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Will we get more commanders and bulletins?

12 Apr 2017, 18:40 PM
#1
avatar of Dyzfunction

Posts: 73

I'd like to see some of the factions get more selection in commanders and bulletins. Currently the Soviets have an absolutely massive selection of commanders and bulletins. Personally, I find the most useful bulletins are the ones that allow units to vet up 10% faster. OKW I think only has 2 bulletins that do this. Soviets have a bulletin for veterancy for almost every single unit they have including doctrinal units.

Some factions also have quite a tiny selection of commanders. There's still plenty of WW2 units and vehicles that could be put in the game that aren't in CoH2 or even units that were in CoH1 that could come to CoH2 like the Crab Sherman or the Wirbelwind.

Here's some ideas for axis:

- Command Tiger (or King Tiger). 15-17 CP to unlock. Not as good as Tiger Ace but definitely better than standard Tiger and buffs nearby units.

- Wirbelwind. Like the AA halftrack USF has but better armored like a tank. Not as much damage as the Ostwind but suppresses.

- V1 or V2 rockets

- There's all kinds of artillery pieces Germany used.

- Panzer 3

- Stug4

- JagdPanther

- Hetzer (not the flamethrower type)

- Waffen SS infantry

- Volksturm Infantry (Ostruppen for OKW)

- Knight's Cross of the Iron Cross elite infantry

- Me262 Bombing (they couldn't carry big payloads at all so the bombing would be weak but they are so fast AA either cannot shoot them down or they would have a very hard time doing so)

- Buildable Flak88 gun emplacements.

- Marder Open-Top TD's that can barrage like the Soviet version can.

- Barbed Wire Fields

- Concrete Bunker emplacements/Gun batteries

- Anti Tank Ditches

- Panzerfaust 100 or 120 (Doctrinal Pfaust upgrade that is more damage and longer range but costs more too)

- There's literally a ton of other stuff but this post would get too long.

An example commander for OKW would be a "Volksturm Doctrine" which would rely on civilian/young/old replacements and very late war weaponry.

0 CP - Volksturm. Cheap and plentiful like Ostruppen. 5 or 6 man squads. Can be upgraded with the STG44. Equipped with Panzerfausts. At Vet1 they can use standard hand grenades.

0 CP (but must be researched)- Panzerfaust 120. Longer Range and more powerful. Costs more to use.

4 CP Hetzer. Light but very fast tank destroyer. Excels at engaging light vehicles but can take on mediums or even heavies (only if shot from the rear) once vetted with penetration bonuses. Can be cloaked and move fast while cloaked when vetted. Can use smoke as well.

8 CP - Flak 88 gun emplacement. Primarily used as a stationary gun that is great at AT, decent at AI, and will engage aircraft. Must be defended though as it can be rushed by infantry. Has pretty long range for AT.

17 CP- SS King Tiger or Command King Tiger. Basically the Tiger Ace for OKW.



Allied examples of additional or doctrinal units/abilities:

- Crab Sherman for mine clearing and infantry decimation.

- Armored Platoon Commander. Basically allied command tank.

- Soviet IS3. They were extremely late war, but so was the Comet which only 20 or so saw action.

- OSS Operatives/Commandos

- Enigma Message Decode (not sure if USF has an ability like this already, but shows enemies on minimap)

- Soviet Replacements (basically really terrible infantry that is insanely cheap. Intended to be blobbed. One man in each 6 man squad would not have a weapon until 1 member of the squad dies)

- M18 Hellcat

- M3 Grant

- etc etc.


These are just some ideas. Will we ever see more commanders?
12 Apr 2017, 19:45 PM
#2
avatar of Tiger Baron

Posts: 3145 | Subs: 2

M4A3E2 Sherman "Jumbo" and I'd also like to see the M36B1 that used the Sherman hull instead of the M10 hull, sacrificing mobility for more armor.

Also a Sherman croc.

You mostly counted the Axis units.
12 Apr 2017, 19:56 PM
#3
avatar of Maret

Posts: 711

SU-100, SU-122, ISU-122, BM-31 (300 mm Katy), soviet marines and paratroopers, t34-57, replace kv-1 with is-85. German light armor TD's, nebelwerfer.
12 Apr 2017, 20:17 PM
#4
avatar of Angrade (Ægion)
Senior Modmaker Badge

Posts: 766 | Subs: 2

I hate to say this but, Relic will probably not spend any more time developing new units. Additionally how would these units be actually different from the current units. They would have to fill a void to be unique.
12 Apr 2017, 20:58 PM
#5
avatar of Dyzfunction

Posts: 73

I hate to say this but, Relic will probably not spend any more time developing new units. Additionally how would these units be actually different from the current units. They would have to fill a void to be unique.


Some would only require different stats and skins like a Command version of the Tiger or an SS Tiger.

