What are your thoughts on the 222's ability to counter snipers
It doesn't exist.
Either AEC hardcounters the 222, or the sov sniper survives while you run into a mine/guards/ptrs penals.
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What are your thoughts on the 222's ability to counter snipers
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It should be a mp+fuel instead of ammo or it could a separate vehicle one can buy.
It could even be a T1 vehicle requiring T2 research so it can come out faster
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The 222 is beautifully balanced and is in the right spot.
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One of the better counters to soviet snipers is the half track reinforce with g43 greb spam. The extra dps from g43s will wear the soviets down and the reinforce will keep you on the field long enough to cap viable territory.
Other advice is veto really open maps like rails and metal. Axis acutally fair pretty well on close combat styled maps since patch.
This has been working for me atleast, i will admit though majority of OKW players are really bad lol.
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Since the 222 is suppose to counter snipers, why would they do this kind of change back in march last year?
- MG42 0.75 accuracy modifier versus Snipers (down from 1.5).
Isn't this a penalty?
I think it means it has a lower accuracy vs snipers than regular infantry.
Please correct me if I am wrong, because I am baffled as to why the 222's anti infantry gun has a penalty vs snipers but not regular infantry. Especially when the 222 is suppose to be effective vs snipers
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The 222 stopped being a sniper counter to become a fill-in for anti tank because the goal was to break the panic puma meta.
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It's a shame that the 222 only really counters the m20 and the universal carrier... Since the sniper cloaking was fixed why not revert the 222 back to 221 (anti-infantry)? No one really uses 222's to fill the lack of an AT gun because of AEC, Stuart, AA half-track, T-70 but wehr do need something to help the 4 man squads win engagements more often (without having to blob).
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.... But flamethrower penals not being able to beat a vehicle rush was apparently an issue that needed solving.
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Because sniper cloaking was completely altered to eliminate players from being able to expose their snipers and quickly recloak into cover after firing.
The 222 was changed into ostheers anti light tank/vehicle option. This was imbalanced so the fuel was increased to 30 to nerf the effects of that change.
The 222 stopped being a sniper counter to become a fill-in for anti tank because the goal was to break the panic puma meta.
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