Appeal of playing Ost?
Posts: 474
What I'm wondering is why people still love playing Ost despite considering it to be outdated and outclassed? Personally, although I enjoy playing OKW a lot more I find this inexplicable draw towards Ost and tend to play as them a lot more, even after games that make me go "I'm never playing this inept faction again!"
So what motivates you to search for a game as Ost? Is it the challenge? Is it the masochistic playing style? Is it the voice acting?
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Also they seem to be the most well thought out faction of the game with a grid of good support weapons.
Since some patches ago they also have the most options to start. Osttruppen spam into T2, MG spam, MGs+ Pioniere into T2, Grenadier, Snipers and so on. Every unit they have early is useful (at least in the early game).
Later they become shit in what they originally should excell in: Late game. Ironically they are the exact oppostie of the initial design (weak early , strong late).
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Plus I really like to use combined arms instead of a-move 3x Rifles with double BARs supported by 2 auto-sniping mortar
Tho I lose heavily with OST and like 3/4 of the games versus players I'm almost sure I would win as OKW, but as the game moves on Grens are losing their power more and more and more... It's depressing
If at least people playing allies would split 1/3 for each faction.. But in my last 21 games, 15 were versus USF
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Personally, I really love playing OST post patch for the sole purpose that I love playing aggressive factions. Especially in teamgames.
The USF mortar has forever altered the dynamics of the early game, making it mandatory to go for a mad dash to grab it/neutralise it, which gets adrenaline pumping. This is, while also doing something to neutralise the light-tank advantage of USF/Soviets.
Thus, the innate disadvantage of OST vs USF, and the requirement to bully UKF in the early game, make for a very fun experience.
As Panzergrenadiers tend to remark in-game: relax; take a shit; whatever.
Also, Stug spam never gets old.
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Ost voice acting is pretty meh, although nowhere near as bad as that of OKW.
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Truly what makes it diffcult, is the fact that the army requires a lot of skill to micro several units,"combine arms" if you will.
Other armys are much more newbie friendly and accessible, for exame OKW is staright forward such common builds usually boil down to a few core units, like -->strums -->volks--> raket and/or some AT-->end game units which is simplicity for a lot of low end players.
The ostheer player however must maintain a well balance army throughtout the entire match. Any loses are generally really bad as they relie heavliy on Vet units to outperform there allie counter part.
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im seriously loving storm doctrine lately with an okw mate. nobody remembers riegel mines. the absolute best part of it for me is the ambush camo. mandatory on mg42 and pgrens.
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I like playing Ost a lot, but I just get annoyed when I have to fight sniper mortars or Brit emplacements, the faction itself is still fun to play.
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My favorite vet 3 ostheer units are the pwerfer, pgrens without Shreks, p4, and mortar.
And then you realize that vet 3 Calliope is way better than vet 3 Werfer, vet 3 PzGrens are not that good vs vet 3 Rifles with BARs and vet 3 mortar is nowhere near vet 3 USF mortar
Only Pz4 stands becasue of extra armor when compare to Sherman
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