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Winter Balance Preview Changelog

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30 Nov 2016, 09:27 AM
#341
avatar of Latch

Posts: 773

jump backJump back to quoted post30 Nov 2016, 08:37 AMRappy


Mate, I clearly stated that 1 schrek costs similar to 2 PIATs. Maybe you should look a little deeper next time at the point being made before you mouth off. Double PIAT squads is a VERY common occurrence. On the other hand, single schreks were considered OP on volks.


Just watch this video I kindly made for you just now, so please use the video to rant about the TRUE "OP" AT squad here, especially if you are going to use upgrade pricing as an argument:



UKF: Mines, Piats, AT Gun
OST: Mines, Shrecks, fausts, At Gun
OKW: Mines, Shrecks, fausts, (invisible, retreatable, tier 0, garrison-able)At Gun

How DARE UKF have a slightly cheaper but worse handheld AT! How dare they!
30 Nov 2016, 09:42 AM
#342
avatar of __deleted__

Posts: 4314 | Subs: 7


Completely False, if you knew anything you'd know that other AT guns have free green cover. Also they dont need to get to 30 range to hit anything. Also they have better spaceing.
.


All AT guns have bugged green cover. Only units around them get that green cover bonus. Also all of them have 125% recieved acc.
30 Nov 2016, 09:45 AM
#343
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post30 Nov 2016, 09:27 AMLatch


Just watch this video I kindly made for you just now, so please use the video to rant about the TRUE "OP" AT squad here, especially if you are going to use upgrade pricing as an argument:



UKF: Mines, Piats, AT Gun
OST: Mines, Shrecks, fausts, At Gun
OKW: Mines, Shrecks, fausts, (invisible, retreatable, tier 0, garrison-able)At Gun

How DARE UKF have a slightly cheaper but worse handheld AT! How dare they!



First piats have shorter range than other at weapons so they are easily kited
Second, instaed of schreck blobs before nerf or riflemen zook blobs with bars or guards, squads with piats have zero DPS against infantry and lmg is useless with piat as well because of piat shor range => need to move a lot.


Also UKF lack snares so you can easily outkite them
30 Nov 2016, 11:05 AM
#344
avatar of Rappy

Posts: 526

jump backJump back to quoted post30 Nov 2016, 09:27 AMLatch


Just watch this video I kindly made for you just now, so please use the video to rant about the TRUE "OP" AT squad here, especially if you are going to use upgrade pricing as an argument:



UKF: Mines, Piats, AT Gun
OST: Mines, Shrecks, fausts, At Gun
OKW: Mines, Shrecks, fausts, (invisible, retreatable, tier 0, garrison-able)At Gun

How DARE UKF have a slightly cheaper but worse handheld AT! How dare they!

For someone with apparently ZERO games as OKW you sure do have a worthwhile opinion about balance...\

also, was it your intention to prove me correct with your video?
30 Nov 2016, 12:29 PM
#345
avatar of Latch

Posts: 773

jump backJump back to quoted post30 Nov 2016, 11:05 AMRappy
Was it your intention to prove me correct with your video?


jump backJump back to quoted post30 Nov 2016, 08:26 AMRappy

Testing vs an OKW P4, 2 double PIAT squads will smash it in less than 10 seconds at max range. 2 single Schrek squads will take roughly 30 seconds.


Video proves otherwise, you state Shrecks take 3x as long to kill a P4 than Piats when 1:17 the footage switches to the shrecks from piats and that video ends at 2:55.

That is a difference of 38 seconds hardly 3X as good. MY video along with Hector giving you more facts prove you are talking shit. I use facts to back up my statements, I recommend you do the same.

