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russian armor

My observations on development of balance discussions

15 Mar 2018, 13:04 PM
#1
avatar of SweetrollNearTheDoor

Posts: 170 | Subs: 1

Howdy!

I've been playing coh 2 since the beta in 2013 and loved the first one albeit I stumbled on it just a year before coh 2 was released. I've never really felt the need to be too active on the forums but after most of my friends stopped playing coh after December balance patch hit for various reasons I wanted to share some of the observations I've made over the years.

For many years the forums had a lot of great people who based their opinions and views on hard facts and stats and who brought interesting insights to our knowledge like the amazing Cruzzis the More You Know megapost. Posts like these helped relic and the community to find game breaking bugs and whatnot and I'd say they contributed much to the players and the balancing of the game.

Nowadays I feel there are less such topics created and most posts are based more on feeling rather than hard facts. (as a side note I find it very unfortunate that coh2stats isn't being updated anymore with its faction and rank based win-loss ratios which overall helped to see the state of the game in different skill levels and game modes :( ) I find it troubling that I've seen many good topics derailed or trivialized by lazy counter"arguments". Here are a few made up examples that I've seen used in various posts to disregard the original point:

1. Argument: USF riflemen struggle against multiple MGs. Counter: Smoke and flank L2P.

2. Argument: Wehr T4 is not very viable in 1v1. Counter: playercard plz --> rank 5000 player so argument invalid

3. Argument: Artillery cover is overperforming. Counter: you should have won the game before that.

4. Argument: Jackon is slightly overperforming. Counter: You're an axis fanboy so you want to nerf every Allied unit to the ground.

Posts like these are not that contributing and will usually start to sidetrack the subject and reduce it to useless bickering. I'm not sure if it's me not focusing on such replies as much in the past or are arguments like these used more nowadays instead of facts and stats from the game. I know it's easier to say a post is just pure bullpudding than to make a fleshed out counter argument to it. Sometimes it might feel extremely futile and a waste of time but I think that is the only way to keep a debate about balance productive and one needs to invest some time to his/her answers to keep the thread productive.

I find it unfortunate especially in threads where people try to propose new ideas on how to revamp certain units. While there often are some oversights I think it would be better to try and improve upon the idea rather than just saying "Your idea is completely wrong because you forgot this one interaction between another unit and it should be scrapped completely"

Also there seems to be more divide between the community. Sometimes it feels like there are only two extremes to choose from: either a full blown Axis fanboys or a total Allies fanboy without a multitude of choices in between. Such mentality makes it easy to discussions to devolve into a Our side vs Their side debates. There are no winners if one side would win the debate and in a theoretical scenario get to dictate the course of the balance changes. The weaker side would lose its playerbase and the "winning side" would have no one to play against or most matches would be just roflstomps without offering much of a challenge.

I wanted to make this post because I think that at this stage of CoH2's life cycle with maybe one balance patch coming in the future we should try to focus on finding common ground rather than fighting over trivial things and avoiding "identity politics". (of course coh is not a larger than life thing in itself and should be trivial in any case :p ) I'm not suggesting people should stop making arguments and say everything is in a good spot right now but focus more on substance of their post instead for example focusing on discrediting their arch nemesis.

This is a rather small community (but extremely passionate) in the first place so it would be great to see more people focusing on finding solutions together rather than trying to see who can win the most debates and can KO their opponents better. With Iron Harvest on the horizon which I suspect will compete with CoH's playerbase I fear that several people want to switch to that if they feel they have been wrongfully ridiculed or their opinions and observations have been ignored or discredited without good reason.

PS. I'm not sure if this is the proper forum to post this so feel free to move it but I wanted to share my thoughts and hopefully hear opinions from the community on whether they agree with me or not. I hope this does not devolve into a personality politics discussion I mentioned earlier :thumb:
15 Mar 2018, 17:03 PM
#2
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Hey dude, long time no see. I also noticed that you un-friended me on Steam.

I'm the guy with which you made that group on Steam called "Panzer IV Command" btw, we played a lot of CoH2 back in the day.

Anyhow, I can't agree with you more, especially on your first point about counter arguments amounting to nothing more than bickering on the forums, especially for individuals like Katitof whose sole purpose in life I think is to do just that, apart from telling me that since I'm a "comp stomper" my opinion is irrelevant, altho he is forgetting that his relevant opinion-ed ass got banned from these same forums for a long time.
15 Mar 2018, 19:26 PM
#3
avatar of SweetrollNearTheDoor

Posts: 170 | Subs: 1

Hey dude, long time no see. I also noticed that you un-friended me on Steam.

I'm the guy with which you made that group on Steam called "Panzer IV Command" btw, we played a lot of CoH2 back in the day.

Anyhow, I can't agree more with you, especially on your first point about counter arguments amounting to nothing more than bickering on the forums, especially for individuals like Katitof whose sole purpose in life I think is to do just that, apart from telling me that since I'm a "comp stomper" my opinion is irrelevant, altho he is forgetting that his relevant opinion-ed ass got banned from these same forums for a long time.


