Login

russian armor

Relic needs to enable back model editing and importing.

10 May 2019, 12:20 PM
#1
avatar of Tiger Baron

Posts: 3145 | Subs: 2

The last patch has showed why this needs to come back.

The "5 year plan" is long gone and this game is over 6 years old now so I think that it's high time Relic went back and fixed their mistake of disabling model editing and importing.

Here's some examples of what was possible before:

20mm Puma and Wilberwind -


CoH King Tiger -


Jagdpanther -


CoH Hetzer -


Here's 2 bonus videos of model editing in the vanilla game as well:

Troops "riding" on tanks -


"Towing" -


Credits to eliw00d and all of the others who made this possible such a long time ago.

Many games are still alive today and are even largely played because of mods, I don't think that CoH2 is any exception to this. Enabling back model editing and importing would allow modders to not try to do voodoo magic and coming up with bizzare ways of workarounds to make something that they want.

I also strongly believe that it would only serve for the game to sell more copies when people can add anything they want to do the game or even remake it into something entirely new, like for example the Star Wars mod for the original CoH.

While I understand why Relic would do this such a long time ago it doesn't make sense anymore as most of the DLC for the game can be bought with in-game currency anyhow. This now would only serve to boost sales of the game if anything else really.

I know that this comes off as a rant but I'm seriously angered by the fact that modders are so artificially limited right now and for no good reason either. If Iron Harvest or any other CoH-like game in this generation comes with modding tools giving modders the capabilities of transforming the game into anything else they will easily overshadow CoH2 at least in that aspect so this would also be a strategic move on Relic's part as well.
10 May 2019, 12:54 PM
#2
avatar of Crecer13

Posts: 2184 | Subs: 2

I completely agree, and we need new modding tools, the Soviet Airborne commander looks very cheap and this is pulling out the existing content to where it cannot be pulled. But I do not think that we will get it, Relic did not give us the tools from the very beginning, and will hardly give us the sunset of the game’s life.
10 May 2019, 13:26 PM
#3
avatar of Aarotron

Posts: 563

also the argument "people wouldnt buy any dlc if they could mod all things" is completely neglectable as we already have mods that let you play with units that are usually tied to commanders.
10 May 2019, 13:40 PM
#4
avatar of SturmTigerVorgo

Posts: 307

If they allow modders to do everything nobody will buy the new COH3. How else are they going to sell you an unfinished game?
10 May 2019, 13:43 PM
#5
avatar of Tiger Baron

Posts: 3145 | Subs: 2

If they allow modders to do everything nobody will buy the new COH3. How else are they going to sell you an unfinished game?


People still bought CoH2 even with CoH's mods so what's the problem here?
10 May 2019, 13:46 PM
#6
avatar of SneakEye
Senior Modmaker Badge

Posts: 817 | Subs: 5

I actually doubt that it is related to money since it was available at launch. Maybe they discovered a breaking issue? Like downloading a 500+ mb mod automatically from the lobby? (which would be an even a bigger issue than all those skins). The whole workshop implementation might be required to change. Just speculating ^_^

But yes, it would much appreciated if it is possible!
10 May 2019, 13:57 PM
#7
avatar of Katitof

Posts: 17914 | Subs: 8

If they allow modders to do everything nobody will buy the new COH3. How else are they going to sell you an unfinished game?

By that logic, Paradox would be long dead company.
10 May 2019, 14:12 PM
#8
avatar of Lago

Posts: 3260

If they allow modders to do everything nobody will buy the new COH3. How else are they going to sell you an unfinished game?


The same could be said about CoH 1.
11 May 2019, 00:45 AM
#9
avatar of SturmTigerVorgo

Posts: 307

jump backJump back to quoted post10 May 2019, 14:12 PMLago


The same could be said about CoH 1.


Did COH1 editor allowed you to do anything your heart desired??
I'm not saying nobody will buy it , i'm saying that a lot of people will stick with COH2 for a great while until COH3 would be play worthy.
For example when BF5 came out the price was like 100dollars. I was still playing BF4 (which was better than the new released unfinished BF5) until the price went down and bought it half price. If BF4 would be crap I would of payed full price just to get the new game.
11 May 2019, 04:39 AM
#10
avatar of Tiger Baron

Posts: 3145 | Subs: 2



Did COH1 editor allowed you to do anything your heart desired??
I'm not saying nobody will buy it , i'm saying that a lot of people will stick with COH2 for a great while until COH3 would be play worthy.
For example when BF5 came out the price was like 100dollars. I was still playing BF4 (which was better than the new released unfinished BF5) until the price went down and bought it half price. If BF4 would be crap I would of payed full price just to get the new game.


