That's absolutely untrue. The Maxim used to be so OP that it could end games before 6min mark and now it's in its "normal" place. Comparing it to the Maschinengewehr-42 is straight up retarded since the two vanilla factions have completely different scopes and tools to do so. And if we attempt to start this discussion we would end up again arguing about how asymmetrical both factions are, the fact that OST has 4 men squads while SOV can have 7 men cons, OST has ATG that only shoots vehicles whilst SOV has Zis etc.
That's the tool SOV have. Like it, not like it, it does not matter. It will never be a MG42 vol. II so let's just stop with this.
-"maxim was op" isn't an argument, currently its trash, every single machine gun in the game outdoes it, and it costs the same as those. You can also steal other MGs, making the maxim obsolete, while a lot of okw and wehrmacht players never even pick up fallen Maxim guns, those that do make their defenses considerably weaker because the maxim's lower arc of fire
-you can use the mg-42 in the exact same fashion as the maxim (an """offensive""" MG, made up term by vipper), and you will enjoy considerably more success than if you used a maxim. Asymmetrical faction design does not mean that this unit should play out exactly like an mg-34/42 and only be inferior stat wise.
-the maxim has six men squads, but so do all other stolen machine guns. However, six men squad does not increase it's survivability. The maxim fights against grenadiers with long range, anti-static rifle grenades, or panzergrenadiers who have extremely lethal bundle grenades, even volksgrenadiers can walk up and throw their incendiary grenade, which will force the maxim to relocate or retreat. The maxim is more effective in buildings, but then it's 6 men squad advantage is completely nullified here.
-the pak-40 has no anti-infantry barrage, but it has better penetration, better reload, and a stun shot that will stop vehicles in their tracks. conscripts at six men would be rather lackluster infantry that had bad scaling later on in the game, which is why they added 7-men cons upgrade
asymmetrical design is not an argument that you can use, seeing as then the maxim should have increased agility so it can react better to compensate the lack of firing arc, or be used in offensive operations. You clearly don't use the maxim, is it fine because volks can flame nade it easier than other MGs?
nobody wants the maxim to be overpowered, most don't even know when it was overpowered, it simply is NOT a machine gun that you would pay 260 for, or even 20 manpower to reinforce it. a price tag of 240 suits it better, that is the best balance idea, seeing as even the slightest combat buffs would make people like you and vipper go insane