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Lend Lease is completely broken

15 May 2017, 18:27 PM
#61
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
I remeber guys coh2 is not card game where you can nerf meta. Add sherman in techings to t4. First of all its storng with penals openings. Cp.Molo play 2 years with this docs and nobody dont complaine about his 4 cons 2 pio + m3 and DSHK. All write that Molo need adapt, so i think so, some players need adapt, dont see problem beat that strat early, dont see problem now. Problem are with synergy, not some units in general. I play a lot with socviet defencive doc with all openings from cons spam to penals, teching fix snowball. Need fix synergy penals and DSHK.
DSHK are strong and he must be strong 2 cp, 300 mp 2 docs, maybe you can fix his reinforce price and time, but not stats.

Playes in tourney chose same docs, so lets nerf all OKW and Ostheer popular docs, why not. If people dont see different beetwen meta and broken.
15 May 2017, 21:25 PM
#62
avatar of Affunger
Donator 33

Posts: 4



Repairs are not a problem. If you saw Hector's "New Soviet Meta Analysis" players start by building 3 Combat Engineers (one to build Tier 1 to build Penals, the other two to cap and take control of vital garrisons).

If you replace this ability with Hit the Dirt, it would be even more useless. On the other hand. if you replaced this ability with Rapid Conscription, this commander would become truly overpowered. Lose Penal models during engagements for free Conscripts, which you can use to Merge, thus saving Manpower when reinforcing your units. With extra MP you can build Caches to get out even more M4Cs (and perhaps an extra few Combat Engineers).

In my opinion, this commander in the same place that Guard Motor was last meta. "Very strong". Not broken, just the new "cheese".

Personally I'd like to see a ballsy overhaul of all factions that gives each faction 6 commanders, each with 6 abilities, balanced in a way that they are all viable for 90% of the playerbase.


First 3 combat engis and tier 1 before you even get your first penal?? Is that really the best soviet meta (for lend lease)? I should of stated that this would be in reference to the Fredbrick vs Tailsman Tourney Games (4 & 5). Tailsman didnt go 3 or 4 combat engineers. In honesty why would he? once you get to cp4 or cp6 and you unlock the Conscript repair ability.

Second hit the dirt or rapid conscription are just examples. What i meant to say is to just replace it with something else. But IF the best build for lend lease is 3 engis then yeah replacing the ability won't fix the commander (or give better choices to go a different commander depending on the circumstances)

I like your ideas about 6 commanders and 6 abilities but that seems like a COH3 idea (little late in the coh2 life to make that change) but for now I think USF/BRIT/OKW could use more commanders (but it might be too late for that too).

When Elite Troops had the automatic veterancy ability the fix was to replace the ability with the g43 rifle and not to nerf the whole faction.

But having another day to think about it the M4C Sherman needs a slight nerf to maybe its reload or splash dmg imo.
15 May 2017, 22:19 PM
#63
avatar of skyshark

Posts: 239



OKW: Kubel vet 1 maphack (compared to OH/SU same ability which cost munitions). Stuka Zu fuss vet4 incendiary barrage not sharing cd with main barrage. Passive suppression on Obers. Infiltration volley grenade munition cost. IR STG ignoring cover/long range dps (if we actually make AR, such as BARS, not perform as well at long). Vet5 400dmg JPIV. ST criticals.



Stuka zu Fuss incendiary barrage is worthless due to horrible accuracy, so if it shared a cooldown, no one would use it. Besides, it costs munis.
16 May 2017, 00:19 AM
#64
avatar of Grumpy

Posts: 1958



Stuka zu Fuss incendiary barrage is worthless due to horrible accuracy, so if it shared a cooldown, no one would use it. Besides, it costs munis.


It's useful in 4v4's against SimCity. It has no problem hitting emplacements and killing repairing engineers.
16 May 2017, 00:24 AM
#65
avatar of Grumpy

Posts: 1958

There is no drawback to this doctrine. It gives you an a-moving insta pin mg, fuel drops, repairing conscripts and you can simply stall into sherman spam.

In GCS it is chosen in every single Soviet game and it most of the time results in a win. It is completely broken.


"every single Soviet game" = 13 out of 28 (slightly less than half)
"most of the time results in a win" = 9 out of 13 (more than half, but the map pool would be interesting to see as some maps in tournament pool do favor allies)

It is completely broken in comparison to Guard Motor and Shock Rifle, which won something like 1 out of 6 matches.
16 May 2017, 00:43 AM
#66
avatar of Mistah_S

Posts: 851 | Subs: 1


Stuka zu Fuss incendiary barrage is worthless due to horrible accuracy, so if it shared a cooldown, no one would use it. Besides, it costs munis.

+1
It's plain useless ATM; if it was shared, it would be GG Stuka.
jump backJump back to quoted post16 May 2017, 00:19 AMGrumpy

It's useful in 4v4's against SimCity. It has no problem hitting emplacements and killing repairing engineers.

No it isnt.
Half the time the rockets end up 200 miles from intended target; the 250/7 half track is better than it with it's incendiary
16 May 2017, 03:21 AM
#67
avatar of zerocoh

Posts: 930

jump backJump back to quoted post16 May 2017, 00:24 AMGrumpy


"every single Soviet game" = 13 out of 28 (slightly less than half)
"most of the time results in a win" = 9 out of 13 (more than half, but the map pool would be interesting to see as some maps in tournament pool do favor allies)

It is completely broken in comparison to Guard Motor and Shock Rifle, which won something like 1 out of 6 matches.


not to mention that most of these soviet wins were against MUCH lower skilled players (see vonivan games).

