Keep on blobbing to victory....
hashtag get rekt hard.
Posts: 88
Banned
Keep on blobbing to victory....
Posts: 1220
Posts: 289
Posts: 17914 | Subs: 8
why you want buff for sexton ?
allied don't have enough powerful artillery ?
Posts: 1273
why you want buff for sexton ?
allied don't have enough powerful artillery ?
Posts: 2487 | Subs: 21
Posts: 468
I would say you cant compare stuka and arty cover but fine here we go. The indicator for stuka dive bomb is the noise, not flares in any other aspect then that it behaves like other offmap abilities (that is you can dodge it). Arty cover has a much bigger area of effect and some tanks are just too slow to move out in that period. It very much rains down mortar fire on infantry/support weapons (not sure on this but it has slight surpression i think).
The arty cover AI is a nerfed version of the bofors barrage. Mainly suppression I seem to recall ( and the only true suppression the Brits possess).
Smoke on the ground clearly shows the areas of concern for arty cover, noise doesn't tell you squat about where a Stuka is inbound.
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Does the Panzerwerfer now get a correct damage modifier vs garrisons now, or will it still keep instawiping garrisons?
(Katyusha has 25% damage modifier; the Panzerwerfer currently has 100% damage modifier - i.e., no damage reduction)
Otherwise, the patch seems great.
Posts: 2561
limit all rocket artillery units to only 2 available(pwerfer, katiusha, colliope, ...)Nobody but you thinks that is a good idea.
limit all howitzers to only 3
increase MP for all main inf units
reduce Fuel cost for all non doc tanks
relic must learn somethings from coh 1
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why you want buff for sexton ?
allied don't have enough powerful artillery ?
Posts: 446 | Subs: 2
Also, can we now give Greyhound back its 80 damage? Current 240hp 222 stomps it like no tomorrow, new 222 won't even lose half health against this 280mp, 40fu, 75 mun investment with 37mm cannon
Lelik Y U always go full retard with changes
Posts: 468
That ain't full retard, tho
Yuo see, there many doctrine on all side with useless
This useless, nobody care, nobody use
To be consistency, suggest buff for all ignored commander
Eminent bias is you
Nor should, IMO, commanders get anywhere near as much attention as rounding out the base tech trees of each faction. The 222 change will help towards this tbh imo fam. I'll make no comment concerning other buffs for under/unused commanders though.
Posts: 559 | Subs: 17
In reference to the abandoned vehicle change; Can you not get into abandoned vehicles until they're 100% repaired or you can, but the engine will be destroyed? If it's the latter, it gives an unfair advantage to USF, because they can use Crit Repair and get away.
Posts: 289
UKF are allies, but allies are not UKF. Not buffing the saxton because allies already have good arty is like removing panzergrenadiers from the game because Obersoldaten are already good elite infantry.
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I believe its you can get in, but there's critical damage to the Vehicle. I'll pass this feedback to the Balance Team
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nice try
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http://imgur.com/aaFdxcP
http://imgur.com/ZmAPhJX
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