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The hypocrisy in CoH2

15 Mar 2018, 08:34 AM
#1
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
Recently I noticed that the "diversion" ability on the Ost officer now costs 25 munis. I challenge anyone to show me why this ability needed to be nerfed. It doesn't even work half the time (like the ambush camo). I've haven't seen any thread complaining about this. As well, this change has been quietly implemented without notifying the players on the forum.

However, this change is hardly the end of the world. More importantly, this means that the balance team is actively working on the game which is to be applauded. What is not to be applauded, however, is that they don't understand the word "priority." Since someone on the balance team had the time to change the cost of an unreliable and rarely used ability, that person is basically saying that "diversion" is more threatening than 7 pop cap 5man sections (same as a volk). Are these 2 units even remotely comparable in firepower?! Or the fact that all that needs to be done to solve the op SU sniper is to simply increase the DPS modifier of 222/kubel mg vs SU sniper. Or the fact that penals completely replace cons. I can go on and on. However, I will find it hard to believe that anyone thinks that any of this op allied cheese is less of a problem than "diversion." I can't understand the amount of nitpicking the balance team has done to Ost but has neglected far more blatantly op allied units.

I think the balance team should come out and post their playercards for everyone to see. How did Relic choose who is on the balance team? Was there a poll or vote from the playerbase or did Relic just hand the game off to a bunch of players that self proclaim to be experts. I'm not sure who's on the team but I heard that Mr. Smith, Miragefla and Sturmpanther. Looking at the playercards, I respect that Miragefla and Sturm obviously know their stuff but Mr. Smith isn't even ranked. I hope all the other balance team members tell us who they are. The most recent patch is undeniably and massively allied and team biased and destroyed 1v1 balance. Especially for Ost 1v1. I used to be top 150 now I can barely hold onto 300. I've played only 1/10 the # of games as SU yet my SU rank right now is actually higher at about 240.

In summary, the balance team need to lookup the definition of priority and fix stuff that is actually important right now.
15 Mar 2018, 09:41 AM
#2
avatar of JohnSmith

Posts: 1273

The balance's team player-cards do not matter. And there's always a bit of ninja'ing in every patch. The modders introduced themselves in the forums and were engaging with players during the months of the feedback-loop. They did everything great.

I think you calling balancing in CoH2 a hypocrisy because you cant find the values that you want to see on the modder's player-cards and that they don't match your own player-card, is in itself, a hypocritical judgement. Ironic, isn't it?

You're a few months late anyway. The Winter Balance Patch Previews are long gone. You should pop back to the forums with weird bias theories when the next public iteration of a balance patch is in work.
15 Mar 2018, 12:53 PM
#3
avatar of Dangerous-Cloth

Posts: 2066

The balance's team player-cards do not matter. And there's always a bit of ninja'ing in every patch. The modders introduced themselves in the forums and were engaging with players during the months of the feedback-loop. They did everything great.



They had their own little agendas when it came to certain things. Their hands were also tied by Relic on many things.

Saying they did everything great and were open to discuss everything is a lie. They did great things with the mods and patches, but they often ignored things that went against their personal or relic's wishes.

It is also interesting that you say the balance modders's playercards don't matter. It seems anyone trying to make balance suggestions, needs a serious player card. Those calling the shots suddenly don't? Or are you saying that half of the balance team, like MR Smith, only play team games and primarily allies?

I am a known fanboy, yet the balance modders are somehow immune to such bias, even when their actual playing history indicates to such a mental state.
15 Mar 2018, 15:19 PM
#4
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
The balance's team player-cards do not matter. And there's always a bit of ninja'ing in every patch. The modders introduced themselves in the forums and were engaging with players during the months of the feedback-loop. They did everything great.

I think you calling balancing in CoH2 a hypocrisy because you cant find the values that you want to see on the modder's player-cards and that they don't match your own player-card, is in itself, a hypocritical judgement. Ironic, isn't it?

You're a few months late anyway. The Winter Balance Patch Previews are long gone. You should pop back to the forums with weird bias theories when the next public iteration of a balance patch is in work.


I was VERY active on official forums during WBP but as usual the balance team simply carried out their OWN agendas.
15 Mar 2018, 15:33 PM
#5
avatar of Butcher

Posts: 1217

It's blatantly obvious the community patchers pushed their own agenda and even biases into the latest patch.

1) First they claimed the Panther "wasn't in the scope".

2) After major backlash from the community they somehow managed to touch the Panther anyways.

3) Only to then give it (other) nerfs to keep the unit insignificant.


I don't know how you can come to another conclusion.
15 Mar 2018, 15:36 PM
#6
avatar of Vipper

Posts: 13496 | Subs: 1

The patches come from Relic. Relic and Relic alone has responsibility for the patches.

The Modders have their MOD that they are responsible for.
15 Mar 2018, 15:47 PM
#7
avatar of JohnSmith

Posts: 1273



I was VERY active on official forums during WBP but as usual the balance team simply carried out their OWN agendas.