P.S My 'experience' with OKW has nothing to do with my ability to use cheat mod and demonstrate how wrong you are, my 'lack of experience' should set off alarm bells that someone as 'inept' at playing OKW as me can prove you wrong, but alas, it won't. Nor will you put forth any evidence or solutions to the 'problem' instead continue to argue that something is 'OP' without testing it properly and diverting this thread further than you already have. Why not display your player card? Or will it also show disparity?:crazy:

EDIT: Oh but erm, why have you not mentioned how good the Pgrens double shreck squad is vs PIATS? Despite the cost being about the same difference as double piats to a single sturm shreck? That, I find quite odd!
30 Nov 2016, 12:56 PM
#346
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post30 Nov 2016, 12:29 PMLatch




Video proves otherwise, you state Shrecks take 3x as long to kill a P4 than Piats when 1:17 the footage switches to the shrecks from piats and that video ends at 2:55.

That is a difference of 38 seconds hardly 3X as good. MY video along with Hector giving you more facts prove you are talking shit. I use facts to back up my statements, I recommend you do the same.

P.S My 'experience' with OKW has nothing to do with my ability to use cheat mod and demonstrate how wrong you are, my 'lack of experience' should set off alarm bells that someone as 'inept' at playing OKW as me can prove you wrong, but alas, it won't. Nor will you put forth any evidence or solutions to the 'problem' instead continue to argue that something is 'OP' without testing it properly and diverting this thread further than you already have. Why not display your player card? Or will it also show disparity?:crazy:

EDIT: Oh but erm, why have you not mentioned how good the Pgrens double shreck squad is vs PIATS? Despite the cost being about the same difference as double piats to a single sturm shreck? That, I find quite odd!



Conclusion: Sturm schreck is overpriced
30 Nov 2016, 12:59 PM
#347
avatar of DonnieChan

Posts: 2272 | Subs: 1

30 Nov 2016, 13:15 PM
#348
avatar of Latch

Posts: 773

Conclusion: Sturm schreck is overpriced


Considering it comes with the useless "Cold package" which is why I suspect it's price is what it is, more so when you consider Pgrens get 1x shreck at 60 muni (120 for whole package(2x shrecks)).
30 Nov 2016, 13:21 PM
#349
avatar of Delodax

Posts: 49

So happy to see such an engaged group of individuals putting energy inyo creating an awesome patch! Keep up the good work!
30 Nov 2016, 15:37 PM
#350
avatar of BorisHasArrived

Posts: 6

...And I am just sitting here waiting for Relic to make USF Recon/Mechanized worth picking up.

Or making underused commanders more interesting
30 Nov 2016, 15:49 PM
#351
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

...And I am just sitting here waiting for Relic to make USF Recon/Mechanized worth picking up.

Or making underused commanders more interesting


Mechanized will be buffed directly and indirectly next patch, where Withdraw and Refit will become more desirable.
30 Nov 2016, 15:58 PM
#352
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



All AT guns have bugged green cover. Only units around them get that green cover bonus. Also all of them have 125% recieved acc.


Nope, unless something changed in like a year or more:

Rak: is around 0.8/0.85
USF: 1.25
ALL other AT guns in game: 1
30 Nov 2016, 16:26 PM
#353
avatar of __deleted__

Posts: 4314 | Subs: 7



We tried some fancy variations, like higher speed, lower range for less damage, etc.

In the end, we decided that since the USF mortar has been causing issues for so long, we should go for a super-conservative design. Thus, we mirrored a mortar design that works and nerfed it down from there.



Will be also russian mortar more mirrored after all those nerfs they got in their Ai department (penals, guards, T70, quad ...)
30 Nov 2016, 17:42 PM
#354
avatar of Rappy

Posts: 526

jump backJump back to quoted post30 Nov 2016, 12:29 PMLatch




Video proves otherwise, you state Shrecks take 3x as long to kill a P4 than Piats when 1:17 the footage switches to the shrecks from piats and that video ends at 2:55.


Your video demonstrates piats destroying tank in 12 seconds, whereas it takes 27 seconds for schreks. Close enough to say they are completely OP. And you didn't do this at max range for each, often the first engagement range in real life. I said that clearly in my post. Yawn... Next!

