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Call of USSR: Modern Warfare

17 Apr 2016, 20:01 PM
#21
avatar of GenObi

Posts: 556

Develops game design/choice and balance reasons.

I cant help to feel that this thread needs to go to historical chatter.
17 Apr 2016, 20:33 PM
#22
avatar of RMMLz

Posts: 1802 | Subs: 1


We love to use things, which do their job. It is like use pencil in space instead of hi-tech pen with brandnew spaceink.


You know that's a myth right? You can't use Graphite pencils in space

Sorry for OT, couldn't help myself.

As for OP, I too think that they wanted to show "desperate Russians throwing everything they've got at their enemy" and were designed around 1943. In 45 the Red Army was a beast. This design is expected by the audience.

People believe that Germans were fighting with Blasters and Light Sabers and their ATATs were supported by TIE fighters. And they expect to see old ass Soviet army with shitty weapons and suicide tactics.
17 Apr 2016, 20:55 PM
#23
avatar of Butcher

Posts: 1217

Ostheer isn´t necessarily the 1944 loadout. It has Tigers, Panthers and Elefants which were already there in 1943. Especially the unvetted Panzer IV seems to be an Ausf. F or G which is from that time. The StuG Ausf. E and Kommandopanzer IV are definitely early war units.

The units Ostheer has are just from a time where the new German designs arrived and thus it´s hardly noticeable that Ostheer uses equipment from the same timeframe the Soviets do in Coh.
17 Apr 2016, 20:56 PM
#24
avatar of Beinhard

Posts: 161

would have loved to see the SU-100.

But srsly IS-3? Thats just an overkill it would roflstomp everything...
17 Apr 2016, 21:03 PM
#25
avatar of MissCommissar

Posts: 673

would have loved to see the SU-100.

But srsly IS-3? Thats just an overkill it would roflstomp everything...


Well, as I said, IS-3 would be really strange, but still - why not? Sturmtiger, produced in 18 number and almost never used in real combats - OK, IS-3 - bad. Logic?

SU-100 would be great really, or BS-3 at least. And whad do we thing about additional infantry guns? More modern - more powerfull.
17 Apr 2016, 21:37 PM
#26
avatar of Beinhard

Posts: 161



Well, as I said, IS-3 would be really strange, but still - why not? Sturmtiger, produced in 18 number and almost never used in real combats - OK, IS-3 - bad. Logic?

SU-100 would be great really, or BS-3 at least. And whad do we thing about additional infantry guns? More modern - more powerfull.


No need for another heavy tank, and the IS-3 would be hard to balance as it would roflstomp all the current german armour in-game. (If im not mistaken it didnt see any combat in ww2 at all. Some rumors that a couple met the rising sun, but cant find any good sources).

SU-100 should be in-game, but who knows if relic would ever implement it.
17 Apr 2016, 21:44 PM
#27
avatar of newvan

Posts: 354

jump backJump back to quoted post17 Apr 2016, 20:33 PMRMMLz

You know that's a myth right? You can't use Graphite pencils in space

And Soviet space program used grease pencils, not graphite one.
17 Apr 2016, 22:33 PM
#28
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1



Well, as I said, IS-3 would be really strange, but still - why not? Sturmtiger, produced in 18 number and almost never used in real combats - OK, IS-3 - bad. Logic?



Sturmtiger was used in action during WWII, IS-3 not.
18 Apr 2016, 00:04 AM
#29
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post17 Apr 2016, 20:55 PMButcher
Ostheer isn´t necessarily the 1944 loadout. It has Tigers, Panthers and Elefants which were already there in 1943. Especially the unvetted Panzer IV seems to be an Ausf. F or G which is from that time. The StuG Ausf. E and Kommandopanzer IV are definitely early war units.

The units Ostheer has are just from a time where the new German designs arrived and thus it´s hardly noticeable that Ostheer uses equipment from the same timeframe the Soviets do in Coh.

It also has StG 44s though, which I think are called MP44s in the game, so...should be '44 then.
18 Apr 2016, 01:20 AM
#30
avatar of Mistah_S

Posts: 851 | Subs: 1


We love to use things, which do their job. It is like use pencil in space instead of hi-tech pen with brandnew spaceink.


Hahahah, fantastic comeback Komrade!
18 Apr 2016, 07:24 AM
#31
avatar of RMMLz

Posts: 1802 | Subs: 1

jump backJump back to quoted post17 Apr 2016, 21:44 PMnewvan

And Soviet space program used grease pencils, not graphite one.


Which was ineffective, I just wanted to remind everyone that The US did not sped thousands of dollar and the space pens are actually simple and cheap. Enough OT.

