https://youtu.be/lhzZ4rL5wjQ
What do you guys think about this game?
Double jackson double firefly shut down triple panthers without a sweat. We can talk all day of panther armor and hp, but vetted alllies td simply scale way better and ignore everything. Look at the number of shots panthers suffered out of counter range.
Why do you have the need to keep lying about casted games, when everyone can take some time to see that what you are saying is false ?
Gonna skip the early-mid game to jump straight to those late game comps which includes the Panthers and putting a timestamp and analysis.
First of all: you can't expect to win a high level ranked game when it's clear as day that one of the 4 players is not playing up to it's level. Floating +600/700 munition, throwing out vetted keys units and incapable of adapting the army comp to the opponent is a shortcut to failure.
30': they are basically dead even. Similar popcaps and army compositions
OH: Pak, Brum, PV, PW, PG Shreck
UKF: Churchill, FF, LM, RE Piats
OKW: Command PV, 2x Stuka, 2x Rak
USF: 2x E8, Jackson, Scott, AT gun
Besides the lower performance in the late game on the OKW player (you won't see his munition drop from 600 and close to hit 800 at times), the key factor where the combined pushes from the allies. You will see the usual 1v1 on each side but Brosras/Capitano were faster on doing 2v1 assist which lead to constantly sniping enemy vetted units.
33': OH PV and Brum are damaged from fighting UKF FF + Churchill and Piats. Piats keep pushing and then USF with 2x E8 (1xvet3)+ Jack, followed behind by Churchill, forces retreat on PV and kills vet 2 Brum. PG kills Jackson. OKW arrives late, when they are already retreating.
37'/39': these are the OKW Cmd PV over-extentions when poking frontally against a 2xFF + Jackson and other tank walls.
He is also blobbing Volks but not spending his munitions on lava or frag nades and been forced to retreat by single IS throwing a nade to them.
40': first big throw, both sides. While not been punished on the spot, he sends his damaged Cmd PV forward (supporting units are not there yet like the rak), escapes due to sheer Blitz luck and they manage to kill a vet 0 E8. USF basically forced to seconds later base dive the OKW base to finish the vet 2 Cmd PV losing another E8 on the process.
Cost efficient wise, point towards Axis. Vet/late game comp wise, the vet on the command PV is more important. USF had the resources banked as well. He maintains his vet 3 E8 while having 2x Jackson while OKW stays with 2x Stuka.
44: check where each armies are when the Churchill (vet2) goes for the MG. Overextention which leds to it's death (by 2 chasing PV) but look how each team reacted. White Phosphorous to block PG/Grens, 2x Jackson and 2 FF come hot for the kill and finishes the OH PV. Kinda avg/bad trade cause OH doesn't have as much resource banked. PV could had avoid their death if he used the smoke bomb drop.
The OKW Cmd PV was chasing a Scott to the enemy base. Proceeds to attack the vet3 E8 while having cloaked raks behind him. Kills it but dies because behind the E8 there are 2 Jacksons, a FF and 2 Scotts which forces the retreat on the Raks. At some point he also lost one of his Stukas.
OH vet 3 PV moves after the OKW PV dies, but get's pushed out by vet 3 FF and the other FF which didn't chase down OKW Cmd PV.
47: PV vet3 vs Churchill head on. 2 vet 2/3 FF appear. Forces retreat. Brum appears, forced to retreat.
Meanwhile OKW MG, 3 Volks, 2 raks gets punished by mass retreat from 2 Scott and major arty on retreat path.
48: OKW newly Cmd PV rushes towards a Scott while his whole army is on base. Proceeds to get stomp by double Jackson (1x vet3).
From this points onward, both Axis players make a huge mistake. Each of them recrews 3 MGs for a total of 6 of them. USF army is basically tanks and Scotts (1 Rifle, 1 LT, 1 RET, 1 Major).
OH adapts correctly at least by going 3x PG shrecks.
54': you can see the power of cloaked PGs rekting the vet 3 FF. They can do so cause there's nothing to punish them.
Later they also kill a Scott.
57: the game was even again by the heavy lifting of OH.
OKW CmD PV chases and kills a Scott. He meets a triple Jackson wall (vet1/2/3). Jacksons chases. The fight is Cmd PV, PV, 2 cloaked raks vs 3x Jackson, Scott (MVP) and LT. Scott smokes the raks, nullifying them. Jackson kills Cmd PV (abandon), losing vet 2 on process. Later the other 2 Jacks kills the other PV.
If he had at least 1 of his 3 Volks, another would had been the result.
Game over. PG gets punished later by blobbing/assaulting a Jackson while they are getting hit by Bar Rifle, vehicle crew, close range Scott and E8. No munition to rebuild.