Cromwell to 135 fuel
Comet to 200 fuel
All arty cover crits removed and replaced with stuka AT like damage
Regarding Brits, I don't think that applying blanket-nerfs to the entire faction is the way to go. That is, unless you want the Tournament to look ESL-style (i.e., there are only 1-2 viable build-order/commanders per faction).
- Anvil is quite strong, as long as you don't build Churchills
- Hammer is OP
- Hammer + OP doctrines is ridiculously OP
Thus:
1. First, nerf the no-brainer stuff (Cromwell/Comet crush), tank commanders
2. Then, nerf OP Commander units and abilities and bring them on-par with non-DLC commanders
3. Then, nerf Hammer, a lot (Additional Comet nerfs, Emergency warspeed) to bring it on par with Anvil; not higher; nor lower.
4. Then, and only after items 1-3 have been applied, stick additional nerfs to Cromwell as necessary (e.g., teching costs, moving accuracy, price-per unit; in that order)
5. (Be prepared to implement compensating buffs to the faction; e.g., rework Anvil, fix Centaur, fix 25-pounders etc)
In short, Anvil + non-meta commanders, don't need the heavy nerfs that Hammer + meta commanders require. That is, unless you want Brits in the GCS tourney to be like Soviets in ESL (i.e., only 1-2 viable build-orders/commanders per faction).
PS: Emplacement nerfs are orthogonal to these, as I don't suppose you will be seeing that many emplacements in your matches. Simple no-brainer fixes:
- Ban emplacements from base sector
- Brace also reduces incoming healing by 4x (Brace has TOO good synergy with stand-fast & Advanced Emplacement Regiment NPC engineers)