the soviet meta is dependent on doctrinal call in units, but there's nothing to say that's the design.
Any idea why soviet some sort of doctrinal infatry call-in in most of their commander? Any idea why some of these call in infantries are some of the most cost efficient units? Any idea why most of the Soviet stock units do not excel in anything? It could be pure chance on hand or it could design...
...the flame rifle is a lot easier to deal with.
Not if the rifle that is suggested has great DPS in all ranges allowing to beat early stock axis infatry in all ranges. Shock troops are great only if and when they can move in close, with the suggested weapon Penal would dominated in all range and that is bad design.
What do you think would happen in the game if axis suddenly had T1 access to P.Fuss that come with 6 G43 (no At grenade)?
Creating 6 men stock units that are very good in all ranges will create more problem than it will solve. Penal should either use SVT and be average (close) very good (mid) average (far) or bolt action rifles and be average average very good.
At least that is my opinion.
the flamethrower is an anti-infantry + anti-garrison upgrade. it significantly boost the unit's firepower against infantry, similar to how stuff like the lmg42 boost the squad's firepower against infantry.
Flamer and LMG are both weapon upgrades but the similarities end there...Flamer are weapon designed to deal with cover and garrison. Why you insist in this? If penal need a new role they need a new role regardless of what their previous one was...