Absolutely not, if anything the OKW needs to be buffed since they get completely wrecked by Russians and US players at all stages of the game. I just played about 7 matches I believe and I lost all of them except one. I was in the top 10 for 2v2 ranked a few months ago for perspective, and I was in the top 40 before I lost these handful of matches.
With that being said, it's blatantly obvious that i'm not a casual CoH player nor a noob, yet I lost 400+ ranks with an "op" faction.
Playing as OKW is a constant uphill battle and even at late game, the OKW are at a serious disadvantage. To start, let's talk about the Kubel or "konigs Kubel" as people like to say. Do you guys realise that even with a sturm pioneer protecting it, an M3 can still easily destroy it? I lost all of my Kubels in the 6 games I played solely because of the M3. People are really overestimating the Kubel to be honest, and I only hope Relic restores the Kubel to when it actually served a purpose and was useful(Last patch).
Shock troops are also better than Volks and Obersoldatens especially late game. Shocks are basically the only infantry that constantly go toe to toe with my Obersoldatens and win, so Relic needs to think about either buffing the Obers or nerfing Shock troops, because currently it's a joke how Shock troops are the best infantry in the game and can easily kill Obersoldatens. I'm not a bad player and I know what to do and how units work, so you know i'm not biased when stating these facts.
If we think about this logically, the Russians have much better units than the OKW and they get even stronger as the game progresses. The same is for the Americans but they're even better than the Russians since they have the priest artillery. If there's one unit that I can blame my losses on, it's the priest artillery; it's incredibly powerful(Too strong for its price) and has extremely accurate barrages.
Here's what needs to happen in order for OKW to be relevant and balanced again:
1)Buff Volks or nerf Russian and US infantry:
This is pretty straight forward so a complex paragraph isn't needed; OKW infantry are much weaker than US and Russian infantry, so OKW needs a buff or the enemy needs a nerf. It's also a fact that German infantry in WW2 were much better than Russian or American infantry, so the change would also be historically accurate.
2)Buff OKW vehicles:
The OKW has nice vehicles but they've been nerfed to the ground with these recent balance patches and can't stand up to Russian or US armour. I think a good solution to OKW armour balance is to reduce the fuel cost of the Puma by 30, the Luchs by 20 and the Stuka and KT by 40-50. Why buy a KT when the enemy can take it out with a few Jacksons? The Stuka is also a gamble and by that I mean it's a hit or miss. On one hand, if you do land a good barrage, it's fairly powerful and a potential game changer. On the other hand, if you miss a barrage then that 100 petrol and 400 manpower you spent on it becomes useless. Making the Stuka cost 50 petrol and 300 manpower would be best I believe for a balanced game.
3)Nerf the Priest artillery unit:
As I mentioned above, the priest artillery unit is an actual game changer. All of my losses against US players have been because of the Priest; it's too good for its price and absolutely wrecks any German infantry and light/medium vehicles. The damage output needs to be severely reduced, or the cost of the Priest increased substantially.
4)Buff Obersoldatens:
Admiteddly, this is definitely a more personal request for balance change. Obersoldatens are my favourite unit in the game, but it pains me to see them lose to Shocks every time and even conscripts and US rifles. Historically, elite German infantry were the best in WW2 and it's said that one elite German soldier is worth 30 US or Russian soldiers. Unfortunately, this isn't depicted in CoH2 even though this is supposed to be historically authentic to a certain degree. Relic essentially killed the OKW's late game and only anti-infantry option last patch, so what do we have now to counter Shocks and US rifles with LMG's? Nothing.
While I might be a bit angry from my losing streak(Went from being in the top40 to rank 600+ in an hour or so), it's clear that even a veteran CoH player like myself knows that balance is against OKW both late game and early game.
Profile of REforever
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Broadcast: https://www.twitch.tv/REforever1911
Steam: 76561197990448040
Birthday: 1992-01-06
Residence: Canada
Nationality: Canada
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Broadcast: https://www.twitch.tv/REforever1911
Steam: 76561197990448040
Birthday: 1992-01-06
Residence: Canada
Nationality: Canada
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