Since that time there have been some changes
-Sandbag nerf
-Mg 34 nondoctrinal
-Mg42 from hq and buffed
-Pgs buffed
-Volks buffed
-OKW full munitions and fuel income
-222 buffed
-Flamer Ht buffed
-Pios buffed
Most of these units counter conscripts and cons have remained unchanged while every change on this list makes conscripts less effective. Furthermore when the strat started cons had lower recieved accuracy amplifying how much worse they are against all of these improved units.
OP is correct in saying that Penals and Maxims were good but cons are meh. After nerfing the two units you could open the game with soviets are in a tight spot
That is a very bias approach to point out opinions.
It's not like OKW received huge amounts of resources with "full" income. All unit cost increased (fuel and muni) except Kubel while MP bleed threat still exists! 222 buff was necessary, you rarely see someone uses It and always blows up in seconds. Flamer HT is only a cheesy build It's like clown car build and both have solid counters. They are like Scholars Mate move in chess.
I would say Volks are closer to been balanced. It was much more stupid to trying to defend 4-5 squads of Volks with panzerfaust. MG was a really necessary change for OKW since previously, It forces players to pick one specific commander every game.