basically your mad that your going to have to place some effort behind your wins, well get with the program
Jesus Christ, have you ever considered not shit-posting?
Posts: 875 | Subs: 2
basically your mad that your going to have to place some effort behind your wins, well get with the program
Posts: 1276
The tears on this forum...
Do you not remember literally less than 1 year ago when OKW received so many buffs that it had to be multiple hot fixed just to let other factions even have a chance to make it to the 15 minute mark?
Relax and leave constructive criticism so we can decide about the mod. COH2 is not ending, we are just in the midst of a major balance change.
Posts: 556
If that was the only concern, i would be happy with it. I rather fear for the faction's potential to get ANY kind of win, across all modes. But whatever, i knew i'd drew hate by creating this thread, be my guest and go on
Posts: 556
Jesus Christ, have you ever considered not shit-posting?
Posts: 556
Lest we forget the cold December patch of 2015. We try not to remember the horrors.
Posts: 1276
Of course, i've consider it....only when you don't have shit ideas to post. Sh it post require sh it responses.
Oh and playcard pls... your starting to sound like a 4v4 axis hero
Posts: 10665 | Subs: 9
Posts: 556
While I liked your response to my 2015 horror. Don't pull the "playercard" thing, its silly to lock out a large portion of coh2 players (more players than 1v1 even) who play primarily a larger gamemode. We should strive to balance 1v1 and 2v2s as 2v2 changes would carry over to 4v4's respectively. Lest I remind you of the play axis as allies 4v4 exploit you used.
Everyone has something bad about themselves, ply don't lower yourself to this playercard nonsense that makes us out to being nothing better than cod players.
Posts: 543
(...) Oh and playcard IS indication of a player and SHOULD be use to gather a idea on where they are in skill (...)
Posts: 526
Its not hate, its a observation. As far as i can tell it seems people want to do the least amount to win, that is what the shreck blob represents and its disgusting. I happen to be around 103 spot on the ladder with the okw (last time i check,a few spaces up or down give or take) and some of those wins i didn't even buy a single volks. Why? becasue the okw is a extremely well equipped faction that doesn't need to relie on shrecks to win. People just are so dead set on one strategy that they are blinded to what the faction has to offer.
Posts: 656
People dislike the changes for 3 reasons:
1. The seem radical
2. They reduce the power of blobs
3. They originate from a fellow player
My response:
1. Good: the game DOES need radical change. The devs are too timid to do it so they are trying changes from the community. I don't care where it comes from; any radical change is good to test.
2. L2p
3. You may think you're better that Mira, you may think you're worse... but relic didn't ask you for your changes. They asked Mira.
TLDR; dilute your salt in some more tears before offering up for consumption.
Posts: 556
I don't blob schreks either. I have at most 3 volks at a time and only usually upgrade two with schreks. (I still get opponents accusing me of bobbing though, which is funny cos they are usually ukf or usf players with massive engineer or rifle blobs of five squads each.) But that doesn't mean I won't use schreks and don't miss them. Tell me you never use schreks even if you don't blob?
Posts: 1276
If your reffering about how i switch from allies on axis and alies on axis, news flash cupcake its not a secert,it was meant to spread far and wide so it can gain attention to be fixed, i could of shown people how to use it but the horrors of the okw where enough.
Oh and playcard IS indication of a player and SHOULD be use to gather a idea on where they are in skill, what game mode they have experience in and moat importantly how much time spent with the game. Its not meant to lock anyone out but a small summary of said player experience. If anyone ask anyone for playcard it ahould be for good intentions to understand where that players come from.
Unless of course you want to balance from bottom top.
Posts: 556
There was a good discussion back on another thread about the importance or not of playercard showing. I'd say, if you ask for it, you'd better show yours as well, so not to sound a bit like a hypocrite.
Posts: 543
No sir you are right, that is a good idea and i second this "unspoken rule" that if someone ask they should prepare to give yours.
https://www.coh2.org/ladders/playercard/steamid/76561198012278664
Posts: 400
Regardless these posts are off topic and should look back on the first post. I think CoH2's future looks pretty alright, this patch looks like its trying to fix a lot of long term issues that have been community requested fixes for years. The added war spoils fix should be nice as we will be able to buy skins, commanders, and whatever we want so that's fixed. IDK what else more I could ask for but for continued support from Community maps and community led hotfixes/smaller patches. This game needs large changes in order to help the long term state of this game and as such need to brace for radical changes.
Posts: 556
I envy your stats, by the way
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