IL2 Sturmovik Attack
![avatar of Cann0nBall](/uploads/avatar/6693.jpg?updated=1378943868)
Posts: 59
Has anyone else noticed this? I've only played a few games with it and it's been retardedly effective.
Prediction: Strafing run returns
![avatar of c r u C e](/uploads/avatar/7660.jpg?updated=1484408932)
Posts: 525
Compared to the German instant pin Strafe it just didn't reflect it's price
![avatar of Enkidu](/uploads/avatar/7115.jpg?updated=1375334494)
Posts: 351
![avatar of wooof](/uploads/avatar/7235.png?updated=1394212416)
Posts: 950 | Subs: 1
i never use the german strafe but i think it costs 120 munitions? so i guess it wont be quite as common as strafe. but still could end up being an issue. honestly i raised the point that i thought it might be too strong back in beta, but relic went live with it anyway.
![avatar of geist](/images/avatars/grenadier.png?updated=1394378846)
Posts: 79
![avatar of raw](/uploads/avatar/6026.jpg?updated=1405364022)
Posts: 644
![avatar of LeiwoUnion](/uploads/avatar/368.png?updated=1371338399)
Posts: 172
![avatar of Abdul](/images/no_av.png)
Posts: 896
ITT: people forgetting how to counter air units.
Well until this patch, German players really did not have to.
![avatar of OZtheWiZARD](/uploads/avatar/7525.jpg?updated=1400407007)
Posts: 1439
![avatar of c r u C e](/uploads/avatar/7660.jpg?updated=1484408932)
Posts: 525
![:( :(](/images/Smileys/sad.gif)
![avatar of Blovski](/uploads/avatar/6284.jpg?updated=1376313658)
Posts: 480
Very strong ability now. For 240 munis and 6cps, I don't mind too much. Might be nice having some anti-air play against the heavier offmaps now.
![avatar of MoerserKarL](/images/avatars/panzeriv.png?updated=1440837474)
![Donator 2](/images/badges/crowdfunding/donator_2.png)
Posts: 1108
Ostwind is still a good counter to any Soviet plane. Ability is useful now.
not only the ostwind. All upgraded tanks with mg42 as well.
![avatar of Turtle](/images/no_av.png)
Posts: 401
Okay, well that was an extreme example, but you get the point.
Let's not forget that The 222 also adds to AA ability.
![avatar of bogeuh](/images/no_av.png)
Posts: 89
if there's an opel strafe commander you have no choice but going t3 Krautmower
not that i don't like the unit but there's no choice
![avatar of Kranox](/images/no_av.png)
Posts: 25
It feels very strong now but I've only gotten to use it a few times post patch. On the up side, the new tracking on it makes the ability feel truly bad ass and not just a massively expensive area denial tool; on the down side, there's probably going to be some QQ as it does seem to shred everything it hits. I had a run finish off a stug and 2 grens in one pass earlier.
I just want to say that now with the last patch its juste ammunition waste I have tried lots of time in cheat mode and I never did more than 10 percent of the heart of a stug and did not even killed a lone pionneers squad in 10 attempt. I think it would be Cool if it would pine because for the moment it just lowing Health ability
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
Posts: 915
![avatar of Bananenheld](/uploads/avatar/11021.png?updated=1473194966)
Posts: 1593 | Subs: 1
It's still not as OP as that stupid GERMAN anti tank stafe that obliterates EVERYTHING.
nerf GERMANS
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
![](http://img.photobucket.com/albums/v484/silentspeaker/threadomancy.jpg)
You people really can't see the dates?
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
Posts: 915
![avatar of bert69](/images/no_av.png)
Posts: 150
Compared to Soviets, who have to get the unwanted and unneeded T3 building, build a half-track, and upgrade it, only to have it blown away by P4s that ignore their T-34s.
Okay, well that was an extreme example, but you get the point.
Let's not forget that The 222 also adds to AA ability.
Wat
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