Except I've played 1v1's but if you actually read my post, then I wouldn't need to tell you. Reading comprehension is important when debating with other people, otherwise you will gain nothing. Just a question for you, is your native language English? I'm asking because I clearly stated in my post that "I don't play A LOT" of 1v1's", and in the English language that means that one has indeed played 1v1's but not a substantial amount(Compared to my 2v2 game record). |
Read the title of this thread...
I haven't played a lot of 1v1's as the OKW"
Key word being "a lot". I've still played 1v1's as the Germans but haven't squared off against a Priest, hence me stating that if they're as powerful as they are in 2v2's then I want no part of it. |
Well as much as I hate to agree with Ratchet, he/she's probably right. That, or you're basing your experience from the Priest off of the outcomes of 1 or 2 games. If Priests are wiping your squads on the first shot of their barrage every time, you are experiencing RNG like never seen before and I encourage you to upload some replays to back these outlandish and wild claims. Seriously, you are the first person I've ever heard to complain about the Priest since WFA release. The M8A1 Scott is a much more serious problem in terms of squad wiping than the Priest, which is non-doctrinal.
QueenRatchet is simply wrong. I'm basing my experience with the Priest from my own personal experiences in mainly 2v2's, so usually the Priests are backed up by B4's and other Russian units that work extremely well in conjunction with US units. Granted, I haven't played a lot of 1v1's as the OKW but if the Priests are as powerful in 1v1's as they are in 2v2's, then I want no part of that and would prefer to face the Russians instead.
I plan on playing a bunch of matches tonight(1v1's since I've given up on trying to beat a Russian and US mixed team in 2v2) so we'll see what happens and if a Priest decimates my forces, I'll upload the replays and link you to them. I already have 1 replay uploaded where a Priest and B4 killed all of my units throughout the game, so feel free to watch that one if you want.
Also, I resent the statement "learn to play". I don't need to remind everyone that I was a top 10 ranked player for the British Army in CoH1, and I was in the top100 for Panzer Elite in 2v2 ranked, so it's safe to say that I know how to play CoH1 and CoH2; they're essentially the same game so my skills for this game are sufficient. |
Yes, but everyone has a different experience with the Priest. It seems a lot of you guys don't get your squad wiped on the first shot, where as mine do so this is why I dread the Priest and consider it an extremely powerful unit. Also, you don't need to tell me it's a "learn to play" issue. I know to retreat if the first shot misses, but I don't get that luxury most of the time the Priest squad wipes my troops more often than not. If you're in a 2v2 and you're facing off against B4's and Priests, then it's truly hell on Earth and the Priest is an absolute game changer.
Even discounting 2v2's, the Priest is still extremely powerful in 1v1's. It's this reason why I prefer to square off against Russians instead of the USF, since I don't need to deal with the Priest. |
Yes, context. I said that BOTH USF Rifles and the Priest were strong enough to propel the USF forces into the strongest faction category. Obviously if you stopped and thought about what you were typing, you would realise that for early game, USF Rifles are the best and once they get BARS and LMG's, they become Warhammer 40K Terminators essentially. For the Priest, it was obvious I was saying that they were a mid/late game unit, yet you insisted that I referred to it as an early game unit.
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Context is important my dear. Obviously you can't have a Priest early game, but you can most definitely have one in mid/late game but I wouldn't need to explain this to you if you actually thought about it instead of throwing blanket statements. |
What needs explaining? USF Rifles are the best early and mid game infantry, and regarding the Priest- it's more of a personal vendetta. People say the Priest is horribly inaccurate and isn't good, but a lot of the times, it seems to one shot my squads so I consider it just as powerful as the Priest in CoH1, and for those of you who played 2v2 ranked as Panzer Elite, I don't need to tell you how hard it was to face off against high ranking US and British teams.
Even in 1v1, the Priest was no joke and could turn the tide of battle with one barrage. The Priest is no different in CoH2 which is why it confuses me when people say it's a bad unit. |
I voted for USF since I'v been consistently screwed over by their Priest artillery unit and infantry who crush Axis in early and mid game. They simply have too many units and vehicles that are incredibly effective(Too many units that can instant squad wipe to be more specific) compared to the OKW who only have a handful of useful units, which can't even squad wipe by the way.
Wehrmacht is in a better position, and I feel much more comfortable with them in 1v1's compared to the OKW, but not even the mighty Wehrmacht have as much firepower and strong units as the USF has. |
I'v decided to upload this game mainly because I out micro'd my enemies, and made some very satisfactory tactical decisions, but this game proves that the OKW simply can't stand in a 2v2. Between the Priest artillery unit and Russian hordes, it's simply not possible to win. Want to take a guess at how all of my units died? I can tell you it wasn't because of my lack of micro/skill.
I'm very close to just giving up ranked 2v2 since it's almost impossible to win as OKW. If you do good, keep your units alive and make smart decisions, you're still going to lose. |
The Lmg and the priest are both doctrinal so it is acceptable that they are dangerous. As the fallshemjager are, as the Panzerfüsilier's are. Anti inftry units with strong anti tank ability's. I want something like this. even if the us army is equal to the okw army, there commanders are not.
Lets instead, work on creating commanders that will be both be appetizing and potentially cannibalistic. I gave some op examples, I would love to hear how you might tone them down. Whilst being realistic and generous with the American army we are trying to improve in this thread.
They're too effective for their costs though. Whenever I go up against a US player, I fear them deploying a Priest because that single unit seems to make me lose games vs the US. I know from experience that the US have plenty of instant-kill units that make playing the OKW feel like hell on Earth, but the important part is realising that these trump cards(Falls, Panzer Fusiliers, priest and etc) are all different from eachother.
Why do you think the OKW or the Wehrmacht don't have an artillery unit like the US, or why the US doesn't have a unit like the Obersoldaten? Asymmetrical balance is at work. If you give the US an Obersoldaten equivalent and still allow them to have the Priest unit, you'll never be able to win as the Germans. |