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Iron Harvest

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27 Oct 2017, 16:45 PM
#81
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
There are three playable faction in Iron Harvest: Polania Republic, Rusviet & Saxony Empire.
During the campaign you’ll play each faction (in that order) in one big, overarching story.

Saxony Empire and Rusviet WutFace.
30 Dec 2017, 07:05 AM
#82
avatar of Crecer13

Posts: 2184 | Subs: 2

30 Dec 2017, 10:25 AM
#83
avatar of ferwiner
Donator 11

Posts: 2885

Cover and enviroment destruction is sweet but I dont like the interface. Looks too much like the one in theater of war.
31 Dec 2017, 19:10 PM
#84
31 Dec 2017, 20:21 PM
#85
avatar of Basilone

Posts: 1944 | Subs: 2

This game looks extremely mediocre, the hype train for every war rts is getting old.
12 Jan 2018, 15:11 PM
#86
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
There will be base-building in Iron Harvest (similar to Company of Heroes, in some maps you will build your base from scratch, in others you conquer existing buildings).

This is concept art of a simple Polania rebel base. Workshop (left), HQ (middle), barracks (right). Thoughts?

12 Jan 2018, 15:51 PM
#87
avatar of Array
Donator 11

Posts: 609

There will be base-building in Iron Harvest (similar to Company of Heroes, in some maps you will build your base from scratch, in others you conquer existing buildings).

This is concept art of a simple Polania rebel base. Workshop (left), HQ (middle), barracks (right). Thoughts?


Its nice but the general gist on facebook was that it needed more detritus (rubbish and junk). I thought some supply carts would be authentic with the setting.
23 Feb 2018, 15:03 PM
#88
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Iron Harvest is coming to Kickstarter March 13th. Please share & save the date! #ironharvest #Kickstarter #madewithunity


Source : https://twitter.com/KingArtGames/status/967019977739067394
10 Mar 2018, 15:50 PM
#89
avatar of Crecer13

Posts: 2184 | Subs: 2

10 Mar 2018, 16:15 PM
#90
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
More questions then answers.
10 Mar 2018, 19:23 PM
#91
avatar of Tiger Baron

Posts: 3145 | Subs: 2

It ain't good but I'll just take it as something early in development that will get improved with time and feedback.
12 Mar 2018, 14:30 PM
#92
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Interesting, getting from Facebook :
(Iron Harvest
The biggest influence for the game design is Company of Heroes and your armies will have a similar size. We want each unit/squad to feel important, because we don't like this "my unit blob vs. your unit blob" gameplay you sometimes see. That's just our taste and there is nothing wrong with other kinds of game. But in Iron Harvest there won't be hundreds of units fighting each other.)

13 Mar 2018, 10:40 AM
#93
13 Mar 2018, 11:14 AM
#94
avatar of Symbiosis

Posts: 862

Is there a community forum somewhere for this game already?
13 Mar 2018, 12:04 PM
#95
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Is there a community forum somewhere for this game already?


I know only facebook https://www.facebook.com/ironharvest/
13 Mar 2018, 12:34 PM
#96
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

No, they don't have an official forum. They use Discord instead.
13 Mar 2018, 13:49 PM
#97
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

I suppose we should offer to make a forum for them.

I'm still on the fence about this game tho, not quite sure what to make of it after seeing the gameplay footage. It looks like and even more simplistic version of COH1 but with robots.
13 Mar 2018, 14:29 PM
#98
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

You can pay them a visit Ami to tell us if the game merit to be back on kickstarter. ^^

The video is an pre-alpha footage. If the kickstarter campaign works, the game will be released end of 2019. If they make it right, they have time to improve it.
13 Mar 2018, 14:39 PM
#99
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Heh yeah, Bremen's not too far from me (Berlin). Would be cool to visit their studio.
13 Mar 2018, 15:02 PM
#100
avatar of VonIvan

Posts: 2487 | Subs: 21

Kickstarter launched : https://www.kickstarter.com/projects/kingartgames/iron-harvest

Damn not a bad start for it


Hopefully it'll be well-developed. We'll see on release though.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
Today, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Today, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Today, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Today, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Yesterday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Yesterday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Yesterday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Yesterday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Yesterday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Yesterday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM

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