Except Snipers have 48 hp each and no incoming accruacy reduction
Vet 1 Unlock Flare
Vet 2 -20% Reload +20% Sight -20% Cooldown
Vet 3 +25% Range on Flare -30% Reload -30% Cooldown
Obers have 4 members each with 80hp + high incoming accuracy reduction( I think it is -23/-29% to begin with) that only gets higher with vet, I'd argue Obers get significantly better vet than Snipers.
Vet 1 unlocks smoke grenade
Vet 2 +40% accuracy -25% weapon cooldown
Vet 3 -29% received accuracy Passive healing
Vet 4 -29% received accuracy now deals suppression
Vet 5 Sprint when out of combat
Ober is significantly more durable, can still DPS while moving plus Passive Healing + Suppression.
Ummm I don't really see what you are arguing with me for, I'm saying they have the lethality of a sniper while having really good survivability. They shouldn't be dropping entities at the speed of a sniper and have that ability to evade damage. This thread is a humorous observation on the players who have commented saying OKW have no sniper...
@Omega You can think of them in terms of a sniper squad in their lethality towards enemy entities, keep them at max range and watch the models drop.