Its the PIAT rate of fire that makes all the deflections and penetrations add up much quicker. Rate of fire balances lower penetration as it represents more throws of the dice. This is also why comet is better than panther.
30 Nov 2016, 17:43 PM
#355
avatar of Rappy

Posts: 526




Conclusion: Sturm schreck is overpriced

I agree
30 Nov 2016, 17:43 PM
#356
avatar of Stug life

Posts: 4474



Nope, unless something changed in like a year or more:

Rak: is around 0.8/0.85
USF: 1.25
ALL other AT guns in game: 1

finally understand why rak get wipe almost every time by tank shell, the target size of the weapon is 10 instead of 20 (like all other at gun) but they got less received accuracy
30 Nov 2016, 18:11 PM
#357
avatar of Mr.Smith

Posts: 2636 | Subs: 17


finally understand why rak get wipe almost every time by tank shell, the target size of the weapon is 10 instead of 20 (like all other at gun) but they got less received accuracy


Less is more. Also received accuracy doesn't matter one bit vs AoE. Raketen original crew is just more durable vs small arms fire. Why? Because.
30 Nov 2016, 18:13 PM
#358
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1



Less is more. Also received accuracy doesn't matter one bit vs AoE. Raketen original crew is just more durable vs small arms fire. Why? Because.

Because they could die faster but we don't really want them to
30 Nov 2016, 18:14 PM
#359
avatar of Latch

Posts: 773

jump backJump back to quoted post30 Nov 2016, 17:42 PMRappy
Some more bile


Then kindly make your own video showing the massive differences and how 'OP' piats are, however, to again shut down your idocy with facts here are the times it takes to kill the tanks (Which by the way are placed based on the attack ground distance):

UKF: (150mp 15 fuel 100 munitions)
First - 20 seconds
Second - 14 seconds
Third - 19 seconds

17.6 seconds average

OKW: (90 munitions)
First - 25 seconds
Second - 18 seconds
Third - 27 seconds

23 seconds average

OST: (120 munitions)
First - 9 seconds
Second - 9 seconds
third - 9 seconds

9 seconds average

If 5.4 seconds is what makes something so OP that you have to bitch and moan about it, don't you think that you should first start off with a difference of almost 8.6 instead? That is clearly more 'OP' using your method. Please, justify how your OP claim doesn't translate to Pgrens, i'd love to hear it.

But I say again, HOW DARE Allies have a cheaper, shittier but faster firing handheld AT, HOW DARE THEY!
30 Nov 2016, 18:37 PM
#360
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post30 Nov 2016, 18:14 PMLatch


Then kindly make your own video showing the massive differences and how 'OP' piats are, however, to again shut down your idocy with facts here are the times it takes to kill the tanks (Which by the way are placed based on the attack ground distance):

UKF: (150mp 15 fuel 100 munitions)
First - 20 seconds
Second - 14 seconds
Third - 19 seconds

17.6 seconds average

OKW: (90 munitions)
First - 25 seconds
Second - 18 seconds
Third - 27 seconds

23 seconds average

OST: (120 munitions)
First - 9 seconds
Second - 9 seconds
third - 9 seconds

9 seconds average

If 5.4 seconds is what makes something so OP that you have to bitch and moan about it, don't you think that you should first start off with a difference of almost 8.6 instead? That is clearly more 'OP' using your method. Please, justify how your OP claim doesn't translate to Pgrens, i'd love to hear it.

But I say again, HOW DARE Allies have a cheaper, shittier but faster firing handheld AT, HOW DARE THEY!


u forgett that the IS ist more better with its 5 model. it can shot on infantery with 3 men. it has bonus in green cover, its cheaper, its better in all ways exept AT (u also forget the price from the 2. Panzergrenadier!!!!)

U forgett so much, that i think u are a troll...
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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