then in 3 vs 3 and 4 vs 4 soviet are same or better than okw
That´s why I said 2v2?
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then in 3 vs 3 and 4 vs 4 soviet are same or better than okw
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I only look at top 10% elo win rates the rest is meaningless because of how matchmaking works. None of the new players would have played in the top 10% elo bracket
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I'm really not sure what you're arguing for or against, since your first post to this thread was what the stats are based on and so far you've not made an argument.
Also please elaborate why matchmaking for the 90% of the playerbase is so broken that you could not use the data based on it, as this argument does not make much sense to me.
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There isn't enough people playing the game, matchmaking isn't proposing balanced matches due to lack of players available.
Below elite playing ranks most of the game aren't balanced and the faction played has little impact on the game outcome.
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How is that "often"?
Last time it came up it was from a player that plays exclusively single faction and floats around 7000 rank.
And its the thread you link.
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2+2 is still 4 regardless of who says it is, how about you pose an actual argument instead of gatekeeping.
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Stats seem to show that USF is the strongest faction.
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Yeah, except other thread states that 2+2=10 while this one asks if 2+2 is too much and should be changed.
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If coh2db stats are up to date:
-AA RoF:
Howie: 9.94s
120mm: 14.15
OH 81mm: 10.81s
-Scatter (Angle/Distance Ratio/Distance offset)
Howie: 6/0.1/8
120mm: 10/0.1/10
82mm: 10/0.08/8
-AoE (Radius, Distance near, Mid, Far)
Howie: 5, 1.5 (68dmg), 3 (40), 4.5 (20)
120mm: 6, 1.5, 3, 4.5
82mm: 4, 1, 2, 3
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Outside of reworking the unit:
-Increase number of shells on barrage.
-Nerf AA
Pak Howie, post balance changes done to ALL INDIRECT fire units which made them weaker, should be at equivalent levels to the 120mm mortar.
Comparison:
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This is true also for the top 10%. You do not improve this effect by shrinking the player base you look at even further to the top 10%.
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That why he trust more tournaments.
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I can't believe how many people reference that post for balance arguments. In the post Siphon literally says don't use for balance arguments
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Tournaments would be great if the sample size wasn't so small.
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He literally said, "I would be careful to draw premature conclusions about the state of balance based on these numbers"
He didnt said not to use this data as valuable balance information.
And he explains why one must be careful reading statistics
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The funny thing is I stand by tournament stats before I know the outcome. I don't know if the tourney is going to show axis op or allies op, but I still go by them. The other guys go by outdated stats because they are only interested stats that support their claim. The tourney is not over yet, and we can't base our conclusions on the latest games.
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The funny thing is I stand by tournament stats before I know the outcome. I don't know if the tourney is going to show axis op or allies op, but I still go by them. The other guys go by outdated stats because they are only interested stats that support their claim. The tourney is not over yet, and we can't base our conclusions on the latest games.
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Go read the person I quoted and tell me if that's a "careful reading of statistics". He looked at the one graph that doesn't even break down the percentages by rank and said that faction was the strongest
Nevermind that the difference in percentage was tiny, nevermind that different factions have better winrates at different ranks, nevermind that there's 3 other game-types to consider
Its not valuable balance information if you ignore most of the post and pick the graph that supports your argument. It's certainly not important info to a conversation about how to balance just the pak Howy
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At least tell everyone that you understood the graph to prove the guy wrong...
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