My vote was yes but that doesn't change the fact about COH1 soundtracks were way better and overall COH2 soundtracks were way worse.
WHY?
First, I'm deeply annoyed about building up times in almost every track but more importantly soundtrack is filled with bad ambiant songs.
Let's start with
main themes. In COH2's, you get to hear the first note about 35 seconds after track starts and nothing happens till
1.13. That's a lot of build up time for a game. After that, very memorable solo hits and finally you start to enjoy the track.
In COH1, you hear the first note at second 10. There is a very enjoyable but small build up around 20-40 and you starting to grasp the track after that and enjoy it.
HERE is a link you can listen all too
COH2 Blitzkrieg Track
Even if you ask a none-ww2 nerd, what is Blitzkrieg, they will say Its a none stoping attacking. When I first heard the song I honestly thought about relentless charges from conscripts, a Soviet push, attack after attack. All because of pauses during the song. It pauses and continues almost all time with a
little memorable moments getting boring around the middle.
Footsteps in the Snow
You hear the first note in 30 seconds. The whole song is filled with few seconds of music and the rest is empty effects. I feel absolutely nothing after I hear this. Couse, there is nothing to feel about anything on this track.
Tread Softly
Another radio noise mixed with few seconds of the choir and random sounds. Nothing to feel.
March Into Hell
One of the good track in this mess. Has enjoyable build up and around 50 seconds you grasp the song and after that, you enjoy the good usage of the choir with good music. One thing is lacking a memorable solo or a bridge but I think It still satisfies any player who wishes to increase the hype when playing as SU.
O My Brother, Be Strong
Has very strong build up and takes you a perfect WW2 Soviet song. It changes drastically during track without feeling alienated from the theme. From strong start to strong finish best track in whole soundtracks.
We Toil With No Respite
Nothing. There is really nothing on this track. Another 3 minutes of build up song mixed with rare moments of notes.
Stand, Rise Up!
Good usage of choir and music. Very high paced song and keeps you on edge but giving you a good amount of resting moments. A very memorable one.
The Advancing Hordes
Starts good but after listening to the same tune over and over again If becomes boring around the middle.
Ghosts of the Fallen
It's only an ambient sound.
Soldiers, Be Wary
Another ambient sound mixed with the choir.
Don't Weep, That Time Has Passed
A good variant of the theme. Good usage of the choir. Enjoyable to listen.
Epitaph
Another 3 minutes of build up song.
Sneak Attack
A very good sneaky build up but sadly leading to the very small window to feel the end of a sneaky attack. Lacks short
Gather Your Force
It's actually a good example of ambient sounds. A solo in the back. Moments of music dragging back you in the track. Not a memorable one or a good one but as I said. A good example how to make an ambient track.
Shadows in the Mist
Same pace. Another example of how to make bad ambient sounds.
Onward to Victory
A good variant of the theme. A really good solo and very Soviet(y)
Not One Step Back
A good tune which has few special moments in it. One of the good ones.
The Fog of War
Another bad ambient sounds. Nothing to feel.
In Russia, Rubik's Solves You
Enjoyable build up leads to very Sovieish song. Has few moments makes It unique. One of the good ones.
The Struggle Remains
Another bad ambient music.
Za Rodinu!
Has good pace but only an acceptable one.
Frostbite
Bad ambient song.
A Red Army Rising
A good variant of the theme. Lacks something to makes It unique though.
The Long Winter
Another bad ambient song.
A Prayer For My Company
Barely acceptable ambient song.
But why did I still voted yes?
Because I don't know If this was Relic's request or something else. So I can't put the entire blame for this overall bad soundtrack of COH2 to the composer.