First off, CoH had no editor, it was a community mod tool called Corsix's mod studio and yes, it pretty much allowed you to do anything you wanted. The only limitations were set by the game engine hard coded stuff and not artificially limited by Relic.

2nd, your example makes no sense because Battlefield modding has been pretty much non-existent for a long time now thanks to EA. If a game was doomed from the start and is pretty crappy I'm not even sure modding can save it as DoW3 proves.

I have lots of friends who still play CoH because it has a more "hardcore" and I would also say better and more realistic feeling compared to CoH2. Modding helps that but it's not the main reason, I myself keep going back to the game even when I've been playing it since 2006.

So overall no, I don't think that if CoH2's modding is extended it would hurt CoH3. If the game is good that shouldn't be a problem at all, if it's not it will probably suffer the same fate as DoW3 has.
11 May 2019, 05:09 AM
#11
avatar of Cresc

Posts: 378

I have no doubt it's a good idea but it's all potential.
In practice all it resulted in is importing old vcoh assets over the new game only a few talented and serious people are commited to mod, in any game where it is possible, given on how low the playerbase is for coh 2 in comparison, I wouldn't see much good stuff out of it.

Take a look at the current workshop for an idea: MLP skins, Anime paints, vcoh recycling.

If they could do it now, which I don't think they can, would they just enable it so that the game can get spammed with vcoh imports and anime mods like they are already swarming the workshop?
11 May 2019, 05:21 AM
#12
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post11 May 2019, 05:09 AMCresc
I have no doubt it's a good idea but it's all potential.
In practice all it resulted in is importing old vcoh assets over the new game only a few talented and serious people are commited to mod, in any game where it is possible, given on how low the playerbase is for coh 2 in comparison, I wouldn't see much good stuff out of it.

Take a look at the current workshop for an idea: MLP skins, Anime paints, vcoh recycling.

If they could do it now, which I don't think they can, would they just enable it so that the game can get spammed with vcoh imports and anime mods like they are already swarming the workshop?


Such things as you described plague all workshops not just CoH2's one so yes, I do believe that even if just a few mods like Spearhead, Wikinger, Realism mod and so on benefit from it it would still be worth it.

Not to mention that people have been literally begging for Infantry skins from the start of the game as well.
11 May 2019, 08:57 AM
#13
avatar of Lago

Posts: 3260

I don't see how allowing model editing could hurt at this point.
11 May 2019, 09:10 AM
#14
avatar of Balanced_Gamer

Posts: 783

I like the "Cross country in the snow" video on comment #1 where they can mobilise Pak gun with Halftrack. That is a great feature!.

Put Pak crew and 1 only. Move into the battlefield. Halftrack drags the Pak. Seems rather supportive and diverse. Maybe should add in the next COH3. Hopefully if they can do with this game would be most certainly interesting too.
11 May 2019, 10:28 AM
#15
avatar of Aarotron

Posts: 563

the infantry skins would at very least give us a massive improvement when it comes to modding. even if we cant make custom vehicle models, the ability to create diffirent infantry models could make many mods even more immersive.
11 May 2019, 10:53 AM
#16
avatar of Smartie

Posts: 857 | Subs: 2



We can post as many comments as we want but it wont help unfortunately.

Thats why i suggest the following idea:

Lets write together an "open letter" to Relic in which we lay down our arguments in an reasonable way. Its still not very likely that anything will change after that but its still the best way to achieve something.
With the successful implementation of community made commanders on the horizon the community has good arguments on our side.
11 May 2019, 11:14 AM
#17
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post11 May 2019, 10:53 AMSmartie


We can post as many comments as we want but it wont help unfortunately.

Thats why i suggest the following idea:

Lets write together an "open letter" to Relic in which we lay down our arguments in an reasonable way. Its still not very likely that anything will change after that but its still the best way to achieve something.
With the successful implementation of community made commanders on the horizon the community has good arguments on our side.


