disagree. I would have to have 3 riflemen squads with 6 zookas... Most players (good) should only have about 3 riflemen squads + lt/cpt and you'd be bleeding MP. If you spend all yours slots on zookas, who will kill the infantry?
For OKW, volks can screen for their more elite DPS infantry, obers+lmg, fallschims
For USF, what are the AT riflemen screening for? That's why you usually see riflemen blobs with generally more AI weapons m1919, bars, to kill the volks/elite infantry blob.
That's a core reason why volks were nerfed initially (long long time ago) because they would kill vehicles and alternate with obers to kill infantry.
In team games, you will generally see some people often skipping p4 for panther. if i skip sherman for jackson, you can clearly see the difference.
blob of volks will demolish a jackson but even with a blob of riflemen i'd say a panther is well better off. after a couple strikes on the side of a panther, most frontal shots will be deflected (assuming Axis player knows how to rear reverse vehicle).
So, that is US weak point... vehicles, but it makes USF much more micro intensive. panther and volks i feel are not.
Again, i would trade 2 zooks for a shrek anyday.
Wait the okw somehow has infinite mp? volks and rifles nearly cost the same. you can have 1.5 rifles for each elite okw infantry unit. and the jackson vs panther is really stupid mate. you are comparing a glass cannon vs a meatshield. |
Yeah, the real problem with schreks on volks is that there isn't really an AI vs. AT tradeoff; they're still pretty good against infantry, especially with vet, but they are also deadly against vehicles.
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Ok this shit really needs to stop. volks have decent AI but no upgrades and their vet is TERRIBLE.
vet 3 scripts rifles and is will mop the floor with them. also for the love of god put the zooks on the RE's |
Thread: Luchs20 Dec 2015, 14:53 PM
Vs OKW it doesn't, because of shrecks.
l2p. AT doesnt automatically means anything on wheels becomes obsolete. if he has shreks you need to support your aec with tommies/mg's |
Thread: Luchs20 Dec 2015, 12:06 PM
the AEC is a dead end investment. It's useless as soon as a medium tank arrive on the field.
the Puma can handle a sherman.
If it keeps you on the field its a very worthwhile investment. |
2/10 = 0.2
Source: math
vg's needed 8 shots to kill a single entity now they only need 7.
source: knowing the fucking game mechanics |