- M19s need a blatant DPS reduction. They are extremely potent and combined with Defensive Stance, they're worse than the old Hit The Dirt! PPSh combination. The suppression is also problematic and with the high DPS, turns riflemen into proning MG teams with a lot of deadliness.
I feel the german unit most comparable to Rifles are Grenadiers. M1919s are basically LMG42s that can suppress (and they shouldn't outside of D-stance). Unlike Grens, Riflemen are honestly all USA has, and they need to be better than other nation's standard infantry.
I was thinking maybe make the M1919s take up two weapon slots, and buff it's DPS to about ~14. This would put it just above the 2xDP-28 damage where it belongs.
I wouldn't do this though, until Americans have been given viable late-game options. And no, the buggy 480hp jackson does not qualify.
- "Easy Eight" Shermans are a huge problem right now in unison with vetted riflemen off the bat. This unit is far too cost effective and offers an extremely strong mid-late game option
One rare doctrine gets tanks that can finally trade shots with overblown german armor and you want it nerfed....
It's essentially the Soviet M4C Sherman with a little bit more penetration (and armor, but neither tanks bounces anything so armor is meaningless). Do you think the M4C Sherman is overperforming as well?
I disagree completely. For a 9cp doctrinal 340(?) manpower and 135 fuel tank, it loses out to anything heavier than a Pz4, which is exactly where it should be.
As for OKW, only units that I have a problem with are the Stuka and Obers. Stuka for obvious reasons.
No unit should get a bonus to retreating units, and you definitely don't give it to a high-dps long range unit. The StG upgrade that ignores cover is baffling, since cover mechanics have been a core concept for CoH since the beginning, and now all of a sudden there's a long-range unit that just ignores it.