Its not 100% guaranteed, the puma still needs to maintain LOS and range.
Furthermore why not make all retreating units invulnerable, most other light vehicles can run down and kill a squad, why is puma not allowed to kill a single squad member at vet 1 for 45 munitions, when a clown car can run down a squad of 3-4 for free?
Plus if you're retreating on the last man, its kinda your fault, isnt this game about being punished for mistakes and playing well enough so that you minimise such mistakes?
While true, it's not
much of a drawback to it considering its 50 sight, range, 7.2 speed and 4.5 acc.
Because they can't actually
guarantee a squad wipe (also, nerfs so they can't so easily any more!
). It's also closer to the point of them compared to the Puma's former "Light anti-vehicle kiter, except when it's vet 1 and becomes a sometimes squad wiper."
Shit happens, squads of 3 men remaining sometimes go down to 1 from one shell and lead to sudden retreats, and its just kinda cheesy to be able to take advantage of that and get a guaranteed squad wipe. We've all seen plenty of squads surviving their retreat by one hair, after all - why should the Puma be able to avoid those odds entirely for 45 muni?
Speaking of which, the Wehr Sniper's vet 1 ability isn't guaranteed to hit a model any more while retreating too, right? If so, then there's a clear consistency.
While I personally liked the Puma's surprisingly decent MGs, I can totally get this removal.