Nice post, waiting to see the rest GN btw |
Then nerf their early game efficiency, shall we ? They are very strong in the early game and the midgame, and all you guys are crying for, is to make them scale in the lategame, definitely not OP.
AT ALL. |
I definitely agree, even if i love history. There are things that must be set aside when we talk about a game. I for one, wouldn't even mind having mirror matches, or any mix of army versus any other army. It is a game after all. |
The fact that the Germans have more air power than Americans in a game set in 1944/1945 will never cease to amuse me.
If we are to use real history to prove points, i would argue that only OKW represents the German army of 1944 / 1945. And guess what ? Their air power is almost non-existant (off maps are artillery only). Only the Ostheer has real air efficiency, and Ostheer represents the German army of 1942-1943, when Luftwaffe was at its prime.
PS: which brings us to the next point: OKW should never fight alongside OH, as well as Soviets never fought alongside USF in the war. But we as gamers, have to sacrifice some historic accuracy for the sake of gameplay. Whatever. |
Weird poll, there are so much costs differences between those TDs that it is really hard to compare them.
Voted Panther for the cost/power ratio (i'm biased, i just love that tank ) |
Nope ... lost 2 this morning ... one shot one dead 85.
one had 3/4 health the other was full health ... last game I played so I should have the replay still. Once I get home if I remember I'll add some screen shots.
Edit ... that is what it look like ... could have been multiple hits from other enemy. I'll review it for sure.
Seems weird: coh2-stats says the JT gun does 320 dmg, and SU85 has 640 HP. |
I tried to reply, honestly, it takes lots of efforts to understand what he means. I guess he wants to know when there will be new units, a new theater of war, and the latewar 1944 Eastern front units. The rest i can't say, i don't understand too |
Dear fellows I don't think the problem is OKW or Axis as a whole or whatever, but the shitty way in which USF is built. Paper armor, paper units overall, no mines (WTF?) not enough air power, not one single heavy, etc. Riflemen don't scale as well as volks, they are no match for elite infantry not even with double BAR. I know, I know, if we give them more strength they probably will be blobbed. Then USF must be fixed in other ways. Change RE, change that mg, make it more resilient, give them ground mortar, give them an AT emplacement (like maybe 17 Powder or something similar - british in vCoh), give them more air strikes.
I mean, look, I found myself working in late game double time as USF that as OKW for instance. Because you have to micro that paper armor so hard in order to keep it alive not talking about infantry. I almost understand the existence of skillplane in such conditions.
I don't experience such difficulties while playing with soviets, not by far.
Take for instance 2v2 mode:what is more powerfull on Allied side, double USF, USF plus Soviet, or double Soviet. I would bet all my money on double soviet without a thought.
So again, I think the problem relies simply in USF faction that needs some work to make it viable for real.
I kind of agree with you. Don't fix what's not broken, if we can trust Legend's stats, the game is currently sitting in a relatively balanced state. Any more nerfs to either Ost or USF would completely destroy them. While slight changes to Sovs and OKW would probably be good. And i insist on the word slight, nothing major needs to change, except probably the resource issues in 3v3 + and a big revision of the call-in system (for everyone).
PS: i would say that USF needs slight buffs, and in that regard Wehr too (in one case up the lategame presence, and the other case, the early game presence). This is a bit too polarized as it is right now, the two "worst" factions are the ones sitting at each end of the game timeframe, and the the "best" are the ones with strong midgame. It seems weird to me. |
You mad brah?
Jokes apart, firstly, i claimed not 'Allies', but USF only. I already said i have no idea how Soviets are playing in the game right now, as opponent or as my faction - since i dont own Soviets and have no immediate plans to buy them But rest assured i will play OKW 100 games and post my findings! So far 7 played, 2 wins vs USF and 5 losses vs Soviets.
Im overall 50% as USF, does that mean its a perfectly balanced game or im a typical average player? The overall 50% is a moot stat. One needs to look at v/s OKW and v/s OSTH separately. Since RELIC doesnt provide me that data point, im just going with my anecdotal number of 65-70% win v/s OSTH, maybe its 60% maybe its 55%, i cant say for sure. If there is a way to find this out, please do tell me.
Try and contribute constructively, you just seem like barking garbage.
Like i said, you just seem to blame whole Axis when the only problem is OKW. Wehrmacht is probably the faction sitting in the middle of balance right now. Asking for nerfs to that faction in particular doesn't make sense, at all. As i said, you seem eager to prove the rest of the world how bad USF is. I'll tell you something: Wehr is in the same position atm. Each time i see an Allies player crying for nerfs because they lose some 3v3 or 4v4 makes me mad, indeed (not your case, agreed since you play 1v1s, but that's the bread and butter of this forum, sadly).
But how brave you are, you will play the overpowered faction of the Axis side for 100 games, let us all know how OP the faction is when you are done (FYI: nothing new, we all know the issue is there).
Until then, please let Ostheer untouched. Thanks. |
What about you just shut the garden up and play 100 games as Axis and prove the rest of the world how you are "a 65-70% win player who is playing a disadvantaged faction" when playing Allies ?
Thanks, bye.
PS: since you admitted you have a 70% win rate vs Wehrmacht, why do you STILL cry for a nerf to faust ? 70 aint enough for such a leet player like you ? |