Talking, writing and so on has proven futile, the only thing SEGA and Relic would wake up from is some sort of CoH-like game like Iron Harvest having modding tools and everything else that the community has begged them for years, thus putting CoH in their shadow and teaching them a lesson. Sadly it would also probably mean the end to CoH as a franchise only because money matters more than what the community wishes for, as is the case with DoW3 as well.
11 May 2019, 11:27 AM
#18
avatar of RagnarTheGamer
Master Modmaker Badge

Posts: 317

Full modding tools would be the best thing that would happen to CoH2. That said full modding tools won't be released any time soon. Relic doesn't have the resources or the time to implement the tools. Even thou we had access to full tool a few years back doesn't mean it's just an easy update to add back full tools. If I would have to guess it would be made like for CoH1. Each mod would have its own launcher this would eliminate the lobby downloads as SneakEye said.

And sadly I think open latter is just a waste of time. Obviously, Relic made up their mind about the implementation of the tools. One can now only hope that they will release full tools after CoH3 has been released.
11 May 2019, 11:56 AM
#19
avatar of mondeogaming1

Posts: 464

is there hellcat?
11 May 2019, 12:11 PM
#20
avatar of Tiger Baron

Posts: 3145 | Subs: 2

is there hellcat?


Only in CoH.

The only leftovers from CoH in CoH2 are some structures, like the 25 pounder's emplacement, medic station for the US Army, some animations and so on, but sadly no vehicles.
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Yesterday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Yesterday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Yesterday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Yesterday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
Last Thursday, 13:32 PM
donofsandiego: :clap:
Last Thursday, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Last Thursday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Last Thursday, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere B-)
30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself :romeoHairDay:
30 Jan 2025, 19:44 PM
adamírcz: Damn, didnt expect to trigger such impressive rant, but there is nothing I disagree with there :rofl:
30 Jan 2025, 19:33 PM
Lady Xenarra: Errr, browser error. Come on, aren't you happy the game finally got a kill counter? I mean it's fantastic for viewing how many inf you mowed down charging MGs frontally :rofl:
30 Jan 2025, 19:05 PM
Lady Xenarra: @Rosbone
30 Jan 2025, 19:04 PM
Rosbone: *trip on
30 Jan 2025, 18:13 PM
Rosbone: Damn it, you got me talking about Relic again. I had almost completely forgotten about Coh3, like most everyone else. You can only watch waterheads tri n the sidewalk so many times before its just sad.
30 Jan 2025, 18:13 PM
Rosbone: They offer no help to the underling because they dont know shit, they just annoy them until they quit and go somewhere else. There it is, the business in a nutshell.
30 Jan 2025, 18:08 PM
Rosbone: Like most companies, if someone is good at their job they dont get promoted. So only the dumb rise to management roles. These people are usually what I call list makers. All they understand is "I have a task on my list that needs done, did you do it?".
30 Jan 2025, 18:06 PM
Rosbone: It is extremely sad that some moron like me could go there and out work everyone there in multiple roles.
30 Jan 2025, 18:05 PM
Rosbone: So now it has multiple points of failure and relies on asynchronous internet calls. Just the dumbest of the dumb work at Relic. It is clear, they have no concept of what is good or bad.
30 Jan 2025, 18:02 PM
Rosbone: The old file had player name, position, rank, RelicID, SteamID. Coh3 should have included these and player color. Now it just has player name and IDs. You have to go search for the rest of the data from a Relic server.
30 Jan 2025, 18:01 PM
Rosbone: In typical Relic fashion, they did something truly great and then f*cked it beyond repair in a fit of retardation. I have not looked deep in Coh3s files but I would imagine it is still broken. They should have expanded the local info, but its Relic so....
30 Jan 2025, 17:58 PM
Rosbone: @adamírcz Not sure which CELO you are using, but all CELOs pull information from a Relic server. This is because Relic is retarded. All the data neded used to be in a local file, then Relic broke it.
30 Jan 2025, 17:56 PM
adamírcz: and now its back on; noice
29 Jan 2025, 22:56 PM
adamírcz: why the fuck is celo down?
29 Jan 2025, 22:41 PM
SteamNOC: teamkiller ban plz
29 Jan 2025, 16:21 PM
NigelBallsworth: @GenMe what you're saying makes sense, but if that's the case, the designers are creating a situation that makes it very irritating and not at all fun to play Allies, seeing as the player of average skill gets stomped 4 out of 5 times by players of noskill