I'm sure some modders could help with doing the models, skins, and maybe even animations of any entirely new units.
12 Apr 2017, 22:00 PM
#6
avatar of Hater

Posts: 493

Maus :snfPeter:
12 Apr 2017, 22:16 PM
#7
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

My signature was waiting for this kind of thread to be made!
I really miss a Flamer Sherman, the fact Soviets and Commonwealth get flame tanks and USF is left out of the fun, it would be really great in garrison heavy maps.
12 Apr 2017, 22:29 PM
#8
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4



Relic hasn't made any new content for the game in over a year, it's time to move on.
12 Apr 2017, 23:19 PM
#9
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

While Tobis is correct, I'd love to see some ME-262 action :D
13 Apr 2017, 01:07 AM
#10
avatar of Nano

Posts: 212

Does anyone know if there are any unused models or commanders in the game files that the community team could balance and unlock with Relics blessings maybe? Since they are likely not to make more.
13 Apr 2017, 01:34 AM
#11
avatar of Angrade (Ægion)
Senior Modmaker Badge

Posts: 766 | Subs: 2

jump backJump back to quoted post13 Apr 2017, 01:07 AMNano
Does anyone know if there are any unused models or commanders in the game files that the community team could balance and unlock with Relics blessings maybe? Since they are likely not to make more.


No unique models, but some left over ideas. Urban assault grens, Commissar (available in a ToW mission), and other small things. The most unique thing I can think of that can be done is the Bulldozer Sherman uses the regular Sherman option with animators so it is possible to create a 105mm upgrade and Bulldozer upgrade.
13 Apr 2017, 01:46 AM
#12
avatar of Mistah_S

Posts: 851 | Subs: 1

Lol @ Tobis.

I would like to see more light vehicles for the UK and a light tank for OST
13 Apr 2017, 02:20 AM
#13
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4



No unique models, but some left over ideas. Urban assault grens, Commissar (available in a ToW mission), and other small things. The most unique thing I can think of that can be done is the Bulldozer Sherman uses the regular Sherman option with animators so it is possible to create a 105mm upgrade and Bulldozer upgrade.

There are a bunch of models actually. There is the funkwagen 222 and the upgunned shermans from Ardennes assault, and some other stuff.
13 Apr 2017, 02:32 AM
#14
avatar of Nano

Posts: 212

jump backJump back to quoted post13 Apr 2017, 02:20 AMTobis

There is the funkwagen


This game needs a funk wagon.

13 Apr 2017, 02:50 AM
#15
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post13 Apr 2017, 01:07 AMNano
Does anyone know if there are any unused models or commanders in the game files that the community team could balance and unlock with Relics blessings maybe? Since they are likely not to make more.


There isn't much. Listed under Ostheer, there's an untextured (possibly not functional) Fallschirmjager from CoH1. There's also a partially complete model named "Tank Hunter" which is the CoH1 Assault Grenadier, which was updated, retextured and assigned to Ostheer's Panzergrenadiers. And there's a Panzerfusilier model, also untextured, and is just an earlier version of OKW's Panzerfusilier. Lastly there's an LMG Squad model which appears to just be an early version of the Osttruppen model, in the early stages of texturing.

On the Soviet side of things there's a bit more. Mostly of note, you can have Guards without a cape, and there's a fully textured "Conscript Sergeant" model. Those are probably from the campaign, although I know Spearhead mod got the capeless Guards to work for their Strelki unit.
13 Apr 2017, 02:53 AM
#16
avatar of Grumpy

Posts: 1958

It wouldn't make sense for Relic to develop anything. Their revenue stream from this game is probably close to nothing, and they aren't a charity.

It'd be great if they sponsor a 1v1 tournament occasionally, and use the results for their balance feedback.
13 Apr 2017, 03:31 AM
#17
avatar of William Christensen

Posts: 401

You know what we need?... The ability to create your own commander... I swear I once saw an image showing that you can created your own commander. I think you can take the CP elements into account, so you can't have a commander filled with Elefant + Tiger Ace + Command P4. Or maybe give each ability/call-in unit a value, then have a limitted value for 1 commander... I saw it once, man! If only it comes true!‎
13 Apr 2017, 03:57 AM
#18
avatar of Waegukin

Posts: 609

There's some stuff I'd like to see, but I feel we're better off overhauling and fixing the existing doctrines before adding more (supposing Relic even gives enough of a damn + won't break it again). I definitely would love to see some of the functional models in-game to be reskinned and used again for something, eg. replacing Opel Blitz with 221 or Funkwagen w/ MG. Speaking of which:

https://i.imgur.com/3TATRlH.jpg

Is this real or fake? If the model actually works, I could see it working well in some of Ost's less useful doctrines.
13 Apr 2017, 06:09 AM
#19
avatar of Crecer13

Posts: 2184 | Subs: 2

jump backJump back to quoted post12 Apr 2017, 19:56 PMMaret
SU-100, SU-122, ISU-122, BM-31 (300 mm Katy), soviet marines and paratroopers, t34-57, replace kv-1 with is-85. German light armor TD's, nebelwerfer.


add to this list BA-64, T-60 (anti infantry/scaut), T-80 / Trophy Pz-3 (command vehicle) and we have a new Soviet faction.

13 Apr 2017, 07:00 AM
#20
avatar of wuff

Posts: 1534 | Subs: 1

You know what we need?... The ability to create your own commander... I swear I once saw an image showing that you can created your own commander. I think you can take the CP elements into account, so you can't have a commander filled with Elefant + Tiger Ace + Command P4. Or maybe give each ability/call-in unit a value, then have a limitted value for 1 commander... I saw it once, man! If only it comes true!‎



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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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