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Should Heavy Tanks Be Buffed?

12 Apr 2016, 05:54 AM
#1
avatar of Hitman5

Posts: 467

I don't think it would be too bad of an idea if all heavy tanks had their armor and HP buffed to be very strong again, since we can only have one. Having only one with nerfed armor means they feel less unique and they don't have as much of an impact as they should.
12 Apr 2016, 06:33 AM
#2
avatar of Adviser

Posts: 53

Nope. No baneblade from wh40k please.
12 Apr 2016, 07:12 AM
#3
avatar of LemonJuice

Posts: 1144 | Subs: 7

12 Apr 2016, 07:33 AM
#4
avatar of Katitof

Posts: 17914 | Subs: 8

Heavies are still most powerful singular tanks on the field, why would anyone want to make them even stronger?

In case OP can't tell implications:

-further limits doctrine choices, because you need to go heavy or go home
-limits BOs and strats, because its too crippling not to go heavy
-stale, predictable meta

So no, buffing heavies is not a good idea, these were not space tech, nuke absorbing chaos machines, these were heavier tanks.
12 Apr 2016, 08:58 AM
#5
avatar of Plaguer

Posts: 498

Buffing the Heavies would force your opponent to answer the heavy tank with well... another heavy tank/tank destroyer to be able to have a chance, this would force people to play only 2-3 doctrines
12 Apr 2016, 13:26 PM
#6
avatar of Waegukin

Posts: 609

This would lead to the old meta of heavy tank hold-outs. I'm against it.
12 Apr 2016, 13:33 PM
#7
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

They're more or less fine. I could argue small changes, but significant armor and HP buffs are not those.
12 Apr 2016, 13:51 PM
#8
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Nope. It's fine.
12 Apr 2016, 14:22 PM
#9
avatar of Ramps

Posts: 99

jump backJump back to quoted post12 Apr 2016, 07:33 AMKatitof
Heavies are still most powerful singular tanks on the field, why would anyone want to make them even stronger?

In case OP can't tell implications:

-further limits doctrine choices, because you need to go heavy or go home
-limits BOs and strats, because its too crippling not to go heavy
-stale, predictable meta

So no, buffing heavies is not a good idea, these were not space tech, nuke absorbing chaos machines, these were heavier tanks.


What he said, heavies are supposed to be the spearhead of your combined arms army, you push with it, not solo your way to victory. And OP, don't confuse one with unique, veteran tiger is unique, heavy tanks are limited to only one, those are different things.

12 Apr 2016, 14:37 PM
#10
avatar of sinthe

Posts: 414

Would any one consider dropping the pop cap on tanks in general? 1-2 cap per tank/vehicle to allow for more of a combined arms type of thing. I hate getting to the late game and feeling punished "insert light vehicle" made it to the end.
12 Apr 2016, 15:15 PM
#11
avatar of wuff

Posts: 1534 | Subs: 1

Personally I think the heavy tanks are fine and it was a great change limiting to 1 per player.

12 Apr 2016, 15:29 PM
#12
avatar of EtherealDragon

Posts: 1890 | Subs: 1

And go back to the old days of KTs YOLOing headfirst into 4 ATGs and winning? Pass.
12 Apr 2016, 16:53 PM
#13
avatar of Imagelessbean

Posts: 1585 | Subs: 1

Nope. Currently they function only when attached to an army. Any buffs and they would function independently of supporting forces.
12 Apr 2016, 16:56 PM
#14
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

If anything, they need a slight nerf. When I mean nerf, I mean their rear armour.

It's so frustrating to watch flanking mediums ping off because heavy tanks have more rear armour than a medium tank's front.
12 Apr 2016, 16:57 PM
#15
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

If anything, they need a slight nerf. When I mean nerf, I mean their rear armour.

It's so frustrating to watch flanking mediums ping off because heavy tanks have more rear armour than a medium tank's front.

"Smoke and flank"

"I GARDENING DID"
12 Apr 2016, 16:58 PM
#16
avatar of GenObi

Posts: 556

hell no, never again do we need all mighty all powerful single units in this game.
12 Apr 2016, 16:58 PM
#17
avatar of Australian Magic

Posts: 4630 | Subs: 2

If anything, they need a slight nerf. When I mean nerf, I mean their rear armour.

It's so frustrating to watch flanking mediums ping off because heavy tanks have more rear armour than a medium tank's front.


I still rememeber epic video with IS2 broken gun, almost no health and Pz4 shooting its ass like 5 times - all bounced - and finally Pz4 died :hansGASM:
13 Apr 2016, 15:40 PM
#18
avatar of Blalord

Posts: 742 | Subs: 1



I still rememeber epic video with IS2 broken gun, almost no health and Pz4 shooting its ass like 5 times - all bounced - and finally Pz4 died :hansGASM:


That was RedWing !
13 Apr 2016, 16:01 PM
#19
avatar of Crecer13

Posts: 2184 | Subs: 2

IS-2 needs a change - his 122-mm gun just a lottery, in most cases it misses on a huge blob (DSHK does more damage than a gun), or don't hit PZ4 rear armor.
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