Does it have 1000 damage like Stuka Dive Bomb, no?
check your stat they are off
in addition close the pocket has a different stuka dive bomb.
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Does it have 1000 damage like Stuka Dive Bomb, no?
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It was a question. Don't rage plox. Can I get the link to stats? coh2-stats.com doesn't help with it...
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Can't find stats for any Stuka bomb.only units are included not abilities. You can check stuka in cheat mode with damage indiciators, it has something 460 damage if I remember correctly.
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Thanks.
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and resource changes that only affects 3v3+.
The biggest problem I have seen apart from maps is just huge snowballing effect. That aspect alone makes 3v3+ actually harder for me than 2v2 recently. I have come back from plenty of bad early game in 2v2s but almost never in 3v3s. it is one thing to counter 2 opponents who are ahead of you, it is exponentially harder when you get 2 more teammates who are also lagging behind and 2 more enemies who are also ahead.
I have been following the recent 2v2 tourney mostly via tightrope's cast and it is astonishing how many come backs there are from early game stumbles. I find those come backs much harder by design in 3v3+ due to smaller maps and generally more resources,,, but also just the fact that tech pace in 3v3+ are much quicker.
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Close the pocket is one of the hardest things to pull off in the game hands down.
It's equally punishing OF allowed to remain active but all you need to do is reconnect the cut off territory. If you held 75% of the map I hardly thing it would be so hard to push back slightly and recap a single point...
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are u serious ? in 4 vs 4 there are cache on every point possible, and the map is saturated with units, it's a miracle if 3 coordinated player send a kubel,1 storm and 1 tank to take 3 points( some map need 4) but then u can just recapture 1 point to stop it
This won't help against
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A cache won't help.
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