Why 2 germans?
![avatar of CoolGuy57](/uploads/avatar/19503.jpg?updated=1457129914)
Posts: 2
On the allied side there are three different distinct faction with USF, Brits, and USSR. Representing all the three big allied players.
But then on the axis there is Germans and... more Germans?
Where's Japan? Where's Italy? I'm honestly pretty disappointed, I kind of thought atleast one of them would be in the game with all the allies there.
Why would they do it like this?
![avatar of pugzii](/uploads/avatar/11556.jpg?updated=1469761490)
Posts: 513
Japs wouldn't make sense on any of the maps and their army is very specific (infantry based) and would only work on a very well designed game (pacific).
Italy have literally nothing and would be a pathetic faction, might aswel add France while your at it.
![avatar of Grim](/uploads/avatar/18161.jpg?updated=1537373733)
Posts: 1097
So let me get this straight?
On the allied side there are three different distinct faction with USF, Brits, and USSR. Representing all the three big allied players.
But then on the axis there is Germans and... more Germans?
Where's Japan? Where's Italy? I'm honestly pretty disappointed, I kind of thought atleast one of them would be in the game with all the allies there.
Why would they do it like this?
please make a list of viable, non-prototype units from, japanese and Italian armies which can tackle an IS-2, Churchill or a pershing and work from there.......
see the problem?
![avatar of ferwiner](/images/avatars/panzeriv.png?updated=1440837474)
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![avatar of CoolGuy57](/uploads/avatar/19503.jpg?updated=1457129914)
Posts: 2
Also it seems like a poor argument when other ww2 games like RUSE and men of war have Japanese factions, and men of war is a much more realistic game.
![avatar of Kobunite](/uploads/avatar/11619.jpg?updated=1426085138)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 615
I'll leave it for now, but if it goes off the rails - like they always do - it'll be locked. You've been warned.
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![avatar of ferwiner](/images/avatars/panzeriv.png?updated=1440837474)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 2885
But if it takes place in 1944, then why o the soviets mostly use t34/76? And it's not like Germany was doing all that much better then Japan or Italy in 1944.
Also it seems like a poor argument when other ww2 games like RUSE and men of war have Japanese factions, and men of war is a much more realistic game.
I dont know about warthunder but RUSE uses prototypes that weren't even constructed... Soviets used all variants of t-34 in 1944 so it is not an issue, also its not that you see the t-34/76 too often couse it sucks and nobody builds it
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![avatar of Mistah_S](/images/no_av.png)
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please make a list of viable, non-prototype units from, japanese and Italian armies which can tackle an IS-2, Churchill or a pershing and work from there.......
see the problem?
Solid reply is solid.
OP, hang around for a bit and you'll see the community has been asking this for a long time.
Additionally, if they were to add Japan, it wouldnt make sense as the Japs have only encountered the USF and Soviets over the Pacific and Mongolia, not Europ
![avatar of Tiger Baron](/uploads/avatar/18099.jpg?updated=1687806793)
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![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
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RUSE has Italy, Japan...with 44-45 design. Its not rocket science to add them to Coh 2...
RUSE is a gimmick based game...
MoW:AS2 also has them, but the stuff happening there is just hilarity incarnation.
![avatar of VenstreDjevel](/images/no_av.png)
Posts: 55
![avatar of Click](/images/no_av.png)
Posts: 139
![avatar of Thamor](/images/no_av.png)
Posts: 290
![avatar of Bulgakov](/uploads/avatar/4017.jpg?updated=1407412092)
Posts: 987
Yeah let's add Japanese faction and give them submarines and ships that can wreck havoc on units walking through the streams of crossing in the woods
hah, I lolled)
![avatar of Vuther](/uploads/avatar/13334.jpg?updated=1430072522)
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RUSE has Italy, Japan...with 44-45 design. Its not rocket science to add them to Coh 2...
R.U.S.E. also has players fighting with the Maus, the Type 5 Chi-Ri, the T95 and the ARL 44 tanks.
And there was DLC for a game mode with a nuclear option.
Even the silliness of the Bergetiger in CoH1 has more basis than those units, really.
![avatar of BeefSurge](/uploads/avatar/11186.png?updated=1507625095)
Posts: 1891
RUSE is a gimmick based game...
MoW:AS2 also has them, but the stuff happening there is just hilarity incarnation.
Ruse has a much larger scale and more of an economic/combined arms mechanic that can represent the strengths of factions that wouldn't be viable in a tactical level game like CoH2. Don't bag on Eugen, they're better than Relic
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