One of the reasons weapon upgrades aren’t being considered is that the only weapons you can give them are SVTs.
If it came to "the worst", I really wouldn't mind 3 SVT upgrade as stock late game option, while soviet airborne could get con PTRS upgrade instead or just literally anything else that would make sense for the doctrine(not much point in having SVT as paradrop, when exclusively 2 squads benefit from them and they are useless for non soviet players).
However, I am very eager to test 7 man cons, while in direct combat they may actually be able to outlast something, additional rifle will help if only ever so slightly and while they cost less to reinforce, won't additional pop cap hog basically cancel this out?
And lastly, I see the reason why it occupies weapon slot, otherwise ppsh cons would be batshit insane, however is barely 17% increase in durability and firepower worth it to give up ability to steal possible shreck or LMG? Its not that obvious.
We’re seeing what can be done first with Conscripts to reinforce their support and ability to out attrition the enemy. We had other ideas, though, for the upgrade like a cover bonus to reinforce their role of the unit wanting to fight from cover late game and be a unit to inefficiently attack into without support.
I do see the point, but wouldn't that lead to no change at all?
Only point going for stock cons is ability to amass them as all alternatives cost considerably more and if they are inefficient in attack, including late game, why would I want some cons, when I could have more penals, who are able to do both, attack and defend equally good thanks to their new vet1.
Also, what about the rec acc of cons? Is really that 1.03 rec acc still needed for anything?
They get enough of rec acc vet for it to not matter later, but it makes their one utility, merge not really that good of a choice outside of really desperate panic situations(like... you decided to build cons instead of penals and didn't picked ppsh doctrine
).