I just hope when they finally stop "supporting" that they leave the game in a somewhat playable state. We may have to wait like 5 years for COH3 and it will probably have a crap engine too
![:( :(](/images/Smileys/sad.gif)
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The game is on sale now. For 7,50 euro. And to be competitive, guess what, you need patience and skill, not dlc.
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So instead of "I lost becouse axis/allies/specific unit is OP" we now have "I lost becouse the game is broken" or "I lost becouse the game is too expensive"? You guys will never cease to amaze me.
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The better player will win if the skillgap is big. If both players are at equal level, the one abusing meta or using the best commander will win. It's not hard to grasp that concept. Playing non meta vs "op" unit/commander closes the skillgap.
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Right. But apart from tiny part of community who is skillful enough to win money in a turney this doesn't matter. The fact that you win against somebody doesn't make you "better" in any way just like loosing doesn't make you "worse". It also isn't a real war and there is nothing you could be fighting for. The whole ladder system is implemented just so you can find a match near your level. And this level is not the measure of your skill, but also items and strategies you use. There is nothing wrong about playing against slightly worse opponents just becouse you play non meta.
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AND this where you don't understand the general mentality of the pop. It's the perceived problem of "unfairness". You'll be surprise that there are more people who prefer to win in an old fashioned way, than losing trying something different.
It's not about having money on the line, what matters or not depends on each individual. It's simple, if presented by the choice of having an iwin button at the reach of their hand, they'll use it even if it's "unfair" for their opponent. You just have to see how many people used the Tiger Ace for the 4 months it was on the wild. You just have to see how many people use Artillery cover, CalliOP, or whatever FOTM.
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i would pay so much money to get the brits removed...
rest is ok
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"Boycotting" a video game because the developers aren't doing what you want them to do is pretty silly. If you don't like the game, either work to make it better or just don't play it. You don't need anybody's approval to stop playing the game.
Posts: 295 | Subs: 1
"Boycotting" a video game because the developers aren't doing what you want them to do is pretty silly.
If you don't like the game, either work to make it better or just don't play it. You don't need anybody's approval to stop playing the game.
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Let's see why they deserve the silent treatment from the community;
- Insulting and disrespecting the community
- Manipulating by promising free stuff (new brit docs, MNWL skins) but not actually delivering
- Not giving a damn that their game is completely broken now.
- Disregard for community feedback.
- Trolling, arbitrary wild balance changes (SU76, StuG, AEC etc)
- Extremely slow and timid; You want a simple buff for a forgotten unit? Well then it should be approved by the united nation first.
Posts: 166
"Boycotting" a video game because the developers aren't doing what you want them to do is pretty silly. If you don't like the game, either work to make it better or just don't play it. You don't need anybody's approval to stop playing the game.
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Another day another gibberish posts from PenileBatRation.
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They are going to abandon the game soon enough. I don't think it makes them enough money and is slowly bleeding players.
+1
Well, I'd remove m3a1, demo, change Maxims and give riflemen only 1 Lmg. Nerf calli, reduce volks shrek range, stop unit clumping, spread out the maps, add received acccuracy nerf for all blobs and a few other things too.
but yeah, f*ck the Brits and their emplacements BS.
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http://steamcharts.com/app/231430
Bleeding players, yet average player count rises and was higher then now only at release month.
Or you could just have said "I'd nerf all allies" while pretending charts don't show all armies being more or less equal with axis being in advantage(yet again) in team games above 2s.
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