I remember you mate :wave: Few years back my steam friend cap was pretty much maxed out at the time so had to do some house cleaning, feel free to re-add me now that I have plenty of room. And yeah I realized clans in coh 2 are pretty useless since it's such a small community and there is very little actual clan stuff so kinda forgot about the whole thing.
15 Mar 2018, 19:37 PM
#4
avatar of Tiger Baron

Posts: 3145 | Subs: 2



I remember you mate :wave: Few years back my steam friend cap was pretty much maxed out at the time so had to do some house cleaning, feel free to re-add me now that I have plenty of room. And yeah I realized clans in coh 2 are pretty useless since it's such a small community and there is very little actual clan stuff so kinda forgot about the whole thing.


No problem dude, I'm just glad that we played in the small amount of time that we did.

And sorry for de-railing the topic.
15 Mar 2018, 19:58 PM
#5
avatar of AvNY

Posts: 862

Howdy!

I

1. Argument: USF riflemen struggle against multiple MGs. Counter: Smoke and flank L2P.

2. Argument: Wehr T4 is not very viable in 1v1. Counter: playercard plz --> rank 5000 player so argument invalid

3. Argument: Artillery cover is overperforming. Counter: you should have won the game before that.

4. Argument: Jackon is slightly overperforming. Counter: You're an axis fanboy so you want to nerf every Allied unit to the ground.





Don't you realize how much progress this implies!!

Once upon a time the answers, instead of being game related, were simulation related. Only one of two answers were ever provided, either the unit and ability was the way it was because of historical simulation or because of game play value. (Mind you the beauty of this is you get to pick whichever one of the answers suits your already predisposed outcome.)

An example: Why is the Tiger such an overpowered unit? (for arguments sake)
Possible counter argument: Because that would be historical.
Counter: Then how come it doesn't randomly break down or run out of fuel?
response: Because that would make for a lousy game balance.

Once you heard one of the two answers (historical vs gameplay) for every balance argument in the game.
15 Mar 2018, 21:08 PM
#6
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

jump backJump back to quoted post15 Mar 2018, 19:58 PMAvNY



snip


Personally historical arguments in COH2 are moronic, this game is not a historical reenactment of WW2 IMO unit models and basic understanding of roles of each unit/weapon are the only necessities and actual game play balance comes way before historical authenticity.
16 Mar 2018, 01:09 AM
#7
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11


Anyhow, I can't agree with you more, especially on your first point about counter arguments amounting to nothing more than bickering on the forums, especially for individuals like Katitof whose sole purpose in life I think is to do just that, apart from telling me that since I'm a "comp stomper" my opinion is irrelevant, altho he is forgetting that his relevant opinion-ed ass got banned from these same forums for a long time.

Human interaction is very complex so there is no easy answer to why people have so much bias.
IMHO, we have a moral obligation to challenge propaganda/bias and this ofc will create conflict both ingame and outgame.
This is also what a parent would call "tough love" to prepare kids for adulthood and facing the tough reality of life.
Soon or later that kid has to face the reality that Santa Claus doesn't exist. No, you can't be a rockstar without talent and addicted to attention. Historically speaking, it was often the "Father" role to practice "tough love".

A Father's Tough Love Is the Harder Job
https://www.forbes.com/sites/jimblasingame/2011/06/20/fathers-tough-love-harder-job/#405cab68132d
Unlike a mother's sweet love, a father's tough love, as we know it, does not exist outside of humans.
When a father's parental toughness is required, especially when applied to an indignant recipient (read: teenager), it requires a love that has found the courage to endure a negative response and a willingness to defer gratification - sometimes for years.
No one is more keenly aware of the distinction between these two demonstrations of love than a single parent, where both kinds are required of the same person, perhaps within minutes.

I would make a strong argument that many kids growing up today lacks a strong father role model and that's one of the reasons we are seeing a narcissism epidemic in the West.

Here are some videos/links that highlight the value of free speech which ideally includes good "counter arguments" or what I call "Open-Mindedness". Free speech is essentially useless without it.
Jordan Peterson gives a longer explanation in the video below why free speech alone is not enough to have that open dialogue.

The Valley Of Open-Mindedness;

Why Freedom of Speech Is Necessary | Jordan B Peterson

Lindsay Shepherd's Free Speech Battle with Laurier
Great example of "tolerance propaganda" destroying free speech in Canada university;
http://torontosun.com/opinion/columnists/wallace-lindsay-shepherd-lays-bare-ideological-divide-on-canadian-campuses


Ex-Facebook president Sean Parker admits he helped build a monster
http://nordic.businessinsider.com/ex-facebook-president-sean-parker-social-network-human-vulnerability-2017-11?r=UK&IR=T



Who created the key pillars for the internet and the free flow of information? DARPA.
ARPANET
https://www.darpa.mil/about-us/timeline/arpanet
https://www.britannica.com/topic/Defense-Advanced-Research-Projects-Agency
Defense Advanced Research Projects Agency (DARPA), , also called (1958–72 and 1993–96) Advanced Research Projects Agency (ARPA), U.S. government agency created in 1958 to facilitate research in technology with potential military applications. Most of DARPA’s projects are classified secrets, but many of its military innovations have had great influence in the civilian world, particularly in the areas of electronics, telecommunications, and computer science. It is perhaps best known for ARPANET, an early network of time-sharing computers that formed the basis of the Internet.

