You know it's impossible to get historical tank combat, you know that would mean that at the first penetrating shell the tank is "dead" ?
I understand that you want the capacity of real tanks be transalted to the game but that impossible if we want to keep a viable gameplay for tanks
Yeah, I'm aware of that, there's a balancing factor called HP to moderate it.
The more hard hitting the gun, the more damage it does, the more pennetration it gets, the more pennetration it does.
It can be translated, by a scaled system of HP.
While I accept there can be a bit of artistic licence, I don't accept bullshit like a pack of SU-76s killing KTs from the front, which to me is bizarre. The JP4 pennetration less so, but it still can be tweaked in the right way so it can have improved pennetration without being OP.
IMO if you can make things "historically accurate" without breaking balance, do it. That would be my approach.