Other bonuses removed eh i dont remember any other bonus. And how are we going to compare the forever been nerfed comet with new panther idk if you know this but that was a buff to the panther. |
You obviously haven't been a CoH2 player for long then. Comet used to be very OP and was significantly BETTER than a panther and would have the edge in a 1v1 fight. Now the panther has a slight edge and rightly so as it's a TD while comet is a generalist. The Comet can still win if you ambush it from close range. behind a shot blocker. Nobody said the Panther can never lose to a comet. If you want to win with the Comet you'll need to do more micro than the panther player.
At most the veterancy for the comet should be buffed, that's it.
Wrong check playercard 2v2, in at capability the comet has ALWAYS been inferior there was no time this has changed only axis fanboy ideas getting out played check patch notes. I can replay old saved games but i cant show you 1000 times over multiple comets just getting pushed back bullied by multiple panthers. Panthers front armor always won hands down. Dosent matter comet fired a bit faster vs a panther in shoot out because of how much you bounced. Accuracy on the move was saving grace been nerfed. |
Lmao only thing needed is jagd to get the same nerfs as the ele. In 2v2 ele before and still jagd today if the other team has a brain it means you can no longer use any vehicle to bleed them why they have all day to do it to you and maximum insurance you cant press you and slowly strangle you especially the way most 2v2 maps are designed dota style with 3 lanes that match axis mg arcs perfectly with almost zero chance of trying to “flank”. Gauntlets where mediums just die.The only counter is mass priest prebombardment with suicide dives that half the time might go against you. The “super tank” idea ruins coh same as “super soldier snipers”. This only applies if your playing someone smart enough that dosent make obvious mistakes. I imagine OP just assumes they should win because they made one elephant and probably lost the game long before. This guy i would probanly knock it out the time it has to fire one shot, people who know how to use it big difference. |
Comet has needed buffed forever. Its a generalist tank thats below par at EVERYTHING. There is really nothing it can do tthe cromwell cant do cheaper better. I believe we compared the main guns on another thread before it it was almost the exact same in AI capability as cronwell. It should be turned into something closer to the tiger tank and just limited to one at a time. The range nerf on the white phos just makes it no way worth it. Its AI is just trash for its cost and all it takes is a panther or cheap axis td to push it off. Something closer to the panther might work as well with maybe less armor or health in exchange for better Ai then the panther
To add to it I think most people agree the crom out classes also because of better vetrancy wich is true comet took a vet nerf also. All do to axis fanboys beliveing i should never lose to a comet with a panther period. Best tank of war should win hands down everytime god forbid you make me micro or a fight a tank that has an even matchup. |
Comet has needed buffed forever. Its a generalist tank thats below par at EVERYTHING. There is really nothing it can do tthe cromwell cant do cheaper better. I believe we compared the main guns on another thread before it it was almost the exact same in AI capability as cronwell. It should be turned into something closer to the tiger tank and just limited to one at a time. The range nerf on the white phos just makes it no way worth it. Its AI is just trash for its cost and all it takes is a panther or cheap axis td to push it off. Something closer to the panther might work as well with maybe less armor or health in exchange for better Ai then the panther |
Talking to people is subjective. That's the whole point. But whatever you say...
Here's another way to ask the question about sturms, does OKW need them as a starter? What would be so horrible about them starting with Volks instead?
Not saying they wouldn't need to adjust starting MP or some other things, but Sturm opening has always felt dumb when Pios, CEs, and REs are 3 of the other starters.
Why do sturms need to be so potent period? no one else starter units are and that faction survives?, volks might not be the strongest starting infantry but they are in no way weak, they are cheap and super hard to deal with in early garrisons. Usually okw can afford more squads at the start anyway with 4x volk openings. The fact they do not need to build anything at the start of the game is even more reason why they do not need to be so potent. make them weaker but cheaper adjust okw starting mp for it. |
This is how okw always got there way and get the silly shit they have now.
We need heavy arty even tho we have non doct stuka that does almost the same thing because other factions have it and I need it for dealing with brit emplacements. Brit emplacements heavily nerfed or useless basicly okw keeps lefh and now ADDED to another commander lmao. Not to mention they have things other factions dont that also have heavy arty like defensive trucks, and commanders with bunkers and lefh.
We need a medium tank every other faction has one, poof p4 one of the best mediums in the game.
We have problems clearing garrisons even though every other faction does too besides soviets, poof okw flame nades that do way more than just clear garrisons.
We cant deal with blobs (when in fact they are the best notorious faction for blobbing), poof mg34
Then completely raise hell at thing like when usf gets say a mortar.
Just give them satchels so they can one shot paper allied mediums, and also a sniper make sure it has body armor like whers sniper and can crit vehicles like brits. Make sure though you dont give allies an mg that pens multiple squads quickly, a light tank that has the same ability as IR HT |
Sure thing when axis can upgrade both weapon slot upgrades.
yes like no brainer activate on the field with out having to dick with weapon racks sucks. |
They took the best ability it had away from it that made the most since in the doctrine its in the IR ht scout ability. |
cav rifles are fine. They are potent early game but fall off late game. God forbid the faction with arguably the weakest late game have a commander that offers a strong early game. Sucks not being to win opening engagments on every close quarters map that okw enjoyed for ages. |