18 Apr 2016, 08:51 AM
#32
avatar of ThoseDeafMutes

Posts: 1026

The original campaign and faction design was intended to represent the time period of 1942-43, roughly. There were no KTs or IR halftracks and such for Ostheer. Both factions were sort of like a "greatest hits collection", an iconic version of Russia and Germany that popular culture remembers them as. Everyone knows what a tiger tank is, only war nerds know what a Tiger II is. Casual WWII shooter fans love the MP44.

The stereotype of the Soviets is that they threw endless waves of manpower and inferior equipment at the Germans. So the faction has more men and worse equipment. There are a few cool toys the USSR gets, but they mostly got more normal stuff and there is definitely a bias of the Axis getting late war equipment stock while the Soviets get early-mid war equipment stock e.g. late model Panzer IV vs early model T34, or the Soviets using molotov cocktails as their standard grenade and raw conscripts for infantry while the Germans aren't forced to use their late war equivalent "desperate defense" formations.



For the Western Front expansion, they shifted the timeline to late 1944/early 1945, and the OKW thus got EVEN LATER war equipment and was themed to be EVEN MORE ELITE. Fine in a vacuum, but now the Soviets are facing 1945 prototype equipment using desparate cosncript formations and T34/76s.

Then the British came out and the Allies got their EVEN LATER LATE WAR equipment, stuff that had barely come online by the time the Germans surrendered like the Comet. They added in Pershing for USF so they weren't as left out, but Soviets could definitely use maybe a new doctrine or two with something cool and late war.
18 Apr 2016, 09:22 AM
#33
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

You know what? You should duplicate this theme on official forum. Kyle now are only on official forum, and the only threads with "R" sign here are Dane casts, A_E casts and some threads about old bugs. I am not sure, that you will get answer here from developers. So, if you want do deliver a message for developers - make a thread on official forum!
But make some corrections. Look on feedback here (especially about IS-3).
18 Apr 2016, 09:23 AM
#34
avatar of kitekaze

Posts: 378

jump backJump back to quoted post17 Apr 2016, 15:59 PMVuther

The same one where they frequently got 34-85s, ISUs, IS-2s in their base buildings and sometimes a combination of them? And usually Shocks or Guards there too (and once, both of them)? If the Soviet players got units in their base buildings like they did at the end of the campaign, they'd cry themselves dead in joy.

The real problem with the Soviet units' portrayal in it was the absence of the DShK and keeping Order 227 throughout the war (which admittedly was pretty bad, and stranger still the website included an image mentioning Order 227 lasted three months so that would imply they knew the history and kept it in regardless).


The OP stated that he wants new unit, not transferring unit from commander to stock.
18 Apr 2016, 09:50 AM
#35
avatar of MoerserKarL
Donator 22

Posts: 1108



Well, some of those things could make soviet late more efficient.


Soviet late game is efficient. (except of some small adjustments)
18 Apr 2016, 11:59 AM
#36
avatar of MissCommissar

Posts: 673

You know what? You should duplicate this theme on official forum.


You can do it then. I can't enter in offcial forums, some kind of bug maybe. And also, Im banned there for 2-3 years already, so...
18 Apr 2016, 12:40 PM
#37
avatar of Hitman5

Posts: 467

If somebody is banned on official forums why are they allowed here?
18 Apr 2016, 12:48 PM
#38
avatar of REforever

Posts: 314



You can do it then. I can't enter in offcial forums, some kind of bug maybe. And also, Im banned there for 2-3 years already, so...


Gee, I wonder how you got banned :romeoHairDay:


As a few others have pointed out, when Relic released coh2 both factions had mainly early and mid war equipment, vehicles and so on with a few exceptions like the Storm Rifle. The faction was designed and based off of popular stereotypes and popular movie portrayals like Enemy At The Gates, so that's why you see the communists using early war equipment and etc combined with mid war equipment.

Since coh2 is no longer only about the Eastern Front(Early-mid war), every faction released has been getting even more late war equipment. We got the USF, then ProKW which was using mostly late war equipment, units and finally we have the British Army, which managed to beat ProKW in the technological department.
18 Apr 2016, 13:00 PM
#39
avatar of General Tao

Posts: 48

Maybe add a conscript upgrade once T4 is built that gives them AK-47s ("AK-47s for EVERYBODY! HURRAH!")

Also replace the T34/76 with the T55AM2.

Seriously - although I agree that the time period difference is felt worst by the Soviets, at this point an entire rework of the faction to bring it 'up to date' is just not going to happen outside of custom mods. Better to balance what we have.
18 Apr 2016, 15:56 PM
#40
avatar of vietnamabc

Posts: 1063



Soviet late game is efficient. (except of some small adjustments)

Maxim spam is always effective, if only there is other way for SU to play late game.
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