28 Jan 2025, 23:49 PM
Soheil: Axis 3v3 , 4v4 but Alies strong in 1vs1 and 2vs2
28 Jan 2025, 22:41 PM
OKSpitfire: Relic*
28 Jan 2025, 16:05 PM
OKSpitfire: Which brings up back to the inevitable: How on earth could they allow- Oh of course, the game was released in a really broken and unfinished state, much like the last one. But this time the publisher has had enough. Cheers for that.
28 Jan 2025, 16:03 PM
OKSpitfire: I think these things especially annoy the community because it brings us back to obvious strategic bullshit and exploits that were already a 'thing' that got painstakingly corrected in the previous iteration of the game.
28 Jan 2025, 16:01 PM
OKSpitfire: I think it's more that the lessons learned from all the years of carefully balancing the previous game haven't been learned or carried over. Thats and mechanics have generally been dumbed down to make the game more noob friendly.
28 Jan 2025, 15:50 PM
OKSpitfire: I dunno. I find the idea that anyone would purposefully make one faction stronger than another in a multiplayer RTS game kind of dumb. Why would any designer do this? There's no upside.
28 Jan 2025, 15:49 PM
Rosbone: But the miss was for good reason, to increase the player count and sales. But it has removed too much of the pleasure of out skilling your opponent.
28 Jan 2025, 11:13 AM
Rosbone: Because noobs that cheese are too competitive. Coh2 really was as good as it gets in every aspect of RTS. Relic just needed to fix some small issues and add mechanics. They missed the mark a little.
28 Jan 2025, 11:10 AM
Rosbone: @GenMe Finally someone gets it. Coh2 was designed so varying levels of skill could play together. This increases the available players. Which helps everyone due to better match making. Sadly Coh3 took this idea too far. Which has alienated top players.
28 Jan 2025, 11:08 AM
GenMe: same in coh 2, you pretty much guarantee an axis late game victory, so all they have to do is last out, it also makes them easy to play for newer players, no need to flank, squad wipe late game units
28 Jan 2025, 09:47 AM
GenMe: the reason axis is OP is because they have a massive following, you cant blame relic for listening to thier target audience, a strong axis faction makes more money
28 Jan 2025, 09:45 AM
NigelBallsworth: and then "EZ", like no shit it's ez. team Axis is ez mode.
27 Jan 2025, 22:45 PM
NigelBallsworth: @aerafield "low effort, maximum reward" is an excellent way to phrase the shit that a LOT of Axis players do in team games.
27 Jan 2025, 22:38 PM
Lady Xenarra: @aerafield Given how much screaming there is about it already, there’s nothing for me to say to add to it.
27 Jan 2025, 14:04 PM
aerafield: Ofc the axis main won't mention the Wespe with double barrage and no cooldown :megusta:
27 Jan 2025, 00:26 AM
Lady Xenarra: So will we be seeing substantial nerfs to the SPG spam in 2.0? Bishops were already pretty obnoxious before 1.8 but the extra MP reinforce costs now make SPGs in general an ez click to win option.
26 Jan 2025, 13:47 PM
donofsandiego: the location will be dug double wide so that coh 3 can fit beside it
26 Jan 2025, 07:04 AM
donofsandiego: Upcoming: Operation Shed. For this operation, we will be relocating Coh2.org to it's permanent resting place behind the shed.
26 Jan 2025, 07:03 AM
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society.
23 Jan 2025, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever.
23 Jan 2025, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime.
23 Jan 2025, 20:07 PM
Rosbone: Seriously now, how is Relic still around. They cant do anything at all without F'ing it up.
23 Jan 2025, 20:05 PM
GenMe: Its pointless even recording wins or losses in coh or any other RTS, they are being maphacked to death
22 Jan 2025, 05:16 AM
aerafield: But make no mistake, this is not supposed to be a "DAK OP" rant. The whole game CoH3 is designed in a way so that stupid players can perform well and reach high ladder spots. Low effort, maximum reward strategies are everywhere
21 Jan 2025, 22:51 PM
aerafield: Yeah I was gonna say, you clearly never saw the 10 IQ 10 APM blobbers roaming around on CoH3's top 20 ladders as DAK. Blobbing VSL Pgrens near the camouflage truck
21 Jan 2025, 22:47 PM
Lady Xenarra: Nvm, I was wrong about VSL. Ultra efficient blob smashers go brrrrrr
21 Jan 2025, 21:31 PM
Lady Xenarra: VSL is a myth, that is all.
17 Jan 2025, 20:10 PM
Rosbone: Ahhh I see the time span was less than a month for my view.
16 Jan 2025, 15:35 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

928 users are online: 928 guests
0 post in the last 24h
32 posts in the last week
59 posts in the last month
Registered members: 52258
Welcome our newest member, okkingagency
Most online: 2043 users on 29 Oct 2023, 01:04 AM