Login

russian armor

April 27th Balance Preview Mod Release Notes

PAGES (24)down
21 Apr 2016, 17:11 PM
#41
avatar of JohnnyShaun

Posts: 144


lmao i could grant you eyes if i can but still lol huge soviet buff but still complaining sums up the allied fanboys pretty well


Shut up biaised monkey.

OKW is OP since release, Soviet is UP since WFA.

Now grab some pop corn and cure your cancer
21 Apr 2016, 17:11 PM
#42
avatar of Esxile

Posts: 3602 | Subs: 1

Interesting changes, but the HMG34 shouldn't be T0, it will be easy to push with Stpio + kubel to cutoff and then have a HMG34 suppressing anything trying to recover it.
21 Apr 2016, 17:11 PM
#43
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

OKW now has a shit-ton of stuff on T0, MG, Anti Tank, capper (kubel), Volks with faust and MP44, I wonder how that will turn out against USF.

The solution is obviously to add T0 USF mortar :romeoHype:
21 Apr 2016, 17:12 PM
#44
avatar of tenid

Posts: 232

Yet more RNG removal with the mines change.

On the UKF changes - tulips end up with a hefty nerf with half their damage gone. Not sure if the stun will make up for it. Like the main cannon change though.

Counter battery will struggle to be useful with that duration. If I'm not mistaken it shares the scatter values for the tommy flare barrage, which can't hit the broad side of a barn.

Edit: Forgot to mention, no changes to Royal Arty. Again.
21 Apr 2016, 17:12 PM
#45
avatar of Tittendachs

Posts: 115

WOW

Can't wait to test this BETA! It sounds like a completely new game :)

Maybe the Raketenwerfer will need some kind of optimization after shrekloss for volks but we will see how much has to be done there...

Good Job Relic! <444>3
Also: "We will not change any major stuff in the near future. The game is more or less how it should be. If we will make a balance patch it will be in small steps but nothing too big." RelicEntertainment

yeahhhhhh.... But I'm glad Relic does this! I almost feel like they care about the balance of this game Kappa
21 Apr 2016, 17:12 PM
#46
avatar of Stug life

Posts: 4474

Rip okw no buff to pupchen
Get puma or get rekt
Why mg?
No buff to elite

Finally major is not only for retreat point

Tier1 Soviet is now ok (penal new ober)
T34 finally buffed

"Reduced cost tier 3 and buff brumbar" finally

Blind on tulip is only if pen ?
21 Apr 2016, 17:14 PM
#47
avatar of DAZ187

Posts: 466

can someone tell me why the firely tulips got nerfed without lowering reload time. it can now get bum rushed. i dont agree with that change
21 Apr 2016, 17:14 PM
#48
avatar of General Tao

Posts: 48

Most of this looks good on paper - interested to see how it works in-game

The only thing I don't like about this is the units spawning at buildings rather than coming from off map. can anyone tell me why did they change this? It was more immersive having them run in from off map!
21 Apr 2016, 17:15 PM
#49
avatar of Stug life

Posts: 4474



Shut up biaised monkey.

OKW is OP since release, Soviet is UP since WFA.

Now grab some pop corn and cure your cancer

Fanboy spotted
21 Apr 2016, 17:16 PM
#50
avatar of Hitman5

Posts: 467

Why the hell is brit getting so many buffs?
21 Apr 2016, 17:19 PM
#51
avatar of tenid

Posts: 232

The unit spawn change is bizarre. I can't see any benefit to it. It also acts as a slight buff to OKW if it applies to ISGs and Obersoldaten.
21 Apr 2016, 17:19 PM
#52
avatar of MissCommissar

Posts: 673

Folks, I don't understand why are you so happy... Read it all again, understand all those changes... It is sooo lame, so unreasonable, 80% of changes goes against simple logic.

That will be hell...
21 Apr 2016, 17:27 PM
#54
avatar of ZombiFrancis

Posts: 2742

So, grats to miragefla I guess.

I don't agree with all the changes, but overall it'll be an improvement I think.

The StG volks was probably the one big change in miragefla's mod that departed from being a sensible change into making arbitrary adjustments.

And OKW still needs panzerschrecks, not sure what's going to happen if they just straight don't have them. I like that volks will have panzerfausts, but it'd be a little sad if it was just a clone of Gren's faust.

Turning the flak truck or repair truck into a panzerschreck rack might work...
21 Apr 2016, 17:35 PM
#55
avatar of DAZ187

Posts: 466

also i propose moving usf AT gun to t0. it will be unlocked if u get LT or captain. people have been asking for that for ages
aaa
21 Apr 2016, 17:36 PM
#56
avatar of aaa

Posts: 1487

Mines now dont kill or kill less? Thats absurd.
21 Apr 2016, 17:38 PM
#57
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Waiting for a light mortar to US T0 and Airborne Sniper to Recon commander.
21 Apr 2016, 17:39 PM
#58
avatar of Katitof

Posts: 17914 | Subs: 8

Rip okw no buff to pupchen

Pfaust to volks is a direct buff to puppchen.
Get puma or get rekt

Or don't YOLO anymore with OKW.
Why mg?

Who knows. Why not?

No buff to elite

Because you don't fix what isn't broken.
21 Apr 2016, 17:39 PM
#59
avatar of ElSlayer

Posts: 1605 | Subs: 1

21 Apr 2016, 17:40 PM
#60
avatar of GenObi

Posts: 556

HUALLAH FUKEN LUHUAH ding song the volks blob is dead!
PAGES (24)down
0 user is browsing this thread:

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1086 users are online: 1086 guests
1 post in the last 24h
10 posts in the last week
27 posts in the last month
Registered members: 50004
Welcome our newest member, Abtik Services
Most online: 2043 users on 29 Oct 2023, 01:04 AM