They most likely didn't like your agenda that you were presenting to them. And obviously they won't listen to your suggestions if you approach the modders with the same passive aggressive tone that you're using here.

Nevertheless, there's never any reason having to force player-cards at any point just to demonstrate something, whilst screaming out bias if a person does not play insert favourite side enough.
15 Mar 2018, 16:01 PM
#8
avatar of murky depths

Posts: 607

The true meta-game of CoH2 is trying desperately to hide one's own agenda while identifying and dismantling everyone else's.

You see, as the battle wages, we too operate behind the scenes in covert ways and try to influence the way the war goes through our own subtle means.

15 Mar 2018, 16:08 PM
#9
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
jump backJump back to quoted post15 Mar 2018, 15:33 PMButcher
It's blatantly obvious the community patchers pushed their own agenda and even biases into the latest patch.

1) First they claimed the Panther "wasn't in the scope".

2) After major backlash from the community they somehow managed to touch the Panther anyways.

3) Only to then give it (other) nerfs to keep the unit insignificant.


I don't know how you can come to another conclusion.


Totally agree. They did the same to the Ostwind. Got rid of the terrain collision, but the accuracy nerf was so significant at long range that even with the large AoE profile of Ostwind shells, they were outright missing their target. The Ostwind is just as bad as before. I've seen many top level matches and the popularity of the Ostwind is still very low.
15 Mar 2018, 16:43 PM
#10
avatar of Katitof

Posts: 17914 | Subs: 8



I was VERY active on official forums during WBP but as usual the balance team simply carried out their OWN agendas.

Oh yes, you were.

Literally every singular post you've made there was raging on how OP usf is and how everything ost should only be buffed, often both at the same time.

You called AEC in current state op and tried to claim that mythical "many USF players" only you have ever seen agreed to limit zooks to one per squad.

You wanted further nerfs for cons and to limit accessibility of their upgrades.

You think 3 mainline infantry squads are spam.

Silliness from you in that thread flows without end.
I kind of enjoy how ironically, you made yourself a subject of the thread.
15 Mar 2018, 17:39 PM
#11
avatar of Mr.Flush

Posts: 450

The game is balanced around top players and tournaments. In king of the hill, every faction won a number of times, and the game is very close to being even.
People just remember the good old times of picking okw or brit and crushing anything that opposes them. All I ask is to keep the game fairly even. If win rates are within a 10% difference, i will be happy. If you think the modders are biased vs allies look what they did to brits.
15 Mar 2018, 17:58 PM
#12
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
jump backJump back to quoted post15 Mar 2018, 16:43 PMKatitof

Oh yes, you were.

Literally every singular post you've made there was raging on how OP usf is and how everything ost should only be buffed, often both at the same time.

You called AEC in current state op and tried to claim that mythical "many USF players" only you have ever seen agreed to limit zooks to one per squad.

You wanted further nerfs for cons and to limit accessibility of their upgrades.

You think 3 mainline infantry squads are spam.

Silliness from you in that thread flows without end.
I kind of enjoy how ironically, you made yourself a subject of the thread.


"further nerfs for cons." I advocated for buffs for cons. How delusional are you Katitof? Never called 3 inf a "spam." AEC is definitely op. Vs Ost, many players get in in 1v1 to act like a stuart that arrives far earlier than a stuart. Unlike OKW, at guns come out at tier 2. There should be no mg on the AEC. The only things op I said regarding USF is smoke spam and double upgradeable RE squads. That's it. As usual, Katitof you exaggerate quite shamelessly. I wouldn't expect less from u.

Speaking of irony, you love the idea that cons get vet 1 RA bonus spread out, I think it's great too. But when people talk about vet 1 for grens, you call it op. LOL. Both units are underpowered. Cons are now fixed but you're obviously an allied fanboy to disagree on grens.
15 Mar 2018, 18:49 PM
#13
avatar of Felinewolfie

Posts: 868 | Subs: 5

The true meta-game of CoH2 is trying desperately to hide one's own agenda while identifying and dismantling everyone else's.

You see, as the battle wages, we too operate behind the scenes in covert ways and try to influence the way the war goes through our own subtle means.


==============

!!!
Ooh sheit, someone gets it :) +1 sir, and well done.

This is it. Exactly it.
15 Mar 2018, 20:15 PM
#14
avatar of murky depths

Posts: 607


==============

!!!
Ooh sheit, someone gets it :) +1 sir, and well done.

This is it. Exactly it.


coh2.org is just a digital version of this

16 Mar 2018, 16:24 PM
#15
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9



coh2.org is just a digital version of this



:D Problem here is that the decoding always gets lost in translation. ;)

And this is the anthem of those who moderate or try to understand the Balance forums :(

16 Mar 2018, 17:03 PM
#16
avatar of ROMEAT

Posts: 69 | Subs: 1

We strongly need Vasa here, he is the expert of hypocrisy :)
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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