Newsflash. Coh2chart has just been updated. But we wont make much sense from it as the patch date was late on the 23rd. The new data point is from 20th to 26th. Not to mention all the USF bugs that have been prevalent.
Just as expected:
500+ Allies still struggle. Nothing really changed.
250-500 Axis failed to #adapt.
1-250 Aliies has slightly better winrates, except USF, which abuses its bugs over the top.
In one of my recent 4v4 games I had army composed something like:
1 x SU-85
2 x T-34 (maybe 3 at some point)
1 x vet3 T-70 (lost it quickly though )
2 x Katy
2 x CEs
It was so much fun to finally use all these armor pieces together. This patch is such a relief!
- Blobbing exist in every RTS games
- Anti Blobbing tools exist in every RTS games
In Coh2 there is so many ways to fight against blob ... i can make a list if you want
I thought the same, but in CoH2 there is a problem.
CoH2 by design greatly promotes unit preservation, but some anti-blob tools are also just as good at wiping single squads (demos, sturmtiger, B-4, some rocket artillery, etc.)