always the axis comparison yes lets compare models dps and various vet levels of rangers with tommys at close ranger and not take into account a million other factors how many models did i lose on the way to get into my premium range. Just like the age old double bar bullshit when rifles lose 2 models before they even get in ranger to put doubles bars to use in most situations not even comparing once again various vet levels and there percentages as well as axis in general better recieved accuaracy bonuses.
What does armor have to do with snares? They're completely irrelevent to each other. If the KT is an issue to you currently, idk what to tell you. It's currently garbage on par with the IS2 probably.
Either this panther is on a road getting a speed bonus, which all tanks can outrun infantry AT on a road except maybe the KT, or something else magical because this is just wrong if its offroad.
Never seen this USF snare not travel through the FoW bug once it is launched. I'd like some evidence of that please.
If you want to compare the AI DPS of rangers, airborne and shocks to axis callin infantry with snares, I.e. ostruppen, falls and fussis, you'd see the trade off.
Because grens need a tech building to actually faust, unlike USF. Same with OKW.
Ok i will record it for you when riflemen bug out ie the button is showing that is under use and then panther immediately speed boost reverse into fow and rifleman are now in a state of pergatory and nothing happens.
Armor has to do with snares because they have to at least be dmged when the majority of allied tanks weaker armor are easily damaged by any form of axis at and axis are not great chances to bounce even jackson rounds. Kingn tiger refereance is someone with a brain using it and not over extending it too far makes little differance if i snare it it has too much health and too much armor to try and chase it behind there lines.
Yes because vet falls with dps at all ranges or fusilers from far range are just terrible yeah right.