Consripts are not a defensive infantry they are offensive that is their design and their purpose. The mod also completely fails to take into account that consripts have 6 men and grens only 4. Just make them 230mp and leave it at that. There are some good ideas otherwise for here (except for the elephant changes why??) but when I see something like this It makes me question the people making it as its utterly ubsurd.
Note Conscripts are also easier to hit at 1.087 vs the Grenadiers 0.93 and saving 10 manpower does not mean much at all given how fast MP comes in at the start before the population begins to get rounded out.
The reason for better performance at range and lowering of damage for accuracy is so Conscripts can actually force infantry off in cover to cover fights which they generally lose as their best range is not at short-range, but a weird 25m sweet spot as everyone out-dpses at both near and far. Conscripts, as they stand, are the one infantry unit that is probably the more reliant on RNG to win fights with a 16 damage rifle that only hits over half the time at point-blank.
In terms of role, Conscripts can be considered utility/defensive troops when no-doctrines are around with their main offensive role being in the very early game before capturing vital areas and digging in, being an absolute pain to dislodge. The reason for this is because of all their abilities which either forces enemies to move so other weapons can have at them (molotovs and AT grenades) which works well with in protecting Soviet support weapons while they can build sandbags to turn fights in their favour.
If they prove to be too strong, then they can be adjusted, though the rifle issue likely corresponds more with how vulnerable Grenadiers are when anything can reliably hurt their health due to the 4 man squad.
On EFA FRP, there are no plans for them yet as we figure out what needs to be done with FRP in general. USF seems alright since its late game and frail, UKF Forward Assembly is easily nuked, but OKW Battlegroup is in a weird spot of being durable, especially on certain maps and is the favorite campground of the LE.ig before the Schwerer HQ comes out and locks down the area against infantry assault.