The normal targeting always shoots well beyond its target. I've had better success with it by using attack ground, but it still overshoots its target so you have to manually target short of the intended target. Rather than fix the Bulldozer, I'd rather they copy the ballistics of the Brummbaer to match the Bulldozer.
The Bulldozer would be fine with the fuel dropped to 110 and a slight improvement to targeting.
That's all that is hoped for. Also, it's worth mentioning that due to the more static nature of turetless brummbar and the fact that usf players are used to smaller move penalties the sherman has, the buldozzer will always feel inaccurate, even if it is going to be totally ok after the patch.