Why Ostheer has HMG42 and Ostwind? They reasonably do the same thing by denying infantry access. Why USF has M15 and .50 in the same tier? Why Sov has T70 and M5 in the same tier?
To answer your question:
- HMG42 is a suppression platform, and a light-vehicle hard-counter at Vet1.
- Ostwind is an infantry/AT-gun murder machine
There is literally no role overlap between the two. Ostwind also comes much later
- 50cal is, literally, the worst MG in the game (even without taking its price/tech-branching into account). This is only rivalled by the Vickers.
- the USF AAHT is an offensive platform that deals suppression on the move, like Soviet M5
The reason why I would ever choose a 50cal over AAHT is if I don't have fuel for the latter. You get what you paid for.
If the FlakHT behaved exactly like the USF AAHT (suppression on the move, etc), we wouldn't be having this conversation.
Currently:
- MG34 is a middle-tier MG (definitely worse than the MG42. Not sure vs Maxim, after the nerfs. Definitely better than 50cal and Vickers). If you also factor MP-cost/popcap, it's definitely the most cost-efficient MG in the game. Since it's an MG, it's static in nature
- FlakHT is also static in nature. The catch is, that if it is ever caught out of position, it's dead.
- OKW gets AA defenses for free, and with no popcap attached.
I can literally see little reason why anybody would ever field a FlakHT, when they have access to MG34.
Retreat and medic + HMG34 + ISG + maphack + upgrade pack isn't a good purpose? You can skip it for the heal if you are good enough to vet your sturmpio and use medic crates. It gives you a huge field presence bonus, the moment it is build up, no faction has the capability to destroy it. And on top of that you want more soft AI and AT power? unlike other factions, it doesn't deny you access to AT or support units (USF and Sov)
Yes, part of the problem stems from the fact that OKW gets access to their entire range of support weapons, regardless of their teching choice.
You might be also be thinking that since the Medic truck gives such an insane field presence advantage to OKW, it is fair that they get some disadvantages out of that too. However, think about it:
- If you defang a faction from its offensive capabilities, they are going to turtle.
- See Brits.
Now, consider the sum of changes to OKW:
- Stock Fausts, stock MG34, better AT gun.
- Combine these with the maphax truck and long-range auto-fire artillery, and you have the recipe for campiness to the extreme
- The FlakHT is undesirable here, since it delays the time until FlakHQ lockdown.
I posit that if the opponent picks a Med Truck opening and is capable, you are going to wish you were facing Brit Sim City, instead. The Med-Truck -must- get some offensive tools, and it should also probably lose some defensive tools to prevent extreme campiness.