False, a Maxim can be suppressed but still suppress a 42 and unless the Maxim is completely in the open or barring gunner deaths, the MG 42 will generally reach the pin state first as the cooldown penalties hit the 42 harder as the Maxim has shorter cooldowns between bursts.
I thought it was more because of the reload penalty, because the MG 42 will take like 24 seconds to reload with suppression penalties while the Maxim's will be 16 and thereby give the Maxim time to shake off being suppressed or even pinned - so they can be around equal for most of the firefight, but once the 42 reloads, the Maxim will probably get the suppression lead from all of the 42's deadtime. |
As Winston Churchill once said, Never say never.
You sure about that one? I'm reading that was Dickens.
...and it's apparently a Justin Bieber song but that's neither here nor there. |
I'm pretty sure they changed them a while back to make it so shooting them with bullets will destroy them. You should also be able to make an attack order on the charge itself to do so.
If I'm wrong, throwing a grenade is another option. |
Ok let's count the explosive round in the game : Sherman and ................
Isn't like nearly everything that's not also AA and AI-focused explosive rounds? And even some of the AA too, really? |
They nerfed take aim ;___________;
I want the old 57mm back
The only reason it wasn't horrendously overpowered was because of the 57mm's below-average penetration |
Holy shit, got more??
I'm gonna plaster these all over /mlp/ board on 4chin when I get home
I just Google Imaged "ponies are heresy". But since the tabletop gaming board of 4chan's got a friggin' big wiki with plenty of 40K stuff on it though, I'd imagine they probably already use such pictures over there the moment they get them. On that note, Google Imaging that will still get you a bunch of ponies dressed in 40K garb. |
Thread: T34 ram7 Jul 2016, 16:21 PM
The thing is stun shot is pretty good if you somehow manages to ambush enemy tanks using shotblocker also you can use Stuart as a last ditch to kill that 100HP KT reversing, try ramming with T-34 against a 222 and you'll see the magic happen. As a USSR player, I'll take Stuart over T-34 everyday. Also with smoke Axis tank totally laugh at ram.
I am certainly exaggerating slightly, it's definitely more feasible to drive a 400 HP light tank into a vehicle you want engine-damaged and get out compared to an T-34 self-immobilizing to engine-damage. Vehicle crew super glue and Rifle smoke might be just enough to get the Stuart out even if the enemy has some support nearby, while curing a T-34's immobilization will require that the area be constantly cleared of pretty much any enemies. |
I was talking about the 5th member squad upgrade, having just one unarmed guy in the squad isn't really feasible for me.
Oh, well, should be the same thing as to why the UKF upgrade doesn't make their snipers and weapon teams have another man, so making an upgrade for Wehr affecting only one squad shouldn't be an issue to implement. |
Thread: T34 ram7 Jul 2016, 16:14 PM
the T-34 Ram needs a buff yet my tiger has too shoot it like 4 times to kill it???
That happens for the same reason IS-2s take 4 hits to kill a Panzer IV. |
Thread: T34 ram7 Jul 2016, 16:08 PM
9/11 the pak 40 say yes
Are you saying the Jews are behind the Pak 40? |