T 34s
Posts: 1225
Posts: 1389 | Subs: 1
I want to stop this circle of hell. Or we make a conclution, or we need to stop this discussion.
What conclutions we have now:
1. Save it is as it now.
2. Make it call-in in doctrines. Put T-34-85 instead.
3. Buff it:
3.1 Buff MGs.
3.2 Decrease MP price.
3.3 Make it clone (or close to it) of PzKpfw IV.
3.4 Make it clone (or close to it) of Cromwell.
My position include:
Step 1: relise of this doctrine
Here you have cheap and spammy T-34, and i am sure it is much cheaper that actual T-34 (this don't have veterancy).
Step 2: Buff T-34 to 100 fuel price (i mean buff it's performances (maingun, MGs) and increase price to 100 fuel).
Step 3: Don't touch T-34-85, if T-34 will be good enough, it won't be necessary to take doctrine with Call-in top medium tank. Many USSR doctrines without call-in vechicle begin to shine again.
Posts: 40
Posts: 275 | Subs: 1
The key words are "used to be"and "was"
I don't see sense to talk about what was and what is no longer.
Posts: 314
Posts: 53
T-34's are in a good spot. Quite a few Russian players built T-34's in my Axis games, and they were always able to maintain armour superiority throughout the game. They lost of course due to my better coh2 skills, but the T-34's are a very solid unit that kept them in the game.
Better skills? Is this a new name for panzershrek and axis armor (especially panther)?
Posts: 40
I don't see sense to talk about what was and what is no longer.
Learn to read and see who I replied to.
Posts: 247
As for the whole cost thing, it doesn't work out so cheap when you pretty much have to sacrifice at least one to take down enemy tanks, reducing the fuel trade.
I can see a few easy buffs to assist this. Don't get me wrong, I don't want to see t34-spam meta, I would like to see the unit reclaim its place as a viable workhorse tank, rather than something rarely seen outside of cheese tactics.
Any one of these would work:
1: Improve the repair speed of engis working on it
2: Give non-doc self repair (existing doctrinal ability can be a passive to improve speed, to lower cost or to allow hp repair on the move out of combat)
3: Give non-doc repair station or put the repair station in better doctrines
4: improve moving accuracy
5: Add a co-axial MG to the turret so it can still engage infantry targets outside direct front, nerf hull MG to avoid excessive DPS increase.
Posts: 673
First : T-34-85 instead of T-34-76 in T4.
Second : T-34-100 (will be copy of Sherman Firefly, but without rockets, of course) instead of T-34-85 in doctrines as call-ins.
Third : T-34-76 putted into trashcan and forgoten forever as too old tank for 1944/45 year combats. For god sake, they giving me tank of 1941 year production in late, against most modern tanks of Reich, like Panthers. What's wrong with you!
Posts: 48
But it's not cheap. Not where it matters. You can point to the fuel cost all you want, but if you actually try spaming them you'll quickly realize you'll start to float fuel, because the manpower costs are too high. The low fuel cost never actually helps.
And to add up...
Given you need to support it with infantry, cause of the presence of Shreks and PaKs, and given that Cons aren't scaling good and die way to easily you get more MP drain...
Posts: 1217
Second : T-34-100 (will be copy of Sherman Firefly, but without rockets, of course) instead of T-34-85 in doctrines as call-ins.No, makes as little sense as the Maus tank.
Posts: 314
Posts: 1389 | Subs: 1
If we're going to start suggesting prototypes, then I nominate the Maus. Commissar can have his t-34-100 while Axis players can have the Maus
#MausNonDocRatteDoubleCallIn!
Posts: 142
T-34 has its use such as discouraging enemy armor rush, crushing infantry but its main gun performs horribly against infantry that's the biggest problem. You need to move it close to the enemy to be somewhat effective but then it dies very fast.
Really, it's better to spam Su-76 then go T4 for Kats than to waste fuel and manpower on T-34.
Posts: 673
If we're going to start suggesting prototypes, then I nominate the Maus. Commissar can have his t-34-100 while Axis players can have the Maus
Well, since they already added Sturmtigers (only 18 were produced), I don't see any problem in adding soviet T-34-100, even if that was prototype.
Lol, "Shwerer Gustav" (Railway arty) wasn't hardly inflicted in real combats in real war on eastern and specially western front, but they added it too. So, rare and effective units are able for axis, but nothing same for allies, pls!
Posts: 1217
That or the vet changes I suggested earlier. Though crap T-34s en masse would keep the Soviet charm.
Posts: 314
Well, since they already added Sturmtigers (only 18 were produced), I don't see any problem in adding soviet T-34-100, even if that was prototype.
Lol, "Shwerer Gustav" (Railway arty) wasn't hardly inflicted in real combats in real war on eastern and specially western front, but they added it too. So, rare and effective units are able for axis, but nothing same for allies, pls!
Yeah, there were limited Storm Tigers, but they were built and saw action in WW2. Your suggestion for adding the T-34-100 is ridiculous since a prototype wasn't even built. It was an idea that was thrown out there, but never made it into production.
Posts: 673
Yeah, there were limited Storm Tigers, but they were built and saw action in WW2. Your suggestion for adding the T-34-100 is ridiculous since a prototype wasn't even built. It was an idea that was thrown out there, but never made it into production.
Well, ok, it's not main point of my suggestion. Main point was "T-34-76 going out and his place takes T-34-85". I think, it will be ok. And T-34-85 we may change with any rare soviet tank, there were a lot. Maybe KV-1 (buffed), maybe KV-85 (IS-1)...
Posts: 161
Yeah, there were limited Storm Tigers, but they were built and saw action in WW2. Your suggestion for adding the T-34-100 is ridiculous since a prototype wasn't even built. It was an idea that was thrown out there, but never made it into production.
Agreed.
SU-100 is more suited and should get released
Posts: 1276
I wonder hoe "game breaking" it would be to put it into t3 for like 100 fuel or something
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