You do realize they buffed Volk AI right? They will focus fire each of your units down in a matter of seconds if you try to use infantry against them. Volks actually have amazing long range firepower.
Oh ffs you speak of them as they where the new obers. also they didnt receive a 20 % damage increase but 12.5 % damage increase. |
Yes axis fanboi. obviously you don't care about 3v3+ is because a majority of your games are 1s and 2s. also most of your games are OKW. I care because I like playing large battles but again you like ignoring the majority of the players so okay. Give me a panzerwerfer and i'll love dealing with blobs. from USF standpoint, they do not have squadwiping non-doctrinal artillery. why do you think axis is going crazy over calliope? i'd trade a calliope, katyusha for stuka or panzerwerfer anyday. i'm going to stop replying because it's pointless.
Most people are idiots.
Technically VG'S are nerfed this patch and not buffed.vet 4 and 5 reduced and they have gotten an mp increase for slightly better AI .
And as i and several other people have said before : if you put dedicated AI infantry against them this blob will melt. this concept seems to hard to handle. |
reduce schreck/bazookas effective range. watch blobs get wrecked by light vehicles and tanks when schreck hordes try to A move vehicles.
combined arms, smart mine placement and support teams will be the new meta.
You are saying that vg's with shreks who are by definition an AT unit cannot do any AT? great going their next time we suggest we cut the dps of the rifles should be reduced in half for similar reasons.
How about using infantry against volks? |
Thread: Luchs13 Dec 2015, 19:46 PM
You let a T-70 escape your shrekvolks? That's bad micro.....
Micro is such a buzzword on this site yet I feel it is greatly misused.
i do agree this game is a joke when it comes to micro. used to play platina )before other ranks where added) level SC2 . But common sense seems to be lacking as well as overaggressive use of the lv's |
Is OKW balanced after hot fix increase fuel for KT ?.
Game 4v4: 2 soviets, brit and usf(me) v 2 okw, 2 wehr. They had only one fuel point.
?
i doubt it. |
Thread: Luchs12 Dec 2015, 11:19 AM
Why do you try to point someone's bad micro, if that player is better than you?
Its an unwritten rule that you simply do not lose tanks to atg's or handheld weapons. the blame lies always with the person in control of the tank. unless the pathing fucks up but i hope that is resolved next patch . |
Thread: Luchs12 Dec 2015, 10:03 AM
either way i will get bullied anyway.
l2p really im tired of this nonsense. you dont want buy the counter to the luchs then its YOUR problem and not the problem of the luchs. |
Thread: Luchs12 Dec 2015, 10:01 AM
maybe thats why we delayed the t-70 rush,cause werhmacht was flawed with zero AT
MOBILE AT. Thats a big difference. To be honest if you lose any vehicle to ATG's or hand held AT weapons you have yourself to blame. And that was the problem of the ostheer they didn't have any mobile at until the p4 arrived. |
Thread: Luchs12 Dec 2015, 09:59 AM
I'm agreed that Luchs itself isn't a problem, problem is accessibility of Luch counter counters. You go to T-70 or Stuart to fight with Luch, and its fails cause 2-3 shreks on the field for this timing, so you left with mines and AT guns, and its totally denie SU and USA T1 openings, especially USA.
You lose your light tanks to shreks? thats bad micro or you dont support your aec/t70/stuart/ |
Thread: Luchs12 Dec 2015, 08:41 AM
the AEC??
you you mean the light vehicle counter Relic nerfed a few patches ago
that also has worst stats then a PUMA
and needs side tech to use(again unlike the PUMA)
and is unviable late game
nope not a good idea to build that at all
Ok i give you 2 options: 1 you take the aec and maintain map presence and win or 2 get bullied by the luchs lose map presence and lose. the choice is simple. |