Go ahead and prove me wrong then you Polish troll.
HelpingHans is proving you wrong every single day for last couple of years.
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Go ahead and prove me wrong then you Polish troll.
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yea they buffed the panther,stug and jp4 hp when they buffed jackson hp right ?What no i said yeah they buffed jackson health and oh wait oh no did USF only had jackson as a late game tank and the regural shemran couldnt do a jack of crap to vet obers and volks that destroy riflemen oh no did you got scared that you actually have to micro panther
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yea they buffed the panther,stug and jp4 hp when they buffed jackson hp right ?
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HelpingHans is proving you wrong every single day for last couple of years.
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Permanently Banned
Neither of them is intended Jackson hardcounter, so what is your point again?
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So your proof is someone with an insane amount of APM that 90% of the game's player base cannot imagine to even reach?
Seems legit.
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AT LEAST FOLLOW THE CONVERSATION LOOK 10 POST ABOVE (or post n 24)
Neither of them is intended Jackson hardcounter, so what is your point again?
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What if I told you that you do not 100% all time map awareness and 500 apm to not suck with one of top three best tanks in game?
But again, you are a comp stomper.
And you complain about balance.
Of a Tiger tank.
Just how hard you must suck at this game, to the point where you have balance issues against one of THE WORST RTS AI I have ever seen? I am genuinely curious here.
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Watch countless of casts and streams of actually competent people playing with the unit.
Pick literally every third replay cast featuring wehr and you'll see it.
You ask me to provide you a proof that sun is in the sky here.
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Good, provide us links of this claimed abundance of Panther play in 1v1.
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during the pre-release beta of the vanilla coh2, panther had a range of 60m. this mean that the panther matched range with the su-85.
the range was eventually nerfed to its current value of 50m, but this leave the panther as a weird mix of tank destroyer and heavy tank.
as one of the most durable tech tree unit for the wehr and okw, the panther is typically used as the spearhead unit in an assault. This tactic runs counter to its advantage of having superior range over most tank in the game.
As such, the Panther tank should get a hp boost to 960 (from 800) in exchange for a range nerf to 45m. This would allow the panther to better perform as the brawler.
TL;DR: hp buff to 960, range nerf to 45m
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The Tiger is in a good spot. When well supported it can be devestating. It’s just not like what it use to be where it can essentially be a one man army.
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I find too many players have the Rambo / MOBA syndrome.
Wanting for Axis Rambo Units that can do everything, never fail, have no weaknesses and
cannot be stopped and 1 shot everything.
- Remove AT Planes.
- Remove TD Tanks.
"I love scissors, I love how they rape paper. But removing rocks altogether would make scissors
a lot more balanced. Sigh. Scissors without a counter." (PS: 2 Maxims is spamming, 12x MG42 is not).
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Huh I was wrong, maybe a ROF buff then? Feels like the panther generally gets out DPSed since its reload takes forever
Also if people decide to take the generalist approach I'd say buffs to its MGs would be okay.
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