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Iron Harvest

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27 Oct 2017, 16:45 PM
#81
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
There are three playable faction in Iron Harvest: Polania Republic, Rusviet & Saxony Empire.
During the campaign you’ll play each faction (in that order) in one big, overarching story.

Saxony Empire and Rusviet WutFace.
30 Dec 2017, 07:05 AM
#82
avatar of Crecer13

Posts: 2184 | Subs: 2

30 Dec 2017, 10:25 AM
#83
avatar of ferwiner
Donator 11

Posts: 2885

Cover and enviroment destruction is sweet but I dont like the interface. Looks too much like the one in theater of war.
31 Dec 2017, 19:10 PM
#84
31 Dec 2017, 20:21 PM
#85
avatar of Basilone

Posts: 1944 | Subs: 2

This game looks extremely mediocre, the hype train for every war rts is getting old.
12 Jan 2018, 15:11 PM
#86
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
There will be base-building in Iron Harvest (similar to Company of Heroes, in some maps you will build your base from scratch, in others you conquer existing buildings).

This is concept art of a simple Polania rebel base. Workshop (left), HQ (middle), barracks (right). Thoughts?

12 Jan 2018, 15:51 PM
#87
avatar of Array
Donator 11

Posts: 609

There will be base-building in Iron Harvest (similar to Company of Heroes, in some maps you will build your base from scratch, in others you conquer existing buildings).

This is concept art of a simple Polania rebel base. Workshop (left), HQ (middle), barracks (right). Thoughts?


Its nice but the general gist on facebook was that it needed more detritus (rubbish and junk). I thought some supply carts would be authentic with the setting.
23 Feb 2018, 15:03 PM
#88
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

Iron Harvest is coming to Kickstarter March 13th. Please share & save the date! #ironharvest #Kickstarter #madewithunity


Source : https://twitter.com/KingArtGames/status/967019977739067394
10 Mar 2018, 15:50 PM
#89
avatar of Crecer13

Posts: 2184 | Subs: 2

10 Mar 2018, 16:15 PM
#90
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
More questions then answers.
10 Mar 2018, 19:23 PM
#91
avatar of Tiger Baron

Posts: 3145 | Subs: 2

It ain't good but I'll just take it as something early in development that will get improved with time and feedback.
12 Mar 2018, 14:30 PM
#92
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Interesting, getting from Facebook :
(Iron Harvest
The biggest influence for the game design is Company of Heroes and your armies will have a similar size. We want each unit/squad to feel important, because we don't like this "my unit blob vs. your unit blob" gameplay you sometimes see. That's just our taste and there is nothing wrong with other kinds of game. But in Iron Harvest there won't be hundreds of units fighting each other.)

13 Mar 2018, 10:40 AM
#93
13 Mar 2018, 11:14 AM
#94
avatar of Symbiosis

Posts: 862

Is there a community forum somewhere for this game already?
13 Mar 2018, 12:04 PM
#95
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Is there a community forum somewhere for this game already?


I know only facebook https://www.facebook.com/ironharvest/
13 Mar 2018, 12:34 PM
#96
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

No, they don't have an official forum. They use Discord instead.
13 Mar 2018, 13:49 PM
#97
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

I suppose we should offer to make a forum for them.

I'm still on the fence about this game tho, not quite sure what to make of it after seeing the gameplay footage. It looks like and even more simplistic version of COH1 but with robots.
13 Mar 2018, 14:29 PM
#98
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

You can pay them a visit Ami to tell us if the game merit to be back on kickstarter. ^^

The video is an pre-alpha footage. If the kickstarter campaign works, the game will be released end of 2019. If they make it right, they have time to improve it.
13 Mar 2018, 14:39 PM
#99
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Heh yeah, Bremen's not too far from me (Berlin). Would be cool to visit their studio.
13 Mar 2018, 15:02 PM
#100
avatar of VonIvan

Posts: 2487 | Subs: 21

Kickstarter launched : https://www.kickstarter.com/projects/kingartgames/iron-harvest

Damn not a bad start for it


Hopefully it'll be well-developed. We'll see on release though.
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SHOUT IT OUT!

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Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Today, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Today, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Today, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Yesterday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Yesterday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Yesterday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Yesterday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Yesterday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Yesterday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM

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