It would be like saying USF is op because devm completely steamrolled fahu...
16 May 2017, 03:58 AM
#68
avatar of Therran

Posts: 2

Germans have several MG's that do near equal levels of suppression to the DSHK and the lend lease Sherman is more expansive than and less effective than the Panzer. You German players are really pretty pathetic. Apparently you can't win with overpowered abilities, overpowered tanks, and overpowered infantry. Any unit the allies has that can remotely compete you immediately cry for the hammer.
16 May 2017, 05:20 AM
#69
avatar of Cpt. Blitz

Posts: 55

jump backJump back to quoted post14 May 2017, 21:03 PMruzen
I think its exp requirement should be higher and make It only be dropped on VP. Also, small health nerf is needed for Shermans. They soak very much giving that It suppose to be spam able unit.


Panthers soak a lot more for just a bit more of the cost. Just saying. And the Panther wins the tank battle. Not to mention pak is king of AT guns.
16 May 2017, 05:21 AM
#70
avatar of Cpt. Blitz

Posts: 55

jump backJump back to quoted post16 May 2017, 03:58 AMTherran
Germans have several MG's that do near equal levels of suppression to the DSHK and the lend lease Sherman is more expansive than and less effective than the Panzer. You German players are really pretty pathetic. Apparently you can't win with overpowered abilities, overpowered tanks, and overpowered infantry. Any unit the allies has that can remotely compete you immediately cry for the hammer.


Yeah it's funny.

I play all the armies and Axis are always a cake-walk. Even in 1v1.

Sure in Pros ppl win allied games as 1v1 just because of map control and pressure. But below top 200 play Axis are leaps and bounds ahead of Allies. It's because they require so much damn micro
16 May 2017, 05:22 AM
#71
16 May 2017, 07:00 AM
#72
avatar of Dangerous-Cloth

Posts: 2066



Panthers soak a lot more for just a bit more of the cost. Just saying. And the Panther wins the tank battle. Not to mention pak is king of AT guns.


Ostheer panther is in tier 4 sunshine and costs a 175 fuel on top of that pricey route to teching to and building tier 4. However, the sherman comes without any teching cost. I understand that you are extremely Allied biased, but you are taking it a bit too far. Troll more like this on this thread and I will report you.
16 May 2017, 07:02 AM
#73
avatar of Dangerous-Cloth

Posts: 2066

I remeber guys coh2 is not card game where you can nerf meta. Add sherman in techings to t4. First of all its storng with penals openings. Cp.Molo play 2 years with this docs and nobody dont complaine about his 4 cons 2 pio + m3 and DSHK. All write that Molo need adapt, so i think so, some players need adapt, dont see problem beat that strat early, dont see problem now. Problem are with synergy, not some units in general. I play a lot with socviet defencive doc with all openings from cons spam to penals, teching fix snowball. Need fix synergy penals and DSHK.


Agreed.


DSHK are strong and he must be strong 2 cp, 300 mp 2 docs, maybe you can fix his reinforce price and time, but not stats.

Playes in tourney chose same docs, so lets nerf all OKW and Ostheer popular docs, why not. If people dont see different beetwen meta and broken.


With all respect, but saying DHSK performance is fine and doesn´t need a nerf is pushing any form of intellect to the brink of extinction. Just because something is a call in and expensive shouldn´t warrent it being overpowered. Or should we make the Tiger Ace return to its former glory? I mean its 800 mp and comes at 17cp!! Command Panther comes at 11 cp and costs 225 fuel and above 500 mp, better make that overpowered too then huh?
16 May 2017, 11:31 AM
#74
avatar of CROknight

Posts: 40



Let's see what I said hmm:



And in another post I said that all call ins need to be tied to tech, for every faction.




You still didnt answer my question :guyokay:, but thats ok I see You cant handle criticism.
16 May 2017, 14:33 PM
#75
avatar of ruzen
Patrion 15

Posts: 243



Panthers soak a lot more for just a bit more of the cost. Just saying. And the Panther wins the tank battle. Not to mention pak is king of AT guns.

About "increased cost" you threw out there: still, you can get 4 to 6 Shermans without much effort. Also, Panther wins which tank battle you did not describe? You mean panther wins 1v1 or 3v1 tank battle?
16 May 2017, 21:56 PM
#79
avatar of drChengele
Patrion 14

Posts: 640 | Subs: 1

What will the soviets use if Lend Lease doctrine is nerfed?
If this is your argument then all it really means is that Lend Lease must be nerfed ASAP. If the entire faction is useless we need to know this before the next balance patch is planned and scoped.

As long as this commander is strong people will gravitate towards it, and thus mask the uselessness of the faction.

The viability of the core faction is much more important than certain people being able to keep their 50% win ratio thanks to the saving graces of a single commander whom you like.

What about the other 20 commanders? You are okay that this huge pool of content and abilities being unviable?
16 May 2017, 22:46 PM
#80
avatar of voltardark

Posts: 976

The problem come from the fact that the doctrinal DSHK is better then the Maxim HMG.t

So 1vs1 maps it's rather normal that you want the best HMG, because it will have a greater impact.

If the DSHK is become similar to Maxim or a .50... why does it exist?

Nerf it to the level of the non doctrinal MG42 ? why not ?

The problem i see in the solution that all call in should be tight to a tier building is that in certain case they are a solution for fuel scarce situations. (where you dont want or can't build tier 4 as an exemple.)

the Lend-lease doctrine is made for those fuel scarce situations.

So maybe it's best to increase the mp cost of the call-in as someone said.
And it other case it's best to be tight to a tier.

The design of commander with call-in units must be thoughtfully analysed to find its original purpose.

:)
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SHOUT IT OUT!

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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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