DARPA owes its creation to the October 1957 launch of Sputnik by the Soviet Union, which many Americans viewed as a technological achievement as unexpected and challenging as Japan’s attack on Pearl Harbor. Among other countermeasures, President Dwight D. Eisenhower created DARPA to sort out and organize competing American missile and space projects and to delineate boundaries separating military from civilian space research. By 1960 DARPA had accomplished this first goal by transferring all civilian space programs to the National Aeronautics and Space Administration and military space programs to the various branches of the U.S. armed forces.

Soviet colonel dubbed ‘the man who saved the world’ for refusing to push the nuclear button in 1983 dies age 77
https://www.thesun.co.uk/news/4498462/stanislav-petrov-dead-cold-war-nuclear-war-soviet-union/
A FORMER Soviet military colonel dubbed "the Man Who Saved the World" who bravely decided not to start a nuclear war with the United States in 1983, has died aged 77.

Stanislav Petrov kept his courageous decision secret for eight years before it was revealed in 1991 when the Soviet Union collapsed and the Cold War ended.


Without freedom of speech, people would never get to hear stories like that.

The road to evil is paved with good intentions.
Tyranny is the norm on this planet, free speech is new. The important lesson from WW2 is not that Nazi Germany/Soviet Russia was evil but that this can easily happen again if ANY movements try to mess with certain key pillars such as free speech.

Once enough people fully understand how valuable this "gift of freedom" are they will naturally start to listen more and talk/write with less bias.
For great storytelling in games/movies, I love some of Joseph Campbel ideas that were used in Star Wars.
Joseph Campbell / Power of Myth / The Mythology of Star Wars


This brings us full circle to how "forced diversity" in Hollywood is destroying great storytelling in movies and coming soon to destroy games as well;

Celebrities that Hate PC Culture Compilation Vol. 5

South Park - Member Chewbacca Again? (80s Member Berries without PC)

Authentic 80's time machine;



16 Mar 2018, 08:57 AM
#8
avatar of SweetrollNearTheDoor

Posts: 170 | Subs: 1


snip


Speaking of quality posts ;)

An interesting read with a lot of good points. (But I admit I'm having a hard time watching clips of Jordan Peterson without getting PTSD flashbacks to the Cathy Newman interview)

Out of curiosity might I inquire what do you study / do for a living?
16 Mar 2018, 12:43 PM
#9
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

Confirmation Bias is also a very strong factor
16 Mar 2018, 12:49 PM
#10
avatar of JohnSmith

Posts: 1273

Confirmation Bias is also a very strong factor


True, it is almost impossible to avoid that bias in CoH2, which popularises the idea of us vs them (Axis vs Allies) through its game mechanics.
16 Mar 2018, 14:28 PM
#11
avatar of ZombiFrancis

Posts: 2742

Confirmation Bias is also a very strong factor



For balance discussions there's also a lot of survivor bias. With every patch iteration the amount of contributing voices diminished.
16 Mar 2018, 20:38 PM
#12
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

1- Wear off. People move on into other game/activities.
Those worth having a discussion with, had been either members of staff, top ranked players or modders.
Nothing you can do about this, as this is a natural result.

2- Dunning Krueger/Cognitive bias.
People overestimate their capabilities or because they had been playing for so long, thinks that the reason there are problems is the game and not themselves.
How many threads are opened in the balance office in comparison to the stage office. How many people upload replays of their games?

PD: rank is overrated nowadays. Todays top200 is like top500 after 1 or 2 years after the game released, even more so when there were plenty of smurfs and no ladder decay.

3- Annonymatum is king and there's no way to filter people's post by value. My view on restricting the forum has always been:
-Anyone can open a thread on lobby/gameplay and comment on it.
-Balance section requires a playercard/replay uploaded to the site. Either:
A---ANYONE can create a new thread. NOT EVERYONE can comment (obviously the one opening the thread can comment on it). Dunno where to cross the line but something like top 25% (something like 500-1000 on todays rank) should be the bare minimum.
B---Promote/demote peoples right to post there.
The point is creating a place where some "serious" conversation can be made. Not something as closed to what the old steam/beta/whatever group was, but a place with less shitposting, open to the people to see.

CoH2 is what it is. If you want something to change, things have to be done early on, on either Iron Harvest or the future CoH3.
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SHOUT IT OUT!

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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM

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