Login

russian armor

Relic leaks again.

9 Jun 2016, 04:18 AM
#21
avatar of vietnamabc

Posts: 1063

Just admit that the commander system is broken since release, I would prefer we only have 3 commanders like vCOH and Relic can introduce new stuffs through alternate units like ToV.
9 Jun 2016, 04:47 AM
#22
avatar of Crystal

Posts: 97

In a green bill way, it's not broken, not at all.
9 Jun 2016, 07:39 AM
#23
avatar of Fino

Posts: 191

jump backJump back to quoted post9 Jun 2016, 04:10 AMWygrif


You can pick at those examples, to be sure but how many games actually allow a "design your own commander" equivalent? Any AAA rts? Honestly I can't think of one. Especially given the number and power of the commander abilities in this game, it seems likely to be a balance clusterfuck.


Not picking sides or anything,but didnt AoE3 have a custom commander system of sorts with cards and home city call ins?
9 Jun 2016, 07:58 AM
#24
avatar of Crystal

Posts: 97

jump backJump back to quoted post9 Jun 2016, 07:39 AMFino


Not picking sides or anything,but didnt AoE3 have a custom commander system of sorts with cards and home city call ins?


It did.

But the call-ins of AoE3 were pretty much the same for all factions.
9 Jun 2016, 14:58 PM
#25
avatar of Kurobane

Posts: 658

Looking at Total War as an example, in multiplayer each player has a certain amount of currency say $10,000. Crappy conscript soldiers will cost maybe 500 while better ones will cost 3000 and OP units will costs like 6000. This way you cannot stack your armies with the most OP units and need to balance it out.

If a Similar system was implemented in COH 2 that would allow us to make custom commanders, I could see it working pretty well.
9 Jun 2016, 19:38 PM
#26
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

You don't realize that it's either OP Tiger Ace on release level of broken or it's underpower level of Defensive tactics.

If you limit it by currency, you just need to fill 2 OP units/abilities and just fill the rest with crap. See Tiger + Command tank/Puma/Stug-E*
If you try to limit it by rarerity, you should realize that there are not such amount of bad abilities rather than bad combination of them.


*Oh wait, we already have a commander with those 2 :P Replace the other 3 choices and you have probably a better commander than one of the meta for 1v1.


PD: as a custom game option, it wouldn't be bad. For automatch, isn't worth the effort in trying to balance such system.
9 Jun 2016, 20:16 PM
#27
avatar of Esxile

Posts: 3602 | Subs: 1

Looking at Pencilbattalion post, they may include downside to some bulletins. +firepower but less armor/life. Can be interesting to see what they plan to include if any.
I can't really imagine they took more than a year to build and develop the warspoil system only to let us use all our free currency given. They must plan to make us use it.
10 Jun 2016, 15:24 PM
#28
avatar of Cultist_kun

Posts: 295 | Subs: 1

Personnaly I would love to see custom commanders, but at the same time it would be insanly hard to balance them. Mainly for british, because almost every single ability they have are very potent and good. ANd some of the combinations could be insanly OP.
10 Jun 2016, 19:31 PM
#29
avatar of RobocopHighlander

Posts: 55

As long as people are willing to pay real money for a competitive advantage, Relic is going to continue to design systems allowing them to do so. The goal of relic is to make money, not to be able to have peace of mind about achieving perfect balance.

If you have objections about the above statement, I realize your counter-argument is about to be "but without a balanced game, they won't have players playing it so they won't make money with it". Your argument is not in accordance with Relic's history, so you might as well not bother with it. How many players paid more to roll around for a year in kangaroos playing CoH1? How many players have gone out and bought the most OP doctrines for CoH2? You consistently see higher sales for more OP commanders. Custom commanders will allow them to achieve the same kinds of profits without actually having to design and test any new commander trees themselves, so it is basically a win-win for them.
10 Jun 2016, 20:52 PM
#30
avatar of strafniki

Posts: 558 | Subs: 1

IF done right, custom commmanders could be the most epic thing ever. IF done RIGHT. but its lelic. 1% chance that they actually do it well
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

265 users are online: 265 guests
0 post in the last 24h
3 posts in the last week
54 posts in the last month
Registered members: 53584
Welcome our newest member, Spellsy
Most online: 2043 users on 29 Oct 2023, 01:04 AM