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russian armor

Move Vet 1 Smoke Pot from Scott To Stuart

2 Sep 2019, 16:49 PM
#21
avatar of Dangerous-Cloth

Posts: 2066



Better, you can have 50 range, self-spot, highly mobile, 160 dmg when vetted, turreted LV with smoke and turret lock. It's called Puma. It costs about the same as Stuart.


Stuart has AI abilities far greater than stuart, can decrew and lower pop cap, can repair itself ;) Also, I have puma for Ost in one doc? Sure OKW has it, but that faction is a gimmick on itself.
2 Sep 2019, 17:09 PM
#22
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


Stuart has AI abilities far greater than stuart


Yes very important to recognize the performance differences between capital Stuart and lowercase stuart...
2 Sep 2019, 17:33 PM
#23
avatar of Dangerous-Cloth

Posts: 2066



Yes very important to recognize the performance differences between capital Stuart and lowercase stuart...


That was a typo, lowercase stuart was supposed to be the puma. My bad.
2 Sep 2019, 18:45 PM
#24
avatar of KiwiBirb

Posts: 789



That was a typo, lowercase stuart was supposed to be the puma. My bad.


Wheeze
2 Sep 2019, 19:20 PM
#25
avatar of aerafield

Posts: 3046 | Subs: 3



What's your problem? It was just an idea, what's the jerky sarcasm for?

Do you want to more than double the fuel cost of the 222 as well? What kind of comparison is that?


https://www.coh2.org/ladders/playercard/steamid/76561198095695290

Does that answer your question? :foreveralone:
2 Sep 2019, 19:56 PM
#26
avatar of Katitof

Posts: 17914 | Subs: 8



Thank you for the info, yes i believe su76 can still crush

It can as in the stat is allowing it, but it'll never do it, because its mobility doesn't.
2 Sep 2019, 20:08 PM
#27
avatar of Dangerous-Cloth

Posts: 2066



https://www.coh2.org/ladders/playercard/steamid/76561198095695290

Does that answer your question? :foreveralone:


What is wrong with those stats? I can give most people here a run for their money!!
2 Sep 2019, 21:46 PM
#28
avatar of Vipper

Posts: 13496 | Subs: 1


It can as in the stat is allowing it, but it'll never do it, because its mobility doesn't.

SU-76 mobility is quite high
Speed: 6.3
Accel: 2.3
Rotate: 30

Actually I have seen it being done in top level game.
2 Sep 2019, 22:38 PM
#29
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2


It can as in the stat is allowing it, but it'll never do it, because its mobility doesn't.


It can be done, it doesn't mean you should actually look to do it (60 range TD hugging infantry) cause the moment you need to rotate a bit too much, you will probably end up in awkward position with it's pathfinding.
2 Sep 2019, 23:45 PM
#30
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post2 Sep 2019, 21:46 PMVipper

SU-76 mobility is quite high
Speed: 6.3
Accel: 2.3
Rotate: 30

Actually I have seen it being done in top level game.

Maybe so, but it's pretty unrealistic given that any axis infantry it might encounter will either have a Shrek or a snare with small exceptions.
3 Sep 2019, 00:32 AM
#31
avatar of Vipper

Posts: 13496 | Subs: 1


Maybe so, but it's pretty unrealistic given that any axis infantry it might encounter will either have a Shrek or a snare with small exceptions.

Yes it pretty rare to see SU-76 crushing infantry but claiming that it will "never" happen and reason being given because of "SU-76's mobility" implying is has bad mobility is simply misleading.
Su-76 has actually around 136% more rotation than stug-G.

Again I have actually seen SU-76 being used to crush PGs in a high level game.
3 Sep 2019, 01:43 AM
#32
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

There's also the fact that mobility isnt always required for crushing too. Sometimes you just need to have the right angle and have them be pushed up against something. In that case the only thing that matters is whether or not the human crush is on or off for the unit

But su76 seems plenty mobile enough by stats vipper posted anyway
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