OK, so let me get this straight, you and Garrett want to add hundreds of pop in support of these emplacements,
Last I checked, a fallshirmpio squad and a halftrack isn't anywhere near "hundreds of pop". Also, just so we're on the same page, I play 4v4, so let's just be sure we're talking about the same size gamemode here.
Upgraded it's 40 munitions, add in a dive bomb run for 100 total if you really want to be sure.
Add in a dive bomb run for whatever you want. Unlike the strafing run, they come from the long side of the map always because you can't aim it. It's AA bait. You'll never get off a P47 bombing run past the 10 minute mark maximum.
Also, you do realize these callins share a cooldown, right? You don't get to strafe + dive bomb for a super duper kill everything plane run. You'd need a US teammate who is also gimping themselves by not getting Mechanized support to do this.
These emplacements are broken, and they're a bitch to play against, if it was up to me they would be an 8-man towed version of the ones we can recruit from structures, but I don't feel like you're being open to tactical ideas that people are sharing.
You're completely missing the point. I *play* US. I am *telling* you what happens in an actual game. The strafing run *cannot* be shot down on the edge of the map. That's its one big strength, and I pointed that out. Past that, you're gimping your late game by locking out Sherman 76es, and your strafing run is obsoleted by Flak 36es, which simply don't die to a double sortie strafe, and are accurate enough to shoot down a P47 bombing run before it even reaches them.
I'm not being close-minded, I tried all that shit in the multiplayer tech test AND here in the live version. It just can't do its job anywhere